Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BinnieM0
Guan Yu
Level 65
God Stats
4W - 4L
1,284 SR
Queue Stats
302W - 334L
1,437 Elo+
Solo
Atlas
Atlas
GlitchyHippie93
Atlas
Level 83
God Stats
13W - 10L
1,560 SR
Queue Stats
821W - 843L
1,446 Elo+
Solo
Vulcan
Vulcan
PoisonHarleen
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,463 Elo+
Solo
Skadi
Skadi
RoyaleWidCheese1
Skadi
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
463W - 458L
1,486 Elo+
Solo
Team Averages
Level 109
1,469 SR
1,466 Elo+

VS

Team Averages
Level 120
1,471 SR
1,379 Elo+
Erlang Shen
Erlang Shen
ASlickBunny
Erlang Shen
Level 155
God Stats
4W - 5L
1,463 SR
Queue Stats
88W - 108L
1,394 Elo+
Party 1
Ix Chel
Ix Chel
CubanzDoItBetter
Ix Chel
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
52W - 77L
1,309 Elo+
Solo
Charybdis
Charybdis
SSBBPanther4
Charybdis
Level 147
God Stats
4W - 5L
1,427 SR
Queue Stats
377W - 554L
1,387 Elo+
Solo
Hachiman
Hachiman
SprSmshBroh
Hachiman
Level 128
God Stats
3W - 6L
1,486 SR
Queue Stats
217W - 218L
1,401 Elo+
Party 1
Bastet
Bastet
iUuNiiK
Bastet
Level 144
God Stats
0W - 2L
1,257 SR
Queue Stats
100W - 108L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 2 / 4
9,925
993
7,112
7,107
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
BinnieM0
Guan Yu
15
1 / 2 / 8
9,017
902
4,531
11,830
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
5 / 3 / 7
9,411
941
8,645
12,522
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 4 / 6
7,965
797
6,573
8,398
2,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 2 / 6
9,789
979
12,115
10,695
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASlickBunny
Erlang Shen
15
4 / 3 / 7
8,020
802
7,896
12,835
13,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 5 / 3
7,380
738
4,677
9,140
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SSBBPanther4
Charybdis
5
0 / 0 / 0
5,628
563
0
0
0
Hachiman
SprSmshBroh
Hachiman
15
1 / 4 / 7
8,133
813
8,749
9,689
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
iUuNiiK
Bastet
14
7 / 4 / 6
8,871
887
16,552
10,480
4,387
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
16
Kills
13
13
Deaths
16
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
4
3
L
Erlang Shen
ASlickBunny
Erlang Shen
4
3
7
2.5
W
Guan Yu
BinnieM0
Guan Yu
1
2
8
2.5
L
1
5
3
0.5
W
5
3
7
2.83
W
0
4
6
0.75
W
6
2
6
4.5
L
Charybdis
SSBBPanther4
Charybdis
0
0
0
0
L
Hachiman
SprSmshBroh
Hachiman
1
4
7
1.13
L
Bastet
iUuNiiK
Bastet
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
37,874
50,552
Taken
42,144
27,976
Mitigated
23,210
19,740
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,112
296
593
1,067
7,107
2,104
764
303
6,592
13,194
273
L
Erlang Shen
ASlickBunny
Erlang Shen
7,896
1,532
492
2,928
12,835
13,235
0
6,573
6,262
0
16,739
W
Guan Yu
BinnieM0
Guan Yu
4,531
636
8,410
4,740
11,830
10,122
131
1,666
9,754
1,302
6,902
L
4,677
160
1,604
1,858
9,140
2,759
0
5,561
3,579
20,696
0
W
8,645
2,433
636
632
12,522
9,505
230
784
11,249
21,072
754
W
6,573
332
637
686
8,398
2,331
1,075
1,559
6,335
15,764
0
W
12,115
3,481
819
1,520
10,695
3,914
1,117
365
9,909
0
31,688
L
Charybdis
SSBBPanther4
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
SprSmshBroh
Hachiman
8,749
3,052
533
2,376
9,689
2,829
0
5,701
3,988
0
23,473
L
Bastet
iUuNiiK
Bastet
16,552
2,453
1,510
3,054
10,480
4,387
0
5,241
5,239
0
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
38,032
123
Minions Killed
91
0
Camps Cleared
0
909,500
Distance Traveled
761,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,925
993
23
2
0
170,114
0
L
Erlang Shen
8,020
802
10
1
0
216,646
0
W
Guan Yu
9,017
902
9
1
0
180,279
0
L
Ix Chel
7,380
738
25
3
0
175,211
0
W
Atlas
9,411
941
22
2
0
184,226
0
W
Vulcan
7,965
797
25
3
0
179,966
0
W
Skadi
9,789
979
44
4
0
194,915
0
L
Charybdis
5,628
563
0
0
0
3,074
0
L
Hachiman
8,133
813
39
4
0
166,028
0
L
Bastet
8,871
887
17
2
0
200,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role