Player Matchup

Freya
Freya
Gold V
 
Freya
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver V
Grzybol420
Agni
Silver V
Level 48
God Stats
0W - 2L
1,472 SR
Queue Stats
17W - 19L
1,293 MMR
Solo
Skadi
Skadi
Silver III
Incubutys
Skadi
Silver III
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
35W - 50L
1,278 MMR
Party 2
Horus
Horus
Silver II
Robloxmaster700
Horus
Silver II
Level 67
God Stats
1W - 1L
1,592 SR
Queue Stats
57W - 57L
1,226 MMR
Solo
Thor
Thor
Silver V
VOLTRONTOR
Thor
Silver V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,193 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,559 SR
1,298 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,542 SR
1,338 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
Heterochromia98
Terra
Gold V
Level 147
God Stats
18W - 16L
1,584 SR
Queue Stats
205W - 208L
1,256 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Locchi
Ratatoskr
Silver II
Level 184
God Stats
3W - 3L
1,456 SR
Queue Stats
91W - 108L
1,233 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Xl Patty Xl
Cthulhu
Gold III
Level 201
God Stats
173W - 164L
1,544 SR
Queue Stats
418W - 419L
1,308 MMR
Solo
Zeus
Zeus
Gold V
メDaveメ
Zeus
Gold V
Level 111
God Stats
5W - 4L
1,626 SR
Queue Stats
100W - 109L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 0
6,258
447
4,117
7,979
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
2 / 3 / 3
7,755
554
7,611
9,589
2,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Incubutys
Skadi
14
1 / 3 / 0
8,044
575
7,003
10,419
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 2 / 1
7,172
512
7,097
8,917
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,663
476
7,620
11,671
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoArtemisJanusLoki

VS

Bans
Chang'eCharybdisThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 3
8,051
575
5,515
9,873
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 0 / 4
8,054
575
5,511
12,266
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Locchi
Ratatoskr
13
3 / 2 / 9
7,716
551
8,516
11,381
3,849
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Xl Patty Xl
Cthulhu
16
6 / 0 / 1
9,889
706
6,175
10,011
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 4 / 1
7,407
529
6,056
10,305
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
18
18
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
0
0
W
Danzaburou
 
Danzaburou
2
1
3
3.5
L
2
3
3
1.17
W
3
0
4
5
L
Skadi
Incubutys
Skadi
1
3
0
0.33
W
Ratatoskr
Locchi
Ratatoskr
3
2
9
3.75
L
3
2
1
1.75
L
1
5
2
0.4
W
Cthulhu
Xl Patty Xl
Cthulhu
6
0
1
6.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
31,773
48,575
Taken
53,836
20,920
Mitigated
24,932
7,441
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,117
988
0
1,210
7,979
2,651
0
5,336
2,643
32,812
0
W
Danzaburou
 
Danzaburou
5,515
2,432
0
3,026
9,873
2,931
727
0
9,873
0
53,881
L
7,611
189
0
1,254
9,589
2,915
0
5,830
3,759
48,920
657
W
5,511
1,189
2,915
4,484
12,266
9,632
16
705
11,561
24,749
0
L
Skadi
Incubutys
Skadi
7,003
2,950
0
2,245
10,419
4,058
33
974
9,445
0
72,296
W
Ratatoskr
Locchi
Ratatoskr
8,516
2,036
0
1,064
11,381
3,849
368
1,312
10,069
0
42,119
L
7,097
3,215
231
2,211
8,917
6,822
0
1,815
7,102
0
32,067
L
7,620
1,769
0
290
11,671
4,474
0
3,394
8,277
0
57,469
W
Cthulhu
Xl Patty Xl
Cthulhu
6,175
746
0
1,560
10,011
6,049
0
3,806
5,798
75,654
3,960
W
6,056
486
0
2,534
10,305
2,471
0
5,409
4,896
42,237
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
41,117
442
Minions Killed
415
0
Camps Cleared
0
1,360,959
Distance Traveled
1,455,461
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,258
447
73
5
0
229,497
0
W
Danzaburou
8,051
575
100
7
0
260,015
0
L
Agni
7,755
554
98
7
0
311,320
3
W
Terra
8,054
575
54
4
0
315,839
8
L
Skadi
8,044
575
139
10
0
247,764
0
W
Ratatoskr
7,716
551
61
4
0
341,508
0
L
Horus
7,172
512
54
4
0
291,122
0
L
Thor
6,663
476
78
6
0
281,256
0
W
Cthulhu
9,889
706
126
9
0
281,748
8
W
Zeus
7,407
529
74
5
0
256,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role