Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arthørias
Hel
Level 145
God Stats
2W - 0L
1,814 SR
Queue Stats
79W - 66L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Maxspike
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,354 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 1
Merlin
Merlin
ninjferrit
Merlin
Level 107
God Stats
6W - 5L
1,373 SR
Queue Stats
113W - 130L
1,475 Elo+
Solo
Team Averages
Level 125
1,508 SR
1,501 Elo+

VS

Team Averages
Level 87
1,512 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Griimjow
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,387 Elo+
Solo
Bellona
Bellona
Onic 911
Bellona
Level 82
God Stats
3W - 3L
1,327 SR
Queue Stats
322W - 326L
1,465 Elo+
Solo
Ullr
Ullr
bobby fearon
Ullr
Level 62
God Stats
0W - 1L
1,734 SR
Queue Stats
6W - 6L
1,478 Elo+
Solo
Hou Yi
Hou Yi
microman66
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 5 / 4
9,157
832
7,830
12,817
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ao Kuang
 
Ao Kuang
14
1 / 3 / 6
8,931
812
4,557
12,793
5,455
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 12
9,258
842
5,735
11,258
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Maxspike
Ah Muzen Cab
17
8 / 4 / 5
10,646
968
17,536
14,632
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ninjferrit
Merlin
18
2 / 1 / 10
10,487
953
9,647
7,711
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 3 / 4
9,262
842
20,244
11,865
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
Griimjow
Yemoja
17
2 / 2 / 9
8,632
785
7,054
8,587
4,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
Onic 911
Bellona
16
3 / 6 / 8
8,370
761
10,483
18,252
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
2,820
256
0
0
0
Hou Yi
microman66
Hou Yi
15
3 / 6 / 5
8,190
745
7,816
11,149
4,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
16
Kills
13
15
Deaths
17
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
5
4
1.2
W
Ao Kuang
 
Ao Kuang
1
3
6
1.33
L
Morgan Le Fay
 
Morgan Le Fay
5
3
4
2.33
W
1
2
12
3.5
L
Yemoja
Griimjow
Yemoja
2
2
9
3.25
W
Ah Muzen Cab
Maxspike
Ah Muzen Cab
8
4
5
2.63
L
Bellona
Onic 911
Bellona
3
6
8
1.17
L
0
0
0
0
L
Hou Yi
microman66
Hou Yi
3
6
5
0.92
W
Merlin
ninjferrit
Merlin
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
45,597
59,211
Taken
49,853
25,692
Mitigated
29,326
29,774
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,830
504
0
1,959
12,817
5,714
1,029
5,648
6,966
0
14,196
W
Ao Kuang
 
Ao Kuang
4,557
442
500
2,808
12,793
5,455
710
5,943
6,769
12,828
0
L
Morgan Le Fay
 
Morgan Le Fay
20,244
2,245
895
3,794
11,865
4,721
0
5,930
5,935
44,776
526
W
5,735
39
13,401
7,641
11,258
4,688
983
5,690
5,411
11,361
531
L
Yemoja
Griimjow
Yemoja
7,054
1,193
3,471
1,159
8,587
4,253
0
4,435
4,152
16,782
0
W
Ah Muzen Cab
Maxspike
Ah Muzen Cab
17,536
6,743
204
1,922
14,632
6,661
2,881
5,356
8,948
0
32,966
L
Bellona
Onic 911
Bellona
10,483
1,259
1,376
4,558
18,252
16,100
0
5,695
12,557
0
16,911
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
microman66
Hou Yi
7,816
2,607
684
970
11,149
4,252
0
3,536
7,613
0
15,430
W
Merlin
ninjferrit
Merlin
9,647
76
271
1,068
7,711
3,174
1,874
4,319
3,182
33,710
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,479
Gold Earned
37,274
149
Minions Killed
131
0
Camps Cleared
0
1,034,037
Distance Traveled
815,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,157
832
22
2
0
203,340
0
W
Ao Kuang
8,931
812
29
3
0
195,343
0
L
Morgan Le Fay
9,262
842
47
4
0
202,138
0
W
Hel
9,258
842
21
2
0
208,854
0
L
Yemoja
8,632
785
22
2
0
204,899
0
W
Ah Muzen Cab
10,646
968
29
3
0
207,878
0
L
Bellona
8,370
761
19
2
0
223,335
0
L
Ullr
2,820
256
0
0
0
0
0
L
Hou Yi
8,190
745
43
4
0
185,119
0
W
Merlin
10,487
953
48
4
0
218,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role