Player Matchup

Bakasura
Bakasura
CheekinWing4325
Bakasura
Level 149
God Stats
3W - 5L
1,288 SR
Queue Stats
92W - 88L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
FHER1116
Baron Samedi
Level 157
God Stats
2W - 5L
1,483 SR
Queue Stats
100W - 100L
1,514 Elo+
Solo
Osiris
Osiris
Ghost_Miner_X
Osiris
Level 125
God Stats
5W - 2L
1,736 SR
Queue Stats
131W - 132L
1,498 Elo+
Party 1
Neith
Neith
Kracinto
Neith
Level 81
God Stats
5W - 3L
1,942 SR
Queue Stats
57W - 58L
1,520 Elo+
Solo
Bacchus
Bacchus
Legasthenosaurus
Bacchus
Level 96
God Stats
36W - 30L
1,558 SR
Queue Stats
49W - 44L
1,485 Elo+
Party 1
Team Averages
Level 122
1,601 SR
1,499 Elo+

VS

Team Averages
Level 147
1,455 SR
1,478 Elo+
Hel
Hel
Hozpul
Hel
Level 148
God Stats
37W - 32L
1,528 SR
Queue Stats
1,160W - 1,181L
1,481 Elo+
Solo
Athena
Athena
I MISS BONES I
Athena
Level 176
God Stats
44W - 43L
1,460 SR
Queue Stats
51W - 51L
1,424 Elo+
Solo
Chaac
Chaac
SlightWerk
Chaac
Level 149
God Stats
0W - 1L
1,168 SR
Queue Stats
21W - 24L
1,513 Elo+
Solo
Achilles
Achilles
Zannnn
Achilles
Level 145
God Stats
33W - 24L
1,619 SR
Queue Stats
133W - 116L
1,533 Elo+
Solo
Danzaburou
Danzaburou
theSpaceGh0st
Danzaburou
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 114L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
5 / 2 / 1
6,076
675
3,918
8,229
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
FHER1116
Baron Samedi
10
1 / 2 / 1
5,761
640
4,065
3,954
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,514
724
1,922
4,516
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kracinto
Neith
10
5 / 1 / 3
6,279
698
5,688
4,191
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 9
6,158
684
4,497
7,066
5,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hozpul
Hel
11
1 / 1 / 3
5,913
657
1,971
3,758
1,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 4
4,333
481
2,564
9,748
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
3
0 / 0 / 0
3,492
388
236
1,447
775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Zannnn
Achilles
11
8 / 3 / 1
6,155
684
7,246
8,255
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
theSpaceGh0st
Danzaburou
7
0 / 5 / 1
4,251
472
2,215
6,685
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
2
1
2.75
W
Baron Samedi
FHER1116
Baron Samedi
1
2
1
0.75
W
1
1
2
2
L
Hel
Hozpul
Hel
1
1
3
2.5
L
0
4
4
0.5
W
Neith
Kracinto
Neith
5
1
3
6.5
W
1
3
9
1.83
L
Chaac
0
0
0
0
L
Achilles
Zannnn
Achilles
8
3
1
2.83
L
Danzaburou
theSpaceGh0st
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
14,232
27,956
Taken
29,893
14,374
Mitigated
11,969
9,485
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,918
2,856
0
4,840
8,229
2,737
0
802
7,427
0
23,008
W
Baron Samedi
FHER1116
Baron Samedi
4,065
392
95
1,180
3,954
1,505
0
1,259
2,695
30,441
0
W
1,922
505
0
1,074
4,516
3,248
126
79
4,437
1,944
39,636
L
Hel
Hozpul
Hel
1,971
47
529
2,135
3,758
1,219
0
2,632
1,046
36,022
699
L
2,564
924
0
1,918
9,748
5,126
0
1,691
7,837
12,141
173
W
Neith
Kracinto
Neith
5,688
1,740
0
1,157
4,191
1,075
65
474
3,717
0
40,367
W
4,497
443
0
1,139
7,066
5,809
0
1,762
5,304
12,995
0
L
Chaac
236
79
0
816
1,447
775
0
0
1,362
0
4,761
L
Achilles
Zannnn
Achilles
7,246
2,179
0
2,577
8,255
3,123
0
2,974
5,034
0
29,322
L
Danzaburou
theSpaceGh0st
Danzaburou
2,215
652
0
1,318
6,685
1,726
0
1,769
4,731
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
24,144
284
Minions Killed
192
0
Camps Cleared
0
914,632
Distance Traveled
758,690
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,076
675
65
7
0
226,504
0
W
Baron Samedi
5,761
640
66
7
0
185,080
1
W
Osiris
6,514
724
79
9
0
174,151
0
L
Hel
5,913
657
87
10
0
194,611
0
L
Athena
4,333
481
15
2
0
161,794
4
W
Neith
6,279
698
60
7
0
157,811
0
W
Bacchus
6,158
684
14
2
0
171,086
5
L
Chaac
3,492
388
8
1
0
34,171
0
L
Achilles
6,155
684
49
5
0
213,948
0
L
Danzaburou
4,251
472
33
4
0
154,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role