Player Matchup

Erlang Shen
Erlang Shen
Badzmarius_be
Erlang Shen
Level 111
God Stats
1W - 1L
1,234 SR
Queue Stats
24W - 33L
1,384 Elo+
Solo
Hun Batz
Hun Batz
GolDRogerGR
Hun Batz
Level 150
God Stats
16W - 16L
1,415 SR
Queue Stats
235W - 244L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Griimjow
Danzaburou
Level 66
God Stats
3W - 5L
1,276 SR
Queue Stats
55W - 62L
1,517 Elo+
Solo
Ah Puch
Ah Puch
PhenomenalBoy
Ah Puch
Level 86
God Stats
11W - 3L
1,831 SR
Queue Stats
411W - 402L
1,462 Elo+
Solo
Zeus
Zeus
wesley7
Zeus
Level 87
God Stats
4W - 2L
1,457 SR
Queue Stats
211W - 220L
1,509 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,471 Elo+

VS

Team Averages
Level 85
1,452 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ERMendi
Sun Wukong
Level 35
God Stats
8W - 15L
1,273 SR
Queue Stats
39W - 43L
1,474 Elo+
Solo
Ra
Ra
StygianSerpent
Ra
Level 158
God Stats
36W - 17L
1,547 SR
Queue Stats
410W - 176L
1,605 Elo+
Solo
Vamana
Vamana
cap1tanu
Vamana
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo
Maui
Maui
lapocalypse
Maui
Level 109
God Stats
27W - 28L
1,437 SR
Queue Stats
313W - 319L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Badzmarius_be
Erlang Shen
13
2 / 1 / 10
7,812
1,302
5,040
7,721
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
GolDRogerGR
Hun Batz
13
2 / 1 / 8
7,851
1,309
5,725
7,840
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Griimjow
Danzaburou
13
3 / 1 / 8
8,275
1,379
6,101
4,611
1,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
13
4 / 1 / 5
7,664
1,277
6,306
2,703
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
wesley7
Zeus
13
3 / 4 / 5
7,739
1,290
8,513
5,957
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

329

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 4
6,753
1,126
2,176
4,033
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ERMendi
Sun Wukong
12
1 / 3 / 4
7,446
1,241
5,778
9,367
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 4
7,699
1,283
3,518
4,349
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
cap1tanu
Vamana
13
3 / 5 / 4
7,989
1,332
11,710
13,685
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 0 / 2
7,288
1,215
2,182
3,560
2,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
14
Kills
8
8
Deaths
14
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
4
1
W
Erlang Shen
Badzmarius_be
Erlang Shen
2
1
10
7
L
Sun Wukong
ERMendi
Sun Wukong
1
3
4
1
W
Hun Batz
GolDRogerGR
Hun Batz
2
1
8
6
W
Danzaburou
Griimjow
Danzaburou
3
1
8
7
W
Ah Puch
4
1
5
6.5
L
2
3
4
1.33
L
Vamana
cap1tanu
Vamana
3
5
4
1
L
1
0
2
2
W
Zeus
wesley7
Zeus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
25,364
28,832
Taken
34,994
13,157
Mitigated
17,544
2,675
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,176
760
0
273
4,033
1,077
0
2,186
1,774
5,899
987
W
Erlang Shen
Badzmarius_be
Erlang Shen
5,040
2,046
0
1,319
7,721
6,327
0
2,122
5,486
0
9,849
L
Sun Wukong
ERMendi
Sun Wukong
5,778
244
0
954
9,367
5,231
0
3,748
5,469
0
18,333
W
Hun Batz
GolDRogerGR
Hun Batz
5,725
1,010
0
200
7,840
3,110
0
890
6,723
0
17,039
W
Danzaburou
Griimjow
Danzaburou
6,101
2,340
0
1,059
4,611
1,490
0
977
3,485
0
24,528
W
Ah Puch
6,306
290
0
97
2,703
799
0
985
1,688
11,366
0
L
3,518
38
1,488
412
4,349
1,360
0
1,587
2,762
22,587
564
L
Vamana
cap1tanu
Vamana
11,710
6,001
0
1,205
13,685
7,320
0
5,845
7,533
0
18,750
L
2,182
440
0
205
3,560
2,556
0
1,453
2,027
4,564
447
W
Zeus
wesley7
Zeus
8,513
467
0
0
5,957
1,431
0
2,263
3,541
22,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
37,175
123
Minions Killed
119
5
Camps Cleared
3
598,737
Distance Traveled
610,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,753
1,126
6
1
2
72,447
0
W
Erlang Shen
7,812
1,302
6
1
1
135,580
0
L
Sun Wukong
7,446
1,241
36
6
0
147,775
0
W
Hun Batz
7,851
1,309
31
5
4
141,152
0
W
Danzaburou
8,275
1,379
34
6
0
121,370
0
W
Ah Puch
7,664
1,277
17
3
0
80,422
0
L
Ra
7,699
1,283
56
9
0
135,784
0
L
Vamana
7,989
1,332
13
2
0
150,466
0
L
Maui
7,288
1,215
8
1
1
104,147
0
W
Zeus
7,739
1,290
35
6
0
120,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role