Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AngeIegnA
Ra
Level 149
God Stats
1W - 1L
1,419 SR
Queue Stats
39W - 41L
1,564 Elo+
Party 1
Hera
Hera
Henriusky
Hera
Level 103
God Stats
2W - 0L
1,716 SR
Queue Stats
34W - 39L
1,564 Elo+
Party 1
Xing Tian
Xing Tian
Lil Uziel
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,304 Elo+
Solo
Ymir
Ymir
elgollo
Ymir
Level 105
God Stats
3W - 2L
1,324 SR
Queue Stats
128W - 123L
1,479 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,482 Elo+

VS

Team Averages
Level 121
1,513 SR
1,465 Elo+
Skadi
Skadi
APerfectDuck
Skadi
Level 146
God Stats
1W - 2L
1,379 SR
Queue Stats
89W - 78L
1,508 Elo+
Party 2
Vulcan
Vulcan
AStackOpancakes
Vulcan
Level 101
God Stats
3W - 1L
1,720 SR
Queue Stats
51W - 70L
1,377 Elo+
Solo
Ra
Ra
CaptinKnucklez
Ra
Level 67
God Stats
0W - 2L
1,403 SR
Queue Stats
45W - 38L
1,527 Elo+
Party 2
Hades
Hades
Youdeadhoney
Hades
Level 146
God Stats
2W - 5L
1,533 SR
Queue Stats
125W - 130L
1,482 Elo+
Solo
Merlin
Merlin
inPH4Mus
Merlin
Level 144
God Stats
0W - 1L
1,532 SR
Queue Stats
6W - 8L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
10 / 2 / 11
11,927
795
16,368
9,439
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 14
12,481
832
12,959
15,177
5,589
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
19
5 / 3 / 12
10,823
722
12,807
12,396
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Lil Uziel
Xing Tian
19
3 / 1 / 17
11,759
784
10,356
26,529
23,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
elgollo
Ymir
2
0 / 0 / 0
4,304
287
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,166
611
13,755
14,415
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 3
10,915
728
16,143
9,874
3,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 3
9,901
660
7,952
10,168
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
8,596
573
3,763
12,253
5,282
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
inPH4Mus
Merlin
18
1 / 3 / 4
10,559
704
11,341
11,846
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
25
Kills
8
8
Deaths
26
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
11
7.75
L
3
8
3
0.56
L
3
4
3
1.13
W
7
2
14
7
L
0
5
3
0.3
W
Hera
5
3
12
3.67
W
Xing Tian
Lil Uziel
Xing Tian
3
1
17
11.5
L
1
6
0
0.17
W
Ymir
elgollo
Ymir
0
0
0
0
L
Merlin
inPH4Mus
Merlin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,490
Damage
52,954
63,541
Taken
58,556
37,452
Mitigated
21,628
40,421
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,368
324
1,379
1,634
9,439
4,447
1,188
6,034
3,356
37,520
0
L
13,755
2,807
605
507
14,415
5,055
1,230
13,537
804
0
23,191
L
16,143
289
405
252
9,874
3,289
332
8,688
1,186
34,383
64
W
12,959
357
7,611
8,280
15,177
5,589
1,376
11,288
3,889
50,750
0
L
7,952
320
7,473
2,272
10,168
3,683
330
9,230
938
28,358
0
W
Hera
12,807
2,027
1,903
2,925
12,396
4,079
2,169
9,212
3,095
24,966
0
W
Xing Tian
Lil Uziel
Xing Tian
10,356
378
4,814
11,875
26,529
23,337
262
12,252
14,063
16,482
1,190
L
3,763
98
1,695
1,935
12,253
5,282
47
9,668
2,545
9,873
235
W
Ymir
elgollo
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
inPH4Mus
Merlin
11,341
681
1,133
1,990
11,846
4,319
402
10,711
1,044
32,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
49,137
169
Minions Killed
168
0
Camps Cleared
0
1,133,073
Distance Traveled
1,246,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,927
795
42
3
0
265,779
0
L
Skadi
9,166
611
16
1
0
229,459
0
L
Vulcan
10,915
728
39
3
0
258,735
0
W
Ra
12,481
832
78
5
0
300,027
0
L
Ra
9,901
660
58
4
0
286,344
0
W
Hera
10,823
722
34
2
0
267,167
0
W
Xing Tian
11,759
784
15
1
0
300,100
0
L
Hades
8,596
573
18
1
0
214,238
0
W
Ymir
4,304
287
0
0
0
0
0
L
Merlin
10,559
704
37
2
0
257,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role