Player Matchup

Kukulkan
Kukulkan
Bennett1996
Kukulkan
Level 110
God Stats
1W - 2L
1,382 SR
Queue Stats
12W - 23L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
EzGato
Cthulhu
Level 139
God Stats
0W - 2L
1,578 SR
Queue Stats
20W - 34L
1,390 Elo+
Party 1
Neith
Neith
HijoDelDiablo503
Neith
Level 122
God Stats
9W - 11L
1,547 SR
Queue Stats
195W - 210L
1,438 Elo+
Solo
Mulan
Mulan
Ononokiiis
Mulan
Level 101
God Stats
2W - 11L
1,236 SR
Queue Stats
14W - 24L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
jyashi
Jing Wei
Level 168
God Stats
48W - 35L
1,552 SR
Queue Stats
371W - 357L
1,462 Elo+
Solo
Team Averages
Level 128
1,459 SR
1,396 Elo+

VS

Team Averages
Level 125
1,580 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AlexandroO
Ra
Level 135
God Stats
10W - 6L
1,552 SR
Queue Stats
140W - 139L
1,476 Elo+
Solo
Yemoja
Yemoja
Atwell12
Yemoja
Level 73
God Stats
30W - 19L
1,498 SR
Queue Stats
114W - 105L
1,433 Elo+
Solo
Medusa
Medusa
DemonTimez_ytis
Medusa
Level 122
God Stats
10W - 0L
1,950 SR
Queue Stats
237W - 239L
1,471 Elo+
Solo
Chaac
Chaac
Doomsaucers21
Chaac
Level 147
God Stats
17W - 23L
1,398 SR
Queue Stats
872W - 919L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bennett1996
Kukulkan
10
1 / 4 / 0
5,971
597
2,747
4,636
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EzGato
Cthulhu
8
0 / 3 / 2
5,045
505
4,707
10,636
4,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 3 / 0
5,365
537
5,600
7,706
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
8
0 / 3 / 0
5,051
505
3,221
7,463
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
jyashi
Jing Wei
9
0 / 6 / 2
5,082
508
2,117
10,194
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 0 / 7
6,719
672
6,870
6,624
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
7 / 1 / 3
7,311
731
5,839
6,323
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Atwell12
Yemoja
9
0 / 1 / 5
5,665
567
4,688
5,116
2,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 2 / 3
5,749
575
5,763
7,158
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 0 / 1
7,113
711
5,009
6,725
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
7
10.5
W
7
1
3
8.5
W
Yemoja
Atwell12
Yemoja
0
1
5
2.5
L
Kukulkan
Bennett1996
Kukulkan
1
4
0
0.25
W
2
2
3
1.75
W
2
0
1
2.5
L
Cthulhu
EzGato
Cthulhu
0
3
2
0.33
L
3
3
0
1
L
Mulan
0
3
0
0
L
Jing Wei
jyashi
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
28,169
40,635
Taken
31,946
15,011
Mitigated
13,281
12,067
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,870
2,217
0
4,415
6,624
2,162
0
841
5,783
0
39,955
W
5,839
365
156
1,758
6,323
2,228
0
3,003
3,283
46,974
1,028
W
Yemoja
Atwell12
Yemoja
4,688
1,048
2,706
1,828
5,116
2,430
0
1,876
3,240
17,600
0
L
Kukulkan
Bennett1996
Kukulkan
2,747
297
0
470
4,636
1,268
0
2,342
2,056
32,172
203
W
5,763
2,331
0
936
7,158
2,160
0
1,556
5,602
0
35,543
W
5,009
586
0
3,279
6,725
4,301
0
0
6,400
0
51,201
L
Cthulhu
EzGato
Cthulhu
4,707
829
1,594
3,289
10,636
4,710
0
4,236
6,340
14,821
0
L
5,600
1,481
0
1,537
7,706
2,135
0
1,715
5,951
0
31,758
L
Mulan
3,221
586
0
2,287
7,463
3,927
0
341
7,086
0
22,692
L
Jing Wei
jyashi
Jing Wei
2,117
1,802
0
2,890
10,194
2,971
0
1,113
8,993
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
32,557
250
Minions Killed
352
0
Camps Cleared
0
995,706
Distance Traveled
1,065,025
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,719
672
67
7
0
253,736
0
W
Ra
7,311
731
95
10
0
218,337
0
W
Yemoja
5,665
567
25
3
0
191,477
1
L
Kukulkan
5,971
597
63
6
0
206,116
1
W
Medusa
5,749
575
62
6
0
186,561
0
W
Chaac
7,113
711
103
10
0
214,914
0
L
Cthulhu
5,045
505
14
1
0
209,688
2
L
Neith
5,365
537
61
6
0
188,954
2
L
Mulan
5,051
505
51
5
0
180,420
0
L
Jing Wei
5,082
508
61
6
0
210,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role