Player Matchup

Arachne
Arachne
Silver IV
Elite_Rxspect
Arachne
Silver IV
Level 67
God Stats
16W - 21L
1,481 SR
Queue Stats
24W - 41L
1,193 MMR
Party 2
Heimdallr
Heimdallr
Silver III
Elite_Scxrzy
Heimdallr
Silver III
Level 88
God Stats
5W - 5L
1,614 SR
Queue Stats
33W - 55L
1,302 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
Wxd8484
Baron Samedi
Silver V
Level 69
God Stats
6W - 2L
1,660 SR
Queue Stats
90W - 122L
781 MMR
Solo
Olorun
Olorun
Silver IV
ravenchuky
Olorun
Silver IV
Level 147
God Stats
2W - 4L
1,679 SR
Queue Stats
260W - 304L
860 MMR
Solo
Tyr
Tyr
Silver III
sadfers
Tyr
Silver III
Level 157
God Stats
2W - 4L
1,381 SR
Queue Stats
371W - 405L
849 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,563 SR
997 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,553 SR
996 MMR
Kumbhakarna
Kumbhakarna
Silver IV
ConnorCannibal
Kumbhakarna
Silver IV
Level 159
God Stats
1W - 3L
1,494 SR
Queue Stats
168W - 209L
767 MMR
Solo
Kukulkan
Kukulkan
Silver I
JeffStrongman
Kukulkan
Silver I
Level 139
God Stats
11W - 10L
1,481 SR
Queue Stats
325W - 342L
1,128 MMR
Solo
Chiron
Chiron
Silver IV
ThegrimReap_er
Chiron
Silver IV
Level 214
God Stats
6W - 15L
1,504 SR
Queue Stats
323W - 371L
697 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
eventuell-Chilli
Ratatoskr
Gold V
Level 125
God Stats
20W - 21L
1,577 SR
Queue Stats
329W - 337L
1,344 MMR
Party 1
Chaac
Chaac
Silver II
fred134095
Chaac
Silver II
Level 104
God Stats
1W - 0L
1,708 SR
Queue Stats
103W - 127L
1,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
9 / 9 / 2
11,883
566
17,534
28,581
11,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Elite_Scxrzy
Heimdallr
19
0 / 2 / 2
10,683
509
7,552
12,775
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Wxd8484
Baron Samedi
9
0 / 4 / 0
7,277
347
6,823
7,679
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ravenchuky
Olorun
16
2 / 4 / 3
10,574
504
8,819
13,354
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
14
0 / 7 / 1
9,479
451
12,649
27,231
13,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangMulanThanatos

VS

Bans
DanzaburouAwilixAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ConnorCannibal
Kumbhakarna
18
6 / 2 / 16
10,842
516
10,681
18,665
15,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
JeffStrongman
Kukulkan
18
11 / 2 / 7
11,625
554
17,435
9,668
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 2 / 6
11,304
538
11,529
12,964
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ratatoskr
19
6 / 3 / 8
11,768
560
15,620
15,694
6,987
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
16
2 / 3 / 10
9,869
470
10,861
21,623
20,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
11
Kills
26
26
Deaths
12
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ConnorCannibal
Kumbhakarna
6
2
16
7
L
Arachne
9
9
2
1.11
L
Heimdallr
Elite_Scxrzy
Heimdallr
0
2
2
0.5
W
Kukulkan
JeffStrongman
Kukulkan
11
2
7
7.25
W
1
2
6
2
L
Baron Samedi
Wxd8484
Baron Samedi
0
4
0
0
W
Ratatoskr
6
3
8
3.33
W
Chaac
2
3
10
2.33
L
Olorun
ravenchuky
Olorun
2
4
3
0.88
L
Tyr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,377
Damage
66,126
89,620
Taken
78,614
39,763
Mitigated
53,429
29,930
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ConnorCannibal
Kumbhakarna
10,681
749
0
250
18,665
15,960
445
4,544
13,809
38,505
2,356
L
Arachne
17,534
12,930
0
8,719
28,581
11,627
0
10,548
17,603
0
75,346
L
Heimdallr
Elite_Scxrzy
Heimdallr
7,552
2,803
0
5,031
12,775
5,761
537
810
11,909
0
101,567
W
Kukulkan
JeffStrongman
Kukulkan
17,435
1,850
0
500
9,668
4,253
760
1,750
7,848
89,383
945
W
11,529
3,667
569
4,861
12,964
5,596
1,038
1,958
10,631
0
108,699
L
Baron Samedi
Wxd8484
Baron Samedi
6,823
974
278
1,368
7,679
3,838
405
1,611
5,900
19,287
0
W
Ratatoskr
15,620
5,778
0
1,184
15,694
6,987
0
3,121
12,417
0
109,621
W
Chaac
10,861
1,021
0
4,689
21,623
20,633
684
3,654
17,823
0
58,849
L
Olorun
ravenchuky
Olorun
8,819
4,050
676
5,690
13,354
4,759
2,256
3,871
9,309
74,082
0
L
Tyr
12,649
1,116
0
8,168
27,231
13,778
0
9,206
17,697
0
60,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,896
Gold Earned
55,408
508
Minions Killed
641
0
Camps Cleared
0
1,747,061
Distance Traveled
2,173,473
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,842
516
69
3
0
453,532
2
L
Arachne
11,883
566
89
4
0
402,133
0
L
Heimdallr
10,683
509
176
8
0
400,070
6
W
Kukulkan
11,625
554
152
7
0
413,380
1
W
Chiron
11,304
538
180
9
0
411,797
6
L
Baron Samedi
7,277
347
25
1
0
208,647
0
W
Ratatoskr
11,768
560
146
7
0
488,100
0
W
Chaac
9,869
470
94
4
0
406,664
1
L
Olorun
10,574
504
127
6
0
368,913
0
L
Tyr
9,479
451
91
4
0
367,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role