Player Matchup

Set
Set
Silver III
DrakoMalnourish
Set
Silver III
Level 158
God Stats
1W - 1L
1,281 SR
Queue Stats
58W - 80L
857 MMR
Solo
Charybdis
Charybdis
Bronze I
JOJO420GHOST
Charybdis
Bronze I
Level 55
God Stats
2W - 5L
1,321 SR
Queue Stats
16W - 42L
980 MMR
Party 3
Cerberus
Cerberus
Bronze II
Rowsuu013
Cerberus
Bronze II
Level 43
God Stats
9W - 9L
1,520 SR
Queue Stats
32W - 60L
843 MMR
Party 3
Ao Kuang
Ao Kuang
Silver V
max1236547
Ao Kuang
Silver V
Level 86
God Stats
7W - 11L
1,412 SR
Queue Stats
42W - 71L
820 MMR
Party 2
Zeus
Zeus
Bronze II
xD_E_S_T_R_O_Y
Zeus
Bronze II
Level 146
God Stats
0W - 1L
1,415 SR
Queue Stats
18W - 44L
870 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,390 SR
874 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,601 SR
875 MMR
Serqet
Serqet
Silver I
Funkydere
Serqet
Silver I
Level 144
God Stats
10W - 7L
1,524 SR
Queue Stats
242W - 247L
966 MMR
Party 1
Skadi
Skadi
Silver IV
Gremlin11207582
Skadi
Silver IV
Level 61
God Stats
13W - 19L
1,362 SR
Queue Stats
27W - 39L
924 MMR
Solo
Kukulkan
Kukulkan
Silver III
JaketheRuss
Kukulkan
Silver III
Level 168
God Stats
2W - 0L
1,845 SR
Queue Stats
115W - 142L
805 MMR
Solo
Hercules
Hercules
Silver III
NoctisSunna
Hercules
Silver III
Level 88
God Stats
2W - 2L
1,725 SR
Queue Stats
105W - 117L
730 MMR
Party 1
Cthulhu
Cthulhu
Silver II
SamucaSPARTA
Cthulhu
Silver II
Level 126
God Stats
153W - 122L
1,551 SR
Queue Stats
301W - 329L
950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
6,937
534
3,212
10,205
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
JOJO420GHOST
Charybdis
11
1 / 4 / 0
6,216
478
3,440
10,025
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Rowsuu013
Cerberus
9
0 / 2 / 2
5,973
459
2,325
7,194
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
max1236547
Ao Kuang
11
1 / 3 / 2
6,567
505
3,708
10,416
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 0
5,971
459
3,825
6,530
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorThanatosBake KujiraArachne

VS

Bans
KaliKumbhakarnaBellonaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Funkydere
Serqet
13
7 / 2 / 2
7,874
606
4,918
8,570
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 1
7,074
544
6,493
4,854
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JaketheRuss
Kukulkan
14
1 / 1 / 4
8,536
657
5,161
5,615
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NoctisSunna
Hercules
12
1 / 2 / 4
7,179
552
5,113
8,730
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
SamucaSPARTA
Cthulhu
13
4 / 0 / 3
7,568
582
7,469
7,551
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Serqet
Funkydere
Serqet
7
2
2
4
W
3
1
1
3.5
L
Charybdis
JOJO420GHOST
Charybdis
1
4
0
0.25
W
Kukulkan
JaketheRuss
Kukulkan
1
1
4
3
W
Hercules
NoctisSunna
Hercules
1
2
4
1.5
L
Cerberus
Rowsuu013
Cerberus
0
2
2
0.5
W
Cthulhu
SamucaSPARTA
Cthulhu
4
0
3
5.5
L
Ao Kuang
max1236547
Ao Kuang
1
3
2
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
29,154
44,370
Taken
35,320
18,602
Mitigated
17,853
14,429
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,212
1,257
0
4,140
10,205
4,311
0
540
9,242
0
57,698
W
Serqet
Funkydere
Serqet
4,918
1,086
0
2,885
8,570
2,857
0
433
8,127
0
33,666
W
6,493
2,303
0
646
4,854
1,360
1,016
1,244
3,610
0
41,117
L
Charybdis
JOJO420GHOST
Charybdis
3,440
1,614
0
4,293
10,025
2,739
0
2,761
6,764
0
42,197
W
Kukulkan
JaketheRuss
Kukulkan
5,161
250
0
907
5,615
1,794
179
3,158
2,165
67,285
1,065
W
Hercules
NoctisSunna
Hercules
5,113
1,680
0
2,982
8,730
7,434
159
3,237
5,405
0
33,327
L
Cerberus
Rowsuu013
Cerberus
2,325
96
0
2,887
7,194
3,870
0
2,737
3,891
13,659
0
W
Cthulhu
SamucaSPARTA
Cthulhu
7,469
80
0
1,952
7,551
4,408
151
1,530
5,974
35,833
4,852
L
Ao Kuang
max1236547
Ao Kuang
3,708
1,447
0
2,748
10,416
6,147
0
1,530
8,033
23,498
2,343
L
3,825
108
0
361
6,530
1,535
0
3,264
2,768
31,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
38,231
309
Minions Killed
388
0
Camps Cleared
0
1,229,914
Distance Traveled
1,294,200
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,937
534
106
8
0
288,329
0
W
Serqet
7,874
606
61
5
0
306,844
1
W
Skadi
7,074
544
68
5
0
233,040
2
L
Charybdis
6,216
478
75
6
0
248,018
2
W
Kukulkan
8,536
657
128
10
0
253,283
0
W
Hercules
7,179
552
51
4
0
252,994
0
L
Cerberus
5,973
459
31
2
0
241,352
5
W
Cthulhu
7,568
582
80
6
0
248,039
0
L
Ao Kuang
6,567
505
44
3
0
214,962
0
L
Zeus
5,971
459
53
4
0
237,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role