Player Matchup

Hercules
Hercules
CrimsnCreed
Hercules
Level 55
God Stats
8W - 11L
1,442 SR
Queue Stats
33W - 42L
1,337 Elo+
Solo
Medusa
Medusa
PrettyMFK22
Medusa
Level 91
God Stats
18W - 12L
1,584 SR
Queue Stats
89W - 92L
1,404 Elo+
Solo
Ah Puch
Ah Puch
bOmFaLkOn666
Ah Puch
Level 88
God Stats
2W - 1L
1,343 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 78
1,456 SR
1,413 Elo+

VS

Team Averages
Level 64
1,427 SR
1,329 Elo+
Medusa
Medusa
Peluki12
Medusa
Level 31
God Stats
26W - 20L
1,243 SR
Queue Stats
61W - 74L
1,344 Elo+
Solo
Horus
Horus
m00nan8le
Horus
Level 98
God Stats
9W - 7L
1,543 SR
Queue Stats
210W - 267L
1,286 Elo+
Solo
Anubis
Anubis
xKINGxBOOx
Anubis
Level 64
God Stats
33W - 19L
1,496 SR
Queue Stats
253W - 259L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrimsnCreed
Hercules
16
5 / 2 / 2
10,101
918
6,075
7,136
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
15
1 / 2 / 5
9,104
828
2,643
4,176
1,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
bOmFaLkOn666
Ah Puch
15
2 / 2 / 5
9,382
853
10,534
5,577
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Peluki12
Medusa
16
3 / 3 / 1
8,750
795
3,419
8,694
2,103
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
m00nan8le
Horus
10
0 / 0 / 1
7,091
645
444
4,661
2,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
xKINGxBOOx
Anubis
14
2 / 5 / 1
8,766
797
1,892
8,254
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
5
6
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrimsnCreed
Hercules
5
2
2
3
L
Medusa
Peluki12
Medusa
3
3
1
1.17
W
Medusa
1
2
5
1.75
W
Ah Puch
bOmFaLkOn666
Ah Puch
2
2
5
2.25
L
Horus
m00nan8le
Horus
0
0
1
0.5
L
Anubis
xKINGxBOOx
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
5,755
16,889
Taken
21,609
7,718
Mitigated
7,076
2,570
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrimsnCreed
Hercules
6,075
592
0
1,536
7,136
4,815
285
567
6,569
0
17,355
L
Medusa
Peluki12
Medusa
3,419
1,287
0
605
8,694
2,103
0
4,429
3,662
0
23,021
W
Medusa
2,643
324
152
540
4,176
1,064
886
915
3,261
0
29,123
W
Ah Puch
bOmFaLkOn666
Ah Puch
10,534
148
0
342
5,577
1,839
0
444
5,133
34,065
0
L
Horus
m00nan8le
Horus
444
197
166
1,504
4,661
2,574
0
2,126
2,201
55
3,594
L
Anubis
xKINGxBOOx
Anubis
1,892
140
0
357
8,254
2,399
0
2,926
4,719
26,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
24,607
153
Minions Killed
106
0
Camps Cleared
0
626,318
Distance Traveled
545,062
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,101
918
37
3
0
231,711
1
L
Medusa
8,750
795
43
4
0
204,693
0
W
Medusa
9,104
828
66
6
0
179,745
2
W
Ah Puch
9,382
853
50
5
0
214,862
2
L
Horus
7,091
645
8
1
0
164,655
0
L
Anubis
8,766
797
55
5
0
175,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role