Player Matchup

Jormungandr
Jormungandr
AlmostSleezy
Jormungandr
Level 69
God Stats
3W - 4L
1,496 SR
Queue Stats
86W - 143L
1,245 Elo+
Party 1
Pele
Pele
DangerSwitch
Pele
Level 60
God Stats
1W - 2L
1,544 SR
Queue Stats
39W - 96L
1,189 Elo+
Party 1
Vulcan
Vulcan
x_4lcoholicG4mer
Vulcan
Level 16
God Stats
13W - 32L
1,259 SR
Queue Stats
31W - 88L
1,145 Elo+
Party 1
Team Averages
Level 48
1,433 SR
1,193 Elo+

VS

Team Averages
Level 74
1,590 SR
1,461 Elo+
Cthulhu
Cthulhu
JuiceyWater
Cthulhu
Level 148
God Stats
2W - 0L
1,780 SR
Queue Stats
55W - 51L
1,527 Elo+
Party 2
Thanatos
Thanatos
KawaiiBaby25
Thanatos
Level 49
God Stats
5W - 2L
1,470 SR
Queue Stats
115W - 157L
1,333 Elo+
Solo
Ra
Ra
Purple-Thong97
Ra
Level 24
God Stats
7W - 7L
1,520 SR
Queue Stats
56W - 51L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlmostSleezy
Jormungandr
13
2 / 8 / 0
8,439
767
6,263
12,743
12,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 4 / 1
7,651
696
4,416
10,065
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 3 / 0
8,050
732
7,288
5,665
2,080
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuiceyWater
Cthulhu
16
8 / 1 / 5
10,827
984
10,687
12,725
8,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thanatos
KawaiiBaby25
Thanatos
16
3 / 2 / 8
10,000
909
6,174
7,760
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
4 / 1 / 9
10,582
962
7,035
6,985
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
15
15
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlmostSleezy
Jormungandr
2
8
0
0.25
L
1
4
1
0.38
W
Cthulhu
JuiceyWater
Cthulhu
8
1
5
10.5
W
Thanatos
KawaiiBaby25
Thanatos
3
2
8
3.5
W
4
1
9
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
23,896
28,473
Taken
27,470
20,148
Mitigated
13,724
191
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlmostSleezy
Jormungandr
6,263
1,914
0
0
12,743
12,514
0
6,595
5,577
19,831
0
L
4,416
497
0
147
10,065
5,554
0
5,353
4,302
0
13,533
W
Cthulhu
JuiceyWater
Cthulhu
10,687
595
311
3,811
12,725
8,621
701
4,543
8,063
36,809
1,975
W
Thanatos
KawaiiBaby25
Thanatos
6,174
2,043
0
5,277
7,760
2,803
977
3,635
4,100
0
29,750
W
7,035
849
3,061
3,769
6,985
2,300
841
5,166
1,701
37,662
953
L
7,288
0
0
44
5,665
2,080
0
3,684
1,718
21,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
31,409
79
Minions Killed
177
0
Camps Cleared
0
529,074
Distance Traveled
661,301
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,439
767
19
2
0
146,143
0
L
Pele
7,651
696
17
2
0
187,510
0
W
Cthulhu
10,827
984
63
6
0
220,468
0
W
Thanatos
10,000
909
31
3
0
209,727
0
W
Ra
10,582
962
83
8
0
231,106
0
L
Vulcan
8,050
732
43
4
0
195,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role