Player Matchup

Cupid
Cupid
BROSEXY
Cupid
Level 127
God Stats
103W - 93L
1,524 SR
Queue Stats
182W - 183L
1,450 Elo+
Solo
Ymir
Ymir
NPC400
Ymir
Level 40
God Stats
19W - 17L
1,412 SR
Queue Stats
34W - 47L
1,512 Elo+
Solo
Zeus
Zeus
Pindareno
Zeus
Level 67
God Stats
2W - 1L
1,728 SR
Queue Stats
143W - 129L
1,483 Elo+
Solo
King Arthur
King Arthur
Toatie13
King Arthur
Level 87
God Stats
5W - 2L
1,894 SR
Queue Stats
196W - 189L
1,499 Elo+
Solo
Thanatos
Thanatos
sharifabed03
Thanatos
Level 46
God Stats
1W - 3L
1,359 SR
Queue Stats
6W - 11L
1,406 Elo+
Solo
Team Averages
Level 73
1,583 SR
1,470 Elo+

VS

Team Averages
Level 84
1,565 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AnnocToA
Cthulhu
Level 67
God Stats
3W - 1L
1,580 SR
Queue Stats
60W - 49L
1,454 Elo+
Solo
Thanatos
Thanatos
Flexaverde
Thanatos
Level 43
God Stats
34W - 32L
1,518 SR
Queue Stats
144W - 149L
1,490 Elo+
Party 1
Surtr
Surtr
rendeloscielos
Surtr
Level 148
God Stats
31W - 26L
1,634 SR
Queue Stats
210W - 205L
1,488 Elo+
Party 1
Anubis
Anubis
santcards
Anubis
Level 127
God Stats
13W - 8L
1,594 SR
Queue Stats
235W - 233L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BROSEXY
Cupid
10
0 / 5 / 0
5,449
419
4,447
8,455
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
NPC400
Ymir
10
0 / 4 / 0
5,928
456
1,931
13,266
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
11
1 / 9 / 1
6,342
488
5,457
10,649
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Toatie13
King Arthur
12
0 / 1 / 0
6,977
537
5,963
10,771
8,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
sharifabed03
Thanatos
11
1 / 5 / 1
5,973
459
2,820
9,778
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 0 / 6
7,877
606
8,264
5,024
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
AnnocToA
Cthulhu
12
1 / 0 / 1
6,915
532
4,044
8,346
9,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Flexaverde
Thanatos
13
4 / 0 / 6
7,431
572
8,263
8,394
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 8
8,189
630
5,960
10,174
8,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
santcards
Anubis
15
10 / 2 / 7
9,024
694
10,819
7,898
3,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
24
24
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
6
8
W
Cthulhu
AnnocToA
Cthulhu
1
0
1
1.5
L
Cupid
BROSEXY
Cupid
0
5
0
0
W
Thanatos
Flexaverde
Thanatos
4
0
6
7
L
Ymir
NPC400
Ymir
0
4
0
0
L
Zeus
1
9
1
0.17
L
King Arthur
Toatie13
King Arthur
0
1
0
0
W
4
0
8
8
W
Anubis
santcards
Anubis
10
2
7
6.75
L
Thanatos
sharifabed03
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
37,350
52,919
Taken
39,836
26,451
Mitigated
26,277
14,972
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,264
3,899
0
2,155
5,024
1,765
0
1,618
3,406
0
58,964
W
Cthulhu
AnnocToA
Cthulhu
4,044
1,068
0
3,584
8,346
9,193
0
0
8,346
43,401
627
L
Cupid
BROSEXY
Cupid
4,447
2,481
630
2,603
8,455
2,201
0
1,466
6,989
0
32,227
W
Thanatos
Flexaverde
Thanatos
8,263
1,604
0
7,695
8,394
3,183
0
1,854
6,540
0
56,727
L
Ymir
NPC400
Ymir
1,931
68
0
2,903
13,266
10,004
0
1,817
11,449
25,253
1,145
L
Zeus
5,457
133
0
728
10,649
2,244
0
5,084
5,565
37,491
58
L
King Arthur
Toatie13
King Arthur
5,963
1,105
0
3,907
10,771
8,641
0
4,738
6,033
0
43,263
W
5,960
1,719
0
3,325
10,174
8,695
267
1,215
8,959
3,282
28,361
W
Anubis
santcards
Anubis
10,819
326
250
3,539
7,898
3,441
274
2,415
5,483
61,464
839
L
Thanatos
sharifabed03
Thanatos
2,820
454
0
4,201
9,778
3,361
0
2,283
7,495
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
39,436
346
Minions Killed
456
0
Camps Cleared
0
1,206,274
Distance Traveled
1,295,570
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,877
606
104
8
0
245,724
1
W
Cthulhu
6,915
532
94
7
0
230,910
0
L
Cupid
5,449
419
72
6
0
232,150
0
W
Thanatos
7,431
572
80
6
0
322,053
6
L
Ymir
5,928
456
37
3
0
247,501
3
L
Zeus
6,342
488
71
5
0
220,158
0
L
King Arthur
6,977
537
91
7
0
233,665
0
W
Surtr
8,189
630
56
4
0
260,276
4
W
Anubis
9,024
694
122
9
0
236,607
0
L
Thanatos
5,973
459
75
6
0
272,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role