Player Matchup

Izanami
Izanami
CorniestJungle
Izanami
Level 136
God Stats
2W - 1L
1,747 SR
Queue Stats
20W - 10L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
Viloli7108
Gilgamesh
Level 18
God Stats
1W - 1L
1,615 SR
Queue Stats
14W - 7L
1,676 Elo+
Party 2
Baron Samedi
Baron Samedi
YourBoyShaver
Baron Samedi
Level 88
God Stats
1W - 2L
1,504 SR
Queue Stats
11W - 8L
1,532 Elo+
Party 2
Team Averages
Level 81
1,622 SR
1,614 Elo+

VS

Team Averages
Level 53
1,494 SR
1,191 Elo+
Chang'e
Chang'e
Amish Jesus2201
Chang'e
Level 84
God Stats
3W - 6L
1,242 SR
Queue Stats
324W - 362L
1,288 Elo+
Solo
Thor
Thor
CJWGF
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 72L
1,143 Elo+
Party 1
Hercules
Hercules
LowEndCrazzy
Hercules
Level 50
God Stats
2W - 1L
1,739 SR
Queue Stats
14W - 36L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,027
903
11,338
6,496
2,468
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Viloli7108
Gilgamesh
14
8 / 1 / 7
9,610
961
11,915
9,701
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
YourBoyShaver
Baron Samedi
15
6 / 1 / 11
9,393
939
9,801
5,861
2,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,154
815
8,399
12,031
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
CJWGF
Thor
11
0 / 8 / 1
6,338
634
2,680
11,626
5,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hercules
LowEndCrazzy
Hercules
13
2 / 5 / 1
8,263
826
2,663
14,120
10,305
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
W
Thor
CJWGF
Thor
0
8
1
0.06
L
4
3
8
2.67
W
Hercules
LowEndCrazzy
Hercules
2
5
1
0.5
L
Gilgamesh
Viloli7108
Gilgamesh
8
1
7
11.5
L
Baron Samedi
YourBoyShaver
Baron Samedi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,054
Damage
13,742
22,058
Taken
37,777
12,402
Mitigated
19,299
4,871
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,399
741
944
3,004
12,031
3,578
0
3,158
8,813
27,198
666
W
Thor
CJWGF
Thor
2,680
1,132
141
184
11,626
5,416
0
2,436
9,182
0
7,132
L
11,338
8,347
0
1,044
6,496
2,468
828
2,692
3,804
0
39,652
W
Hercules
LowEndCrazzy
Hercules
2,663
988
304
1,965
14,120
10,305
0
4,010
10,065
0
8,218
L
Gilgamesh
Viloli7108
Gilgamesh
11,915
5,385
0
893
9,701
7,239
150
2,958
6,743
0
27,090
L
Baron Samedi
YourBoyShaver
Baron Samedi
9,801
1,288
581
2,353
5,861
2,695
798
2,442
3,419
29,734
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
22,755
140
Minions Killed
64
0
Camps Cleared
0
514,554
Distance Traveled
443,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,154
815
43
4
0
154,584
0
W
Thor
6,338
634
5
1
0
127,837
0
L
Izanami
9,027
903
59
6
0
154,138
0
W
Hercules
8,263
826
16
2
0
161,329
0
L
Gilgamesh
9,610
961
28
3
0
192,371
0
L
Baron Samedi
9,393
939
53
5
0
168,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role