Player Matchup

Skadi
Skadi
BlackSwan807
Skadi
Level 120
God Stats
2W - 7L
1,417 SR
Queue Stats
235W - 229L
1,493 Elo+
Solo
Ix Chel
Ix Chel
BoxOfBotox
Ix Chel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Hera
Hera
Hustle oT
Hera
Level 123
God Stats
5W - 0L
1,737 SR
Queue Stats
132W - 136L
1,452 Elo+
Solo
Surtr
Surtr
NemiroW
Surtr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
квазимуда
Cabrakan
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
148W - 131L
1,508 Elo+
Party 2
Team Averages
Level 110
1,488 SR
1,483 Elo+

VS

Team Averages
Level 98
1,526 SR
1,448 Elo+
Chang'e
Chang'e
KyuroPig
Chang'e
Level 136
God Stats
0W - 1L
1,736 SR
Queue Stats
34W - 23L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Mordrug
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 1
Ymir
Ymir
Rostall
Ymir
Level 141
God Stats
2W - 2L
1,675 SR
Queue Stats
48W - 57L
1,485 Elo+
Solo
Janus
Janus
RoyaleWidCheese1
Janus
Level 146
God Stats
2W - 6L
1,219 SR
Queue Stats
437W - 432L
1,493 Elo+
Solo
Agni
Agni
Syrissae
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
8,863
886
9,179
10,480
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ix Chel
BoxOfBotox
Ix Chel
18
7 / 1 / 9
10,250
1,025
9,221
10,037
4,416
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
15
3 / 2 / 9
9,114
911
8,260
6,367
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
NemiroW
Surtr
14
5 / 2 / 8
8,796
880
5,438
10,184
9,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 13
8,566
857
4,507
12,343
14,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KyuroPig
Chang'e
15
4 / 4 / 5
7,754
775
7,533
10,949
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Mordrug
Heimdallr
13
1 / 5 / 6
7,289
729
5,961
8,357
3,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Rostall
Ymir
15
3 / 6 / 5
7,796
780
4,855
13,305
12,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 4
9,025
903
10,211
6,995
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
5
0 / 0 / 0
5,568
557
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
17
Kills
11
11
Deaths
17
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Ix Chel
BoxOfBotox
Ix Chel
7
1
9
11.5
W
Hera
3
2
9
3.75
L
Chang'e
KyuroPig
Chang'e
4
4
5
1.63
L
Heimdallr
Mordrug
Heimdallr
1
5
6
0.8
W
Surtr
NemiroW
Surtr
5
2
8
4.5
L
Ymir
Rostall
Ymir
3
6
5
0.92
L
3
2
4
2.5
L
Agni
0
0
0
0
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
28,560
49,411
Taken
39,606
36,254
Mitigated
22,482
20,734
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,179
1,644
1,678
2,480
10,480
4,870
871
5,235
5,034
0
22,560
W
Ix Chel
BoxOfBotox
Ix Chel
9,221
639
6,333
5,770
10,037
4,416
957
4,856
4,903
22,825
1,196
W
Hera
8,260
1,389
321
1,163
6,367
2,615
1,342
3,801
2,376
26,326
475
L
Chang'e
KyuroPig
Chang'e
7,533
346
2,116
4,347
10,949
4,053
0
5,295
5,654
14,137
0
L
Heimdallr
Mordrug
Heimdallr
5,961
964
185
369
8,357
3,108
0
4,661
3,696
0
14,580
W
Surtr
NemiroW
Surtr
5,438
1,218
880
1,805
10,184
9,587
583
3,908
6,126
241
10,205
L
Ymir
Rostall
Ymir
4,855
154
258
834
13,305
12,682
0
8,749
4,556
11,824
0
L
10,211
500
324
1,014
6,995
2,639
0
2,869
4,126
32,918
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
4,507
230
0
304
12,343
14,766
256
3,742
8,373
8,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
37,432
122
Minions Killed
104
0
Camps Cleared
0
1,008,115
Distance Traveled
649,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,863
886
20
2
0
200,556
0
W
Ix Chel
10,250
1,025
45
5
0
193,398
0
W
Hera
9,114
911
39
4
0
169,588
0
L
Chang'e
7,754
775
5
1
0
164,785
0
L
Heimdallr
7,289
729
19
2
0
124,368
0
W
Surtr
8,796
880
10
1
0
191,645
0
L
Ymir
7,796
780
14
1
0
161,215
0
L
Janus
9,025
903
66
7
0
175,312
0
L
Agni
5,568
557
0
0
0
23,576
0
W
Cabrakan
8,566
857
8
1
0
252,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role