Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bluechew2023
Fenrir
Level 121
God Stats
6W - 6L
1,545 SR
Queue Stats
62W - 61L
1,461 Elo+
Solo
Sol
Sol
Callit
Sol
Level 115
God Stats
2W - 1L
1,540 SR
Queue Stats
138W - 144L
1,463 Elo+
Solo
Janus
Janus
nschris7
Janus
Level 129
God Stats
0W - 2L
1,786 SR
Queue Stats
112W - 84L
1,551 Elo+
Solo
Team Averages
Level 126
1,574 SR
1,495 Elo+

VS

Team Averages
Level 112
1,497 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Fausel
Ravana
Level 135
God Stats
27W - 29L
1,523 SR
Queue Stats
313W - 311L
1,434 Elo+
Solo
Ymir
Ymir
Granickas
Ymir
Level 149
God Stats
4W - 5L
1,399 SR
Queue Stats
118W - 122L
1,451 Elo+
Solo
Sol
Sol
matarrey
Sol
Level 63
God Stats
23W - 17L
1,563 SR
Queue Stats
33W - 29L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 1 / 0
3,226
645
1,074
2,916
660
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
 
Yemoja
6
0 / 2 / 0
3,049
610
147
4,179
1,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
6
0 / 1 / 0
3,296
659
935
3,804
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Callit
Sol
1
0 / 0 / 0
1,064
213
0
0
0
Janus
nschris7
Janus
7
0 / 3 / 0
3,350
670
751
3,578
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 1
3,955
791
1,554
2,528
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
 
Discordia
7
1 / 0 / 1
3,775
755
1,836
947
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Fausel
Ravana
8
3 / 0 / 1
4,156
831
1,703
2,568
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
6
0 / 0 / 2
3,648
730
812
1,844
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,746
949
2,352
1,122
257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Yemoja
 
Yemoja
0
2
0
0
W
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Discordia
 
Discordia
1
0
1
1.5
L
Fenrir
0
1
0
0
L
Sol
Callit
Sol
0
0
0
0
W
Ravana
Fausel
Ravana
3
0
1
3.5
W
Ymir
0
0
2
1
W
2
0
0
2
L
Janus
nschris7
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,907
Damage
8,257
14,477
Taken
9,009
3,879
Mitigated
3,138
4,292
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,074
288
0
1,036
2,916
660
0
1,236
1,396
0
10,416
L
Yemoja
 
Yemoja
147
46
77
533
4,179
1,387
0
2,483
1,696
7,175
0
W
Cthulhu
 
Cthulhu
1,554
41
0
500
2,528
1,010
0
0
2,528
17,517
294
W
Discordia
 
Discordia
1,836
81
0
238
947
197
0
397
508
17,293
914
L
Fenrir
935
233
0
2,146
3,804
1,034
0
820
2,932
0
16,556
L
Sol
Callit
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
Fausel
Ravana
1,703
210
0
617
2,568
882
0
252
2,256
0
21,013
W
Ymir
812
361
0
384
1,844
792
0
96
1,748
5,998
0
W
2,352
1,459
0
464
1,122
257
0
51
1,071
25,853
1,084
L
Janus
nschris7
Janus
751
96
0
500
3,578
798
0
1,380
2,030
13,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,985
Gold Earned
20,280
95
Minions Killed
167
0
Camps Cleared
0
385,882
Distance Traveled
522,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,226
645
17
3
0
104,614
0
L
Yemoja
3,049
610
8
2
0
45,568
0
W
Cthulhu
3,955
791
37
7
0
101,597
0
W
Discordia
3,775
755
32
6
0
100,531
0
L
Fenrir
3,296
659
41
8
0
133,496
0
L
Sol
1,064
213
0
0
0
0
0
W
Ravana
4,156
831
42
8
0
119,073
0
W
Ymir
3,648
730
12
2
0
98,769
0
W
Sol
4,746
949
44
9
0
102,279
0
L
Janus
3,350
670
29
6
0
102,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role