Player Matchup

Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AaliG69
Izanami
Level 63
God Stats
7W - 6L
1,500 SR
Queue Stats
15W - 26L
1,273 Elo+
Solo
Bacchus
Bacchus
KKSSWW
Bacchus
Level 55
God Stats
20W - 14L
1,567 SR
Queue Stats
163W - 178L
1,480 Elo+
Solo
Ra
Ra
ZiaPierah
Ra
Level 157
God Stats
12W - 9L
1,779 SR
Queue Stats
421W - 441L
1,459 Elo+
Solo
Lancelot
Lancelot
novchovek
Lancelot
Level 184
God Stats
9W - 3L
1,593 SR
Queue Stats
849W - 854L
1,453 Elo+
Solo
Team Averages
Level 116
1,588 SR
1,433 Elo+

VS

Team Averages
Level 99
1,481 SR
1,431 Elo+
Sol
Sol
BECKZonTour
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 420L
1,409 Elo+
Solo
Chaac
Chaac
Byvasy9
Chaac
Level 38
God Stats
2W - 11L
1,204 SR
Queue Stats
110W - 128L
1,409 Elo+
Solo
Anubis
Anubis
Idoje
Anubis
Level 48
God Stats
42W - 40L
1,396 SR
Queue Stats
462W - 437L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lacrymo07-
Tsukuyomi
Level 119
God Stats
5W - 2L
1,801 SR
Queue Stats
220W - 218L
1,466 Elo+
Solo
Charon
Charon
PeetSK
Charon
Level 131
God Stats
7W - 6L
1,503 SR
Queue Stats
203W - 209L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
3 / 2 / 3
7,304
522
5,239
14,097
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
AaliG69
Izanami
15
3 / 2 / 5
8,471
605
7,129
8,094
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
KKSSWW
Bacchus
12
6 / 2 / 7
8,019
573
6,928
9,817
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 5
7,487
535
3,973
5,022
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
novchovek
Lancelot
13
4 / 1 / 1
8,283
592
6,717
10,368
9,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,659
476
1,359
6,169
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Byvasy9
Chaac
13
1 / 4 / 0
7,222
516
7,693
10,837
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Idoje
Anubis
13
5 / 3 / 0
8,041
574
8,835
7,892
3,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Lacrymo07-
Tsukuyomi
11
1 / 5 / 1
6,578
470
6,658
9,711
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
PeetSK
Charon
11
1 / 2 / 2
7,359
526
4,583
10,196
7,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
8
9
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
3
2.25
W
Izanami
AaliG69
Izanami
3
2
5
2.75
L
0
3
1
0.17
L
Chaac
Byvasy9
Chaac
1
4
0
0.25
L
Anubis
Idoje
Anubis
5
3
0
1.67
W
Bacchus
KKSSWW
Bacchus
6
2
7
4.75
L
Tsukuyomi
Lacrymo07-
Tsukuyomi
1
5
1
0.3
L
Charon
PeetSK
Charon
1
2
2
1
W
1
2
5
1.75
W
Lancelot
novchovek
Lancelot
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
29,128
47,398
Taken
44,805
28,511
Mitigated
24,643
14,521
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,239
2,542
0
5,066
14,097
5,239
0
3,793
10,151
0
48,167
W
Izanami
AaliG69
Izanami
7,129
4,931
0
2,885
8,094
3,031
1,081
1,889
6,120
0
79,050
L
1,359
417
0
1,491
6,169
1,259
899
972
5,197
32,162
3,005
L
Chaac
Byvasy9
Chaac
7,693
1,661
0
2,387
10,837
8,497
510
74
10,763
0
59,783
L
Anubis
Idoje
Anubis
8,835
452
0
3,058
7,892
3,700
355
3,180
4,295
42,639
0
W
Bacchus
KKSSWW
Bacchus
6,928
777
0
2,899
9,817
8,700
26
4,737
5,080
12,661
2,688
L
Tsukuyomi
Lacrymo07-
Tsukuyomi
6,658
1,429
0
2,988
9,711
3,338
0
2,682
6,913
0
42,005
L
Charon
PeetSK
Charon
4,583
914
89
2,051
10,196
7,849
0
3,679
6,391
22,452
1,541
W
3,973
356
420
1,150
5,022
1,637
0
2,215
2,807
46,100
0
W
Lancelot
novchovek
Lancelot
6,717
1,095
0
2,101
10,368
9,904
18
2,016
7,937
1,132
48,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
35,859
398
Minions Killed
315
0
Camps Cleared
0
1,383,670
Distance Traveled
1,363,419
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,304
522
78
6
0
323,335
1
W
Izanami
8,471
605
115
8
0
228,847
0
L
Sol
6,659
476
68
5
0
249,256
0
L
Chaac
7,222
516
86
6
0
289,288
0
L
Anubis
8,041
574
62
4
0
265,935
0
W
Bacchus
8,019
573
20
1
0
279,505
0
L
Tsukuyomi
6,578
470
79
6
0
298,617
0
L
Charon
7,359
526
20
1
0
260,323
2
W
Ra
7,487
535
99
7
0
263,607
0
W
Lancelot
8,283
592
86
6
0
288,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role