Player Matchup

Chiron
Chiron
Bbeerrnnaarrdd
Chiron
Level 125
God Stats
5W - 1L
1,895 SR
Queue Stats
75W - 64L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
LM20 x
Ix Chel
Level 126
God Stats
7W - 2L
1,840 SR
Queue Stats
176W - 157L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
PhotonSchockwave
Cu Chulainn
Level 121
God Stats
6W - 1L
1,933 SR
Queue Stats
369W - 326L
1,504 Elo+
Solo
Ymir
Ymir
gfdgs
Ymir
Level 139
God Stats
8W - 10L
1,343 SR
Queue Stats
126W - 115L
1,466 Elo+
Party 2
Fenrir
Fenrir
pandy703
Fenrir
Level 160
God Stats
6W - 3L
1,625 SR
Queue Stats
448W - 441L
1,564 Elo+
Solo
Team Averages
Level 134
1,727 SR
1,497 Elo+

VS

Team Averages
Level 121
1,577 SR
1,540 Elo+
Martichoras
Martichoras
 
Martichoras
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RooFeeLV
Anubis
Level 98
God Stats
61W - 47L
1,613 SR
Queue Stats
187W - 161L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
SloMotaro
Sun Wukong
Level 79
God Stats
1W - 1L
1,735 SR
Queue Stats
217W - 214L
1,482 Elo+
Solo
Ymir
Ymir
metagurreronuevo
Ymir
Level 122
God Stats
1W - 1L
1,538 SR
Queue Stats
60W - 55L
1,563 Elo+
Party 1
Mercury
Mercury
Ахios
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
3,795
633
3,433
3,113
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
LM20 x
Ix Chel
8
4 / 2 / 0
4,766
794
1,691
2,601
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
PhotonSchockwave
Cu Chulainn
7
1 / 2 / 0
3,998
666
2,742
4,781
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
gfdgs
Ymir
7
0 / 1 / 1
3,929
655
1,031
4,610
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
pandy703
Fenrir
9
4 / 0 / 3
4,839
807
3,219
4,214
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
6
1 / 0 / 0
3,358
560
3,340
2,011
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
RooFeeLV
Anubis
7
2 / 4 / 0
4,188
698
2,559
4,499
1,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
SloMotaro
Sun Wukong
7
1 / 1 / 1
3,761
627
2,604
3,921
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 1
3,852
642
1,558
5,468
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Ахios
Mercury
7
1 / 3 / 1
3,652
609
1,625
4,303
935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
6
6
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
0
0
1
W
0
1
2
1
W
Ix Chel
LM20 x
Ix Chel
4
2
0
2
W
Cu Chulainn
PhotonSchockwave
Cu Chulainn
1
2
0
0.5
L
Anubis
RooFeeLV
Anubis
2
4
0
0.5
L
Sun Wukong
SloMotaro
Sun Wukong
1
1
1
1.5
W
Ymir
gfdgs
Ymir
0
1
1
0.5
L
1
1
1
1.5
W
Fenrir
pandy703
Fenrir
4
0
3
5.5
L
Mercury
Ахios
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,116
Damage
11,686
19,319
Taken
20,202
6,429
Mitigated
8,236
7,293
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,340
1,134
0
559
2,011
561
0
251
1,760
0
17,832
W
3,433
2,002
409
1,701
3,113
779
0
230
2,883
0
25,062
W
Ix Chel
LM20 x
Ix Chel
1,691
238
235
562
2,601
478
0
1,325
1,276
19,212
1,021
W
Cu Chulainn
PhotonSchockwave
Cu Chulainn
2,742
294
0
1,186
4,781
1,937
0
0
4,386
2,630
17,388
L
Anubis
RooFeeLV
Anubis
2,559
90
0
1,143
4,499
1,493
0
1,413
2,940
20,869
0
L
Sun Wukong
SloMotaro
Sun Wukong
2,604
209
0
1,321
3,921
3,033
0
236
3,685
0
15,322
W
Ymir
gfdgs
Ymir
1,031
148
0
1,350
4,610
1,985
0
1,610
3,000
6,187
0
L
1,558
326
0
1,506
5,468
2,214
0
659
4,809
9,452
0
W
Fenrir
pandy703
Fenrir
3,219
658
0
1,850
4,214
1,250
0
952
3,262
0
24,314
L
Mercury
Ахios
Mercury
1,625
530
0
868
4,303
935
0
195
4,080
0
16,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
18,811
180
Minions Killed
138
0
Camps Cleared
0
625,000
Distance Traveled
598,946
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
3,358
560
26
4
0
99,251
0
W
Chiron
3,795
633
50
8
0
103,820
0
W
Ix Chel
4,766
794
38
6
0
119,399
2
W
Cu Chulainn
3,998
666
33
6
0
115,127
1
L
Anubis
4,188
698
38
6
0
112,629
0
L
Sun Wukong
3,761
627
23
4
0
132,260
0
W
Ymir
3,929
655
7
1
0
134,132
1
L
Ymir
3,852
642
15
3
0
111,468
2
W
Fenrir
4,839
807
52
9
0
152,522
0
L
Mercury
3,652
609
36
6
0
143,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role