Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DivineGainzz
Nike
Level 128
God Stats
5W - 0L
1,674 SR
Queue Stats
31W - 27L
1,566 Elo+
Solo
Skadi
Skadi
Jebenak
Skadi
Level 63
God Stats
8W - 8L
1,614 SR
Queue Stats
28W - 23L
1,542 Elo+
Party 1
Serqet
Serqet
Valkhiely
Serqet
Level 125
God Stats
9W - 7L
1,182 SR
Queue Stats
40W - 29L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
b3n1t3zz45
Cthulhu
Level 130
God Stats
1W - 4L
1,133 SR
Queue Stats
143W - 140L
1,439 Elo+
Solo
Team Averages
Level 99
1,421 SR
1,520 Elo+

VS

Team Averages
Level 134
1,573 SR
1,510 Elo+
Guan Yu
Guan Yu
KingMoney666
Guan Yu
Level 115
God Stats
41W - 34L
1,655 SR
Queue Stats
74W - 85L
1,543 Elo+
Solo
Anhur
Anhur
Snufalupagus
Anhur
Level 179
God Stats
24W - 20L
1,650 SR
Queue Stats
300W - 262L
1,641 Elo+
Solo
Bakasura
Bakasura
alfafox9
Bakasura
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 177L
1,459 Elo+
Solo
Cthulhu
Cthulhu
neiladayas
Cthulhu
Level 48
God Stats
6W - 14L
1,477 SR
Queue Stats
61W - 60L
1,420 Elo+
Solo
Nu Wa
Nu Wa
tima02112007
Nu Wa
Level 126
God Stats
82W - 79L
1,581 SR
Queue Stats
108W - 118L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 1 / 9
10,536
1,054
15,682
5,813
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 8
9,453
945
8,397
12,471
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Jebenak
Skadi
15
1 / 3 / 8
9,668
967
5,155
6,507
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serqet
Valkhiely
Serqet
18
12 / 1 / 4
11,590
1,159
10,626
8,760
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
b3n1t3zz45
Cthulhu
14
0 / 1 / 8
8,893
889
3,034
6,187
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingMoney666
Guan Yu
13
0 / 2 / 3
8,060
806
1,606
5,515
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

17
5 / 5 / 2
10,120
1,012
6,657
12,448
4,438
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
alfafox9
Bakasura
15
3 / 3 / 1
9,425
943
3,901
9,211
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
neiladayas
Cthulhu
15
2 / 3 / 3
9,372
937
5,036
10,784
8,859
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 9 / 5
8,255
826
8,324
10,832
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
22
Kills
10
10
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
9
10.5
W
3
4
8
1.75
W
Skadi
Jebenak
Skadi
1
3
8
1.67
L
Guan Yu
KingMoney666
Guan Yu
0
2
3
0.75
L
5
5
2
1.2
W
Serqet
Valkhiely
Serqet
12
1
4
14
L
Bakasura
alfafox9
Bakasura
3
3
1
1.17
W
Cthulhu
b3n1t3zz45
Cthulhu
0
1
8
4
L
Cthulhu
neiladayas
Cthulhu
2
3
3
1.17
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
25,524
39,738
Taken
48,790
21,427
Mitigated
24,863
4,709
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,682
459
0
427
5,813
1,926
1,300
2,864
2,859
46,312
0
W
8,397
477
0
2,096
12,471
10,780
145
3,871
8,525
0
22,224
W
Skadi
Jebenak
Skadi
5,155
1,193
0
767
6,507
2,202
1,588
2,550
3,501
0
28,613
L
Guan Yu
KingMoney666
Guan Yu
1,606
0
900
1,158
5,515
3,475
0
2,821
2,379
0
4,702
L
6,657
2,374
0
1,779
12,448
4,438
0
3,872
8,185
0
38,853
W
Serqet
Valkhiely
Serqet
10,626
1,712
0
675
8,760
3,823
948
1,699
6,999
0
33,598
L
Bakasura
alfafox9
Bakasura
3,901
2,278
0
2,200
9,211
5,390
0
2,368
6,230
0
20,192
W
Cthulhu
b3n1t3zz45
Cthulhu
3,034
0
0
744
6,187
2,696
556
2,209
3,851
19,081
0
L
Cthulhu
neiladayas
Cthulhu
5,036
356
176
372
10,784
8,859
0
4,306
5,499
17,388
231
L
8,324
2,871
0
434
10,832
2,701
78
4,822
5,569
25,052
257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
45,232
251
Minions Killed
200
0
Camps Cleared
0
1,154,633
Distance Traveled
869,434
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,536
1,054
68
7
0
240,007
0
W
Nike
9,453
945
28
3
0
228,616
0
W
Skadi
9,668
967
61
6
0
210,952
0
L
Guan Yu
8,060
806
13
1
0
141,704
0
L
Anhur
10,120
1,012
69
7
0
180,148
0
W
Serqet
11,590
1,159
57
6
0
274,187
1
L
Bakasura
9,425
943
61
6
0
202,461
0
W
Cthulhu
8,893
889
37
4
0
200,871
2
L
Cthulhu
9,372
937
28
3
0
205,790
0
L
Nu Wa
8,255
826
29
3
0
139,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role