Player Matchup

Izanami
Izanami
MrFrybread
Izanami
Level 145
God Stats
2W - 2L
1,266 SR
Queue Stats
194W - 191L
1,456 Elo+
Party 2
Anubis
Anubis
Raininpaine
Anubis
Level 128
God Stats
6W - 8L
1,526 SR
Queue Stats
166W - 182L
1,450 Elo+
Party 2
Chang'e
Chang'e
SkyAgent13
Chang'e
Level 155
God Stats
2W - 2L
1,856 SR
Queue Stats
328W - 342L
1,451 Elo+
Party 2
Arachne
Arachne
TheNotorious_23
Arachne
Level 158
God Stats
2W - 2L
1,649 SR
Queue Stats
281W - 287L
1,554 Elo+
Solo
Surtr
Surtr
Wess4766
Surtr
Level 144
God Stats
250W - 230L
1,577 SR
Queue Stats
667W - 640L
1,459 Elo+
Solo
Team Averages
Level 146
1,575 SR
1,474 Elo+

VS

Team Averages
Level 140
1,603 SR
1,494 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DropuhBishhh
Loki
Level 123
God Stats
9W - 8L
1,715 SR
Queue Stats
113W - 104L
1,524 Elo+
Solo
Cthulhu
Cthulhu
SPACEINVADERXD
Cthulhu
Level 158
God Stats
11W - 6L
1,580 SR
Queue Stats
350W - 326L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
g-green-forest
Kumbhakarna
Level 155
God Stats
18W - 6L
1,720 SR
Queue Stats
412W - 426L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrFrybread
Izanami
9
0 / 2 / 0
5,185
519
1,063
4,906
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
10
1 / 2 / 1
5,975
598
4,688
5,890
1,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
SkyAgent13
Chang'e
11
1 / 3 / 0
5,720
572
5,437
11,578
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 2
5,169
517
1,192
7,475
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Wess4766
Surtr
9
1 / 4 / 1
5,032
503
6,353
11,045
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
3 / 0 / 0
6,269
627
6,780
4,856
1,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
11
0 / 0 / 4
5,973
597
4,726
2,602
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 2 / 3
5,773
577
3,497
8,604
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 1
7,255
726
8,549
10,259
4,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kumbhakarna
g-green-forest
Kumbhakarna
10
3 / 0 / 4
6,513
651
4,107
7,218
4,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
12
12
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
0
3
W
Chiron
 
Chiron
0
0
4
2
W
3
2
3
2.25
L
Izanami
MrFrybread
Izanami
0
2
0
0
L
Anubis
1
2
1
0.75
W
3
1
1
3.5
L
Chang'e
SkyAgent13
Chang'e
1
3
0
0.33
L
0
1
2
1
L
Surtr
Wess4766
Surtr
1
4
1
0.38
W
Kumbhakarna
g-green-forest
Kumbhakarna
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,733
Damage
27,659
40,894
Taken
33,539
14,134
Mitigated
12,979
16,071
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,780
419
0
3,155
4,856
1,540
0
1,453
3,403
53,873
0
W
Chiron
 
Chiron
4,726
1,353
281
1,492
2,602
792
0
74
2,528
0
47,367
W
3,497
863
0
4,551
8,604
2,114
0
2,006
6,598
0
38,333
L
Izanami
MrFrybread
Izanami
1,063
648
0
790
4,906
1,167
0
916
3,990
0
31,148
L
Anubis
4,688
198
0
2,385
5,890
1,745
0
4,111
1,779
44,388
1,183
W
8,549
1,101
0
5,125
10,259
4,074
0
5,207
5,052
57,775
3,477
L
Chang'e
SkyAgent13
Chang'e
5,437
405
0
7,575
11,578
3,648
0
8,416
3,162
36,031
955
L
1,192
1,084
0
2,161
7,475
2,854
0
888
6,587
0
30,821
L
Surtr
Wess4766
Surtr
6,353
2,142
0
3,160
11,045
4,720
0
5,011
6,034
943
19,628
W
Kumbhakarna
g-green-forest
Kumbhakarna
4,107
251
0
2,238
7,218
4,459
0
1,483
5,735
16,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
31,783
317
Minions Killed
399
0
Camps Cleared
0
1,106,230
Distance Traveled
1,132,005
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,269
627
102
10
0
235,820
3
W
Chiron
5,973
597
84
8
0
201,549
1
W
Loki
5,773
577
80
8
0
234,059
1
L
Izanami
5,185
519
64
6
0
211,186
4
L
Anubis
5,975
598
97
10
0
191,650
4
W
Cthulhu
7,255
726
99
10
0
224,650
0
L
Chang'e
5,720
572
67
7
0
229,033
0
L
Arachne
5,169
517
60
6
0
257,162
2
L
Surtr
5,032
503
29
3
0
217,199
0
W
Kumbhakarna
6,513
651
34
3
0
235,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role