Player Matchup

Horus
Horus
Fivebeard
Horus
Level 158
God Stats
2W - 2L
1,534 SR
Queue Stats
105W - 105L
1,515 Elo+
Party 1
Fafnir
Fafnir
GOT DA SKIDDLES
Fafnir
Level 151
God Stats
93W - 80L
1,476 SR
Queue Stats
188W - 183L
1,449 Elo+
Solo
Vamana
Vamana
Rald123
Vamana
Level 171
God Stats
4W - 3L
1,642 SR
Queue Stats
157W - 151L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Spankalicious17
Kukulkan
Level 141
God Stats
12W - 9L
1,512 SR
Queue Stats
423W - 421L
1,425 Elo+
Solo
Medusa
Medusa
xX_Mangava_Xx
Medusa
Level 154
God Stats
2W - 4L
1,541 SR
Queue Stats
74W - 70L
1,398 Elo+
Solo
Team Averages
Level 155
1,541 SR
1,464 Elo+

VS

Team Averages
Level 107
1,469 SR
1,453 Elo+
Cernunnos
Cernunnos
AintLikeThatFr
Cernunnos
Level 106
God Stats
1W - 2L
1,478 SR
Queue Stats
108W - 93L
1,455 Elo+
Solo
Bakasura
Bakasura
Alpha H0bo
Bakasura
Level 83
God Stats
0W - 2L
1,354 SR
Queue Stats
288W - 289L
1,463 Elo+
Solo
Ymir
Ymir
El tuerto2642
Ymir
Level 89
God Stats
1W - 3L
1,441 SR
Queue Stats
51W - 51L
1,429 Elo+
Solo
Tiamat
Tiamat
Elusiveinari_
Tiamat
Level 128
God Stats
2W - 4L
1,528 SR
Queue Stats
32W - 33L
1,454 Elo+
Party 2
Thoth
Thoth
SirFyydo
Thoth
Level 128
God Stats
23W - 27L
1,546 SR
Queue Stats
110W - 121L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fivebeard
Horus
12
4 / 0 / 1
7,646
695
5,155
6,172
3,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 3 / 4
6,122
557
4,774
13,322
8,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Rald123
Vamana
12
3 / 1 / 4
6,426
584
4,833
8,594
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
0 / 3 / 3
5,758
523
531
5,481
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 5
6,310
574
3,954
4,821
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AintLikeThatFr
Cernunnos
10
1 / 1 / 3
5,594
509
6,151
5,213
1,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Alpha H0bo
Bakasura
9
0 / 5 / 2
5,083
462
3,404
9,537
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 0
5,450
495
3,104
7,232
3,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 2 / 0
5,523
502
2,165
6,078
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thoth
SirFyydo
Thoth
12
3 / 1 / 0
6,761
615
3,954
2,057
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
7
7
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AintLikeThatFr
Cernunnos
1
1
3
2.5
L
Bakasura
Alpha H0bo
Bakasura
0
5
2
0.2
L
3
3
0
1
L
0
2
0
0
W
Horus
Fivebeard
Horus
4
0
1
4.5
W
3
3
4
1.67
W
Vamana
Rald123
Vamana
3
1
4
5
L
Thoth
SirFyydo
Thoth
3
1
0
3
W
Kukulkan
0
3
3
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
18,778
38,390
Taken
30,117
17,370
Mitigated
10,401
16,578
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AintLikeThatFr
Cernunnos
6,151
2,884
0
2,053
5,213
1,438
0
2,386
2,827
0
36,323
L
Bakasura
Alpha H0bo
Bakasura
3,404
2,207
0
3,467
9,537
2,723
0
1,431
8,064
0
21,188
L
3,104
893
0
766
7,232
3,453
0
1,130
6,102
20,010
2,239
L
2,165
79
0
2,584
6,078
2,284
0
152
5,681
29,381
0
W
Horus
Fivebeard
Horus
5,155
1,842
680
2,704
6,172
3,128
0
1,783
4,279
251
47,782
W
4,774
1,978
0
5,724
13,322
8,219
0
2,255
10,666
24,459
0
W
Vamana
Rald123
Vamana
4,833
2,656
0
4,312
8,594
3,243
0
1,527
6,863
0
55,445
L
Thoth
SirFyydo
Thoth
3,954
42
0
320
2,057
503
285
457
1,561
41,972
0
W
Kukulkan
531
143
0
1,440
5,481
1,448
0
2,620
2,471
34,090
0
W
3,954
1,792
0
1,718
4,821
1,332
0
1,048
3,773
0
35,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
28,411
322
Minions Killed
282
0
Camps Cleared
0
1,082,819
Distance Traveled
1,011,915
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,594
509
55
5
0
199,730
2
L
Bakasura
5,083
462
54
5
0
220,380
0
L
Ymir
5,450
495
38
3
0
195,679
0
L
Tiamat
5,523
502
62
6
0
193,543
1
W
Horus
7,646
695
96
9
0
222,355
0
W
Fafnir
6,122
557
21
2
0
201,739
2
W
Vamana
6,426
584
88
8
0
241,578
2
L
Thoth
6,761
615
73
7
0
202,583
0
W
Kukulkan
5,758
523
59
5
0
200,971
2
W
Medusa
6,310
574
58
5
0
216,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role