Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ChocoElNarco
Sun Wukong
Level 123
God Stats
4W - 3L
1,457 SR
Queue Stats
213W - 208L
1,450 Elo+
Solo
Cernunnos
Cernunnos
VICENT92
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 238L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
davidcanov
Baron Samedi
Level 108
God Stats
8W - 6L
1,583 SR
Queue Stats
211W - 194L
1,529 Elo+
Party 1
Sobek
Sobek
таролог
Sobek
Level 87
God Stats
49W - 38L
1,524 SR
Queue Stats
520W - 501L
1,464 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,494 Elo+

VS

Team Averages
Level 91
1,494 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BartPeters
Medusa
Level 77
God Stats
0W - 4L
1,133 SR
Queue Stats
117W - 102L
1,492 Elo+
Party 2
Fenrir
Fenrir
DoomMagnet24
Fenrir
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 159L
1,536 Elo+
Solo
Pele
Pele
valkinder
Pele
Level 48
God Stats
3W - 1L
1,836 SR
Queue Stats
78W - 74L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 2 / 0
6,727
747
3,980
7,380
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ChocoElNarco
Sun Wukong
11
1 / 2 / 3
6,414
713
4,669
7,736
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
VICENT92
Cernunnos
9
1 / 1 / 2
5,211
579
3,191
4,438
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
davidcanov
Baron Samedi
10
0 / 0 / 1
5,325
592
3,266
3,308
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 3
5,588
621
2,305
7,514
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
5,655
628
1,401
5,071
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
10
2 / 4 / 1
5,491
610
4,696
8,805
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
BartPeters
Medusa
10
0 / 2 / 3
4,942
549
4,089
3,861
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
6
1 / 2 / 0
4,321
480
984
5,427
1,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
4 / 1 / 0
5,376
597
3,611
6,576
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
0
3.5
L
Aphrodite
 
Aphrodite
0
1
0
0
L
Mulan
 
Mulan
2
4
1
0.63
L
Medusa
BartPeters
Medusa
0
2
3
0.75
W
Sun Wukong
ChocoElNarco
Sun Wukong
1
2
3
1.25
L
Fenrir
1
2
0
0.5
W
Cernunnos
VICENT92
Cernunnos
1
1
2
2
W
Baron Samedi
davidcanov
Baron Samedi
0
0
1
0.5
L
Pele
4
1
0
4
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
14,781
30,376
Taken
29,740
14,259
Mitigated
9,897
10,434
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,980
1,778
0
1,681
7,380
2,660
0
0
7,380
0
41,784
L
Aphrodite
 
Aphrodite
1,401
0
560
3,479
5,071
1,769
0
3,266
1,805
38,366
667
L
Mulan
 
Mulan
4,696
855
0
2,495
8,805
3,425
0
0
8,805
0
31,976
L
Medusa
BartPeters
Medusa
4,089
1,941
0
385
3,861
972
0
716
3,145
0
28,142
W
Sun Wukong
ChocoElNarco
Sun Wukong
4,669
746
0
2,895
7,736
3,525
0
0
7,736
0
41,685
L
Fenrir
984
376
0
1,645
5,427
1,924
0
1,197
4,230
0
6,717
W
Cernunnos
VICENT92
Cernunnos
3,191
1,041
0
1,551
4,438
1,345
706
0
4,438
0
38,816
W
Baron Samedi
davidcanov
Baron Samedi
3,266
154
0
878
3,308
1,196
0
1,275
1,907
32,483
0
L
Pele
3,611
919
0
2,446
6,576
1,807
0
392
6,184
0
29,642
W
2,305
198
0
3,429
7,514
5,533
265
0
7,514
15,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
25,785
305
Minions Killed
267
0
Camps Cleared
0
961,737
Distance Traveled
885,437
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,727
747
67
7
0
245,524
0
L
Aphrodite
5,655
628
101
11
0
177,487
0
L
Mulan
5,491
610
58
6
0
164,801
1
L
Medusa
4,942
549
51
6
0
189,247
2
W
Sun Wukong
6,414
713
87
10
0
181,562
0
L
Fenrir
4,321
480
9
1
0
144,305
0
W
Cernunnos
5,211
579
74
8
0
160,519
0
W
Baron Samedi
5,325
592
61
7
0
197,897
5
L
Pele
5,376
597
48
5
0
209,597
2
W
Sobek
5,588
621
16
2
0
176,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role