Player Matchup

Gilgamesh
Gilgamesh
CleverPup820623
Gilgamesh
Level 68
God Stats
5W - 7L
1,519 SR
Queue Stats
88W - 100L
1,474 Elo+
Party 1
Apollo
Apollo
Crimez7358
Apollo
Level 37
God Stats
6W - 7L
1,538 SR
Queue Stats
89W - 98L
1,456 Elo+
Party 1
Nox
Nox
FUDA munch
Nox
Level 61
God Stats
0W - 2L
1,193 SR
Queue Stats
93W - 107L
1,416 Elo+
Solo
Mercury
Mercury
HomeSayYong7266
Mercury
Level 66
God Stats
0W - 3L
1,185 SR
Queue Stats
234W - 242L
1,511 Elo+
Solo
Persephone
Persephone
the_family2526
Persephone
Level 128
God Stats
1W - 3L
1,371 SR
Queue Stats
161W - 135L
1,464 Elo+
Solo
Team Averages
Level 72
1,361 SR
1,464 Elo+

VS

Team Averages
Level 89
1,447 SR
1,385 Elo+
Medusa
Medusa
LightHarvester
Medusa
Level 108
God Stats
33W - 38L
1,491 SR
Queue Stats
112W - 110L
1,532 Elo+
Solo
Amaterasu
Amaterasu
RasCepheus
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,186 Elo+
Solo
Merlin
Merlin
RobbyRorschach
Merlin
Level 108
God Stats
63W - 67L
1,532 SR
Queue Stats
251W - 252L
1,483 Elo+
Solo
Bacchus
Bacchus
Wraiilth
Bacchus
Level 107
God Stats
25W - 16L
1,570 SR
Queue Stats
415W - 427L
1,409 Elo+
Solo
Maman Brigitte
Maman Brigitte
eldeivid2002
Maman Brigitte
Level 84
God Stats
1W - 6L
1,141 SR
Queue Stats
192W - 232L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CleverPup820623
Gilgamesh
13
6 / 2 / 0
8,365
643
9,350
10,969
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Crimez7358
Apollo
10
0 / 4 / 0
5,733
441
4,417
9,411
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
5,520
425
2,684
8,709
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 1 / 1
6,572
506
2,046
10,311
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Persephone
the_family2526
Persephone
12
2 / 2 / 0
7,492
576
4,088
6,596
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,109
547
5,420
6,216
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Amaterasu
RasCepheus
Amaterasu
10
0 / 5 / 2
5,933
456
2,448
10,942
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 4
7,510
578
6,712
4,931
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Wraiilth
Bacchus
11
6 / 0 / 3
6,906
531
6,891
8,905
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
eldeivid2002
Maman Brigitte
13
5 / 2 / 2
7,318
563
7,338
9,998
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
8
Kills
13
13
Deaths
8
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CleverPup820623
Gilgamesh
6
2
0
3
L
Apollo
Crimez7358
Apollo
0
4
0
0
L
0
4
1
0.13
L
0
1
1
0.5
W
1
0
5
3.5
W
Amaterasu
RasCepheus
Amaterasu
0
5
2
0.2
W
1
1
4
3
W
Bacchus
Wraiilth
Bacchus
6
0
3
7.5
W
Maman Brigitte
eldeivid2002
Maman Brigitte
5
2
2
3
L
Persephone
the_family2526
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
28,809
45,996
Taken
40,992
18,047
Mitigated
17,845
12,812
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CleverPup820623
Gilgamesh
9,350
3,700
0
2,996
10,969
4,170
264
1,932
8,987
0
56,490
L
Apollo
Crimez7358
Apollo
4,417
2,097
0
3,454
9,411
2,772
0
6,318
2,611
0
34,195
L
2,684
462
0
2,033
8,709
5,442
0
3,858
4,503
14,677
0
L
2,046
365
0
2,194
10,311
3,680
0
3,622
6,497
0
59,560
W
5,420
1,479
0
1,638
6,216
2,026
1,891
1,007
5,209
0
43,082
W
Amaterasu
RasCepheus
Amaterasu
2,448
663
0
3,530
10,942
4,218
0
0
10,942
0
23,138
W
6,712
260
160
1,648
4,931
1,389
0
2,254
2,531
55,745
0
W
Bacchus
Wraiilth
Bacchus
6,891
755
212
1,766
8,905
6,985
0
2,137
6,674
22,175
1,702
W
Maman Brigitte
eldeivid2002
Maman Brigitte
7,338
697
0
4,312
9,998
3,227
0
843
9,057
37,817
1,597
L
Persephone
the_family2526
Persephone
4,088
255
0
2,135
6,596
1,983
0
3,924
2,560
41,217
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,682
Gold Earned
34,776
349
Minions Killed
321
0
Camps Cleared
0
1,324,529
Distance Traveled
1,323,917
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,365
643
87
7
0
258,963
0
L
Apollo
5,733
441
53
4
0
248,584
0
L
Nox
5,520
425
25
2
0
232,234
4
L
Mercury
6,572
506
93
7
0
328,009
0
W
Medusa
7,109
547
79
6
0
243,143
0
W
Amaterasu
5,933
456
45
3
0
268,383
3
W
Merlin
7,510
578
109
8
0
235,390
7
W
Bacchus
6,906
531
25
2
0
281,069
0
W
Maman Brigitte
7,318
563
63
5
0
295,932
1
L
Persephone
7,492
576
91
7
0
256,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role