Player Matchup

Discordia
Discordia
 
Discordia
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Exilime
Anubis
Level 124
God Stats
173W - 149L
1,642 SR
Queue Stats
213W - 201L
1,590 Elo+
Solo
Aphrodite
Aphrodite
MattllB
Aphrodite
Level 141
God Stats
0W - 2L
1,278 SR
Queue Stats
92W - 83L
1,568 Elo+
Solo
Izanami
Izanami
Taylox
Izanami
Level 158
God Stats
1W - 1L
1,493 SR
Queue Stats
19W - 16L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
ossope
Kumbhakarna
Level 104
God Stats
1W - 3L
1,364 SR
Queue Stats
33W - 57L
1,465 Elo+
Party 1
Team Averages
Level 138
1,455 SR
1,517 Elo+

VS

Team Averages
Level 157
1,665 SR
1,532 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Albedo164
Cerberus
Level 129
God Stats
1W - 0L
1,580 SR
Queue Stats
75W - 64L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
ChaosRegaila
Sun Wukong
Level 182
God Stats
7W - 0L
1,936 SR
Queue Stats
207W - 191L
1,497 Elo+
Solo
Mulan
Mulan
Murazu
Mulan
Level 198
God Stats
21W - 14L
1,699 SR
Queue Stats
153W - 145L
1,593 Elo+
Solo
Hou Yi
Hou Yi
afresh9
Hou Yi
Level 127
God Stats
5W - 3L
1,608 SR
Queue Stats
198W - 198L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 0
6,325
527
3,805
5,655
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Exilime
Anubis
10
2 / 7 / 1
6,076
506
7,988
9,502
3,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
MattllB
Aphrodite
10
0 / 4 / 2
5,520
460
2,617
9,081
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Taylox
Izanami
11
1 / 3 / 1
6,839
570
6,971
6,476
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
ossope
Kumbhakarna
11
0 / 4 / 0
6,272
523
5,155
12,209
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 1 / 5
6,474
540
3,089
5,826
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Albedo164
Cerberus
11
2 / 1 / 10
7,369
614
5,712
13,324
7,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
ChaosRegaila
Sun Wukong
14
4 / 0 / 1
8,375
698
9,488
10,199
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mulan
Murazu
Mulan
14
11 / 1 / 1
7,991
666
10,073
10,559
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
afresh9
Hou Yi
13
4 / 1 / 3
7,707
642
3,264
6,646
1,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
21
21
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
W
Cerberus
Albedo164
Cerberus
2
1
10
7
W
Sun Wukong
ChaosRegaila
Sun Wukong
4
0
1
4.5
L
Anubis
Exilime
Anubis
2
7
1
0.36
L
Aphrodite
MattllB
Aphrodite
0
4
2
0.25
W
Mulan
Murazu
Mulan
11
1
1
11.5
L
Izanami
Taylox
Izanami
1
3
1
0.5
W
Hou Yi
afresh9
Hou Yi
4
1
3
5.5
L
Kumbhakarna
ossope
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
31,626
42,923
Taken
46,554
14,319
Mitigated
20,890
11,306
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,805
398
0
974
5,655
1,256
0
3,035
2,620
36,919
0
W
Baron Samedi
 
Baron Samedi
3,089
183
206
1,790
5,826
2,309
308
3,282
2,544
39,322
0
W
Cerberus
Albedo164
Cerberus
5,712
497
2,400
5,718
13,324
7,886
0
5,411
7,913
24,548
0
W
Sun Wukong
ChaosRegaila
Sun Wukong
9,488
2,478
0
4,518
10,199
4,442
78
3,926
5,695
0
67,263
L
Anubis
Exilime
Anubis
7,988
228
0
1,935
9,502
3,459
0
2,839
6,663
36,471
122
L
Aphrodite
MattllB
Aphrodite
2,617
525
355
4,466
9,081
2,842
0
1,646
7,435
27,840
0
W
Mulan
Murazu
Mulan
10,073
1,763
0
2,755
10,559
4,731
0
4,351
6,208
0
67,823
L
Izanami
Taylox
Izanami
6,971
4,690
0
1,720
6,476
1,918
0
1,281
5,195
0
56,195
W
Hou Yi
afresh9
Hou Yi
3,264
2,025
0
3,202
6,646
1,522
259
1,504
5,142
0
61,528
L
Kumbhakarna
ossope
Kumbhakarna
5,155
918
0
1,856
12,209
4,844
0
0
12,209
37,831
2,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
37,916
359
Minions Killed
455
0
Camps Cleared
0
1,082,354
Distance Traveled
1,188,791
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,325
527
69
6
0
212,692
2
W
Baron Samedi
6,474
540
66
6
0
217,906
0
W
Cerberus
7,369
614
50
4
0
273,723
3
W
Sun Wukong
8,375
698
119
10
0
201,410
0
L
Anubis
6,076
506
44
4
0
211,134
0
L
Aphrodite
5,520
460
61
5
0
222,142
0
W
Mulan
7,991
666
107
9
0
265,782
0
L
Izanami
6,839
570
104
9
0
229,309
0
W
Hou Yi
7,707
642
113
9
0
229,970
3
L
Kumbhakarna
6,272
523
81
7
0
207,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role