Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Infintys_Realm
Cthulhu
Level 144
God Stats
8W - 5L
1,617 SR
Queue Stats
143W - 136L
1,516 Elo+
Party 3
Sol
Sol
TavernMusic
Sol
Level 121
God Stats
13W - 7L
1,688 SR
Queue Stats
142W - 137L
1,516 Elo+
Party 3
Mulan
Mulan
dashcake
Mulan
Level 127
God Stats
94W - 96L
1,531 SR
Queue Stats
446W - 442L
1,488 Elo+
Party 1
Chang'e
Chang'e
mercymoto
Chang'e
Level 129
God Stats
5W - 2L
1,709 SR
Queue Stats
122W - 100L
1,584 Elo+
Solo
Team Averages
Level 133
1,609 SR
1,521 Elo+

VS

Team Averages
Level 149
1,534 SR
1,501 Elo+
Arachne
Arachne
DarKComplexx
Arachne
Level 128
God Stats
0W - 2L
1,290 SR
Queue Stats
47W - 46L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
Orbyts
Cliodhna
Level 157
God Stats
3W - 2L
1,880 SR
Queue Stats
51W - 50L
1,526 Elo+
Party 2
Medusa
Medusa
THE MARK 25
Medusa
Level 173
God Stats
66W - 62L
1,527 SR
Queue Stats
300W - 294L
1,439 Elo+
Solo
Poseidon
Poseidon
TheNotorious_23
Poseidon
Level 158
God Stats
4W - 1L
1,734 SR
Queue Stats
281W - 287L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
xK4NEx
Tsukuyomi
Level 129
God Stats
3W - 5L
1,239 SR
Queue Stats
41W - 42L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 6
8,293
638
7,045
14,320
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 3
7,601
585
6,668
11,347
8,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
6,916
532
5,024
8,766
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
dashcake
Mulan
14
4 / 1 / 9
7,877
606
5,330
7,956
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
mercymoto
Chang'e
15
6 / 0 / 4
8,389
645
11,188
4,919
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarKComplexx
Arachne
12
1 / 3 / 0
7,118
548
7,827
13,574
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Orbyts
Cliodhna
12
1 / 5 / 2
6,061
466
8,209
12,835
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
5 / 0 / 0
8,450
650
6,459
5,193
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
13
1 / 2 / 0
6,615
509
4,173
8,528
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xK4NEx
Tsukuyomi
11
0 / 6 / 0
6,425
494
4,584
11,379
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
8
8
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
6
6
L
Arachne
DarKComplexx
Arachne
1
3
0
0.33
W
2
1
3
3.5
L
Cliodhna
Orbyts
Cliodhna
1
5
2
0.4
L
Medusa
5
0
0
5
W
1
5
2
0.4
L
Poseidon
1
2
0
0.5
W
Mulan
dashcake
Mulan
4
1
9
8.5
W
Chang'e
mercymoto
Chang'e
6
0
4
8
L
Tsukuyomi
xK4NEx
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
31,252
47,308
Taken
51,509
30,218
Mitigated
18,290
16,000
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,045
1,092
0
5,687
14,320
13,450
112
1,765
12,555
201
54,698
L
Arachne
DarKComplexx
Arachne
7,827
5,352
0
6,736
13,574
6,585
0
2,735
10,759
0
49,090
W
6,668
458
394
2,233
11,347
8,613
112
871
10,476
34,072
675
L
Cliodhna
Orbyts
Cliodhna
8,209
839
0
3,182
12,835
3,938
0
6,936
5,805
0
36,399
L
Medusa
6,459
2,079
0
2,084
5,193
1,651
0
2,881
2,312
0
66,708
W
5,024
2,779
0
1,669
8,766
2,542
1,773
101
8,665
40,040
4,135
L
Poseidon
4,173
591
0
554
8,528
2,886
0
3,466
4,932
60,700
0
W
Mulan
dashcake
Mulan
5,330
313
0
1,016
7,956
4,121
305
880
7,076
0
49,141
W
Chang'e
mercymoto
Chang'e
11,188
748
1,752
3,249
4,919
1,492
122
556
4,363
54,348
1,032
L
Tsukuyomi
xK4NEx
Tsukuyomi
4,584
1,349
0
2,016
11,379
3,230
0
5,673
5,216
0
43,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
34,669
445
Minions Killed
443
0
Camps Cleared
0
1,384,407
Distance Traveled
1,464,301
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,293
638
109
8
0
267,985
0
L
Arachne
7,118
548
88
7
0
280,053
0
W
Cthulhu
7,601
585
59
5
0
275,515
0
L
Cliodhna
6,061
466
51
4
0
306,439
2
L
Medusa
8,450
650
125
10
0
293,944
6
W
Sol
6,916
532
89
7
0
238,406
8
L
Poseidon
6,615
509
102
8
0
317,260
7
W
Mulan
7,877
606
80
6
0
305,086
0
W
Chang'e
8,389
645
108
8
0
297,415
4
L
Tsukuyomi
6,425
494
77
6
0
266,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role