Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
EdbertAlan
Hou Yi
Level 185
God Stats
2W - 2L
1,182 SR
Queue Stats
122W - 132L
1,466 Elo+
Solo
Vamana
Vamana
Stoneyrecks
Vamana
Level 87
God Stats
5W - 3L
1,553 SR
Queue Stats
481W - 490L
1,422 Elo+
Solo
Team Averages
Level 145
1,447 SR
1,478 Elo+

VS

Team Averages
Level 119
1,579 SR
1,544 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Raithen2
Chernobog
Level 143
God Stats
0W - 3L
1,195 SR
Queue Stats
226W - 188L
1,613 Elo+
Party 1
Geb
Geb
Varric420
Geb
Level 148
God Stats
5W - 1L
1,932 SR
Queue Stats
494W - 496L
1,556 Elo+
Party 3
He Bo
He Bo
VrykMurphy
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,568 Elo+
Party 1
Olorun
Olorun
papaskunk
Olorun
Level 120
God Stats
1W - 1L
1,770 SR
Queue Stats
164W - 152L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 6
6,711
1,342
3,507
1,435
430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baron Samedi
 
Baron Samedi
11
1 / 1 / 5
6,134
1,227
1,565
2,173
1,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
9
0 / 1 / 3
5,454
1,091
1,885
3,253
1,249
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
EdbertAlan
Hou Yi
12
6 / 1 / 3
7,081
1,416
4,033
2,597
912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
9
1 / 2 / 3
5,806
1,161
2,020
5,029
4,297
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
5
0 / 1 / 0
4,357
871
760
1,437
408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Raithen2
Chernobog
11
0 / 2 / 1
5,386
1,077
2,857
3,181
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,560
912
407
2,067
864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
8
0 / 4 / 0
4,671
934
904
4,095
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
papaskunk
Olorun
9
0 / 2 / 0
4,862
972
395
2,549
848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
0
5
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
6
5
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
W
Hun Batz
 
Hun Batz
0
1
3
1.5
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Hou Yi
EdbertAlan
Hou Yi
6
1
3
7.5
L
Chernobog
Raithen2
Chernobog
0
2
1
0.25
W
Vamana
1
2
3
1.25
L
0
1
0
0
L
He Bo
0
4
0
0
L
Olorun
papaskunk
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
5,323
14,487
Taken
13,329
8,432
Mitigated
4,254
3,355
Healing
1,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,507
94
323
264
1,435
430
966
0
1,435
9,039
0
W
Baron Samedi
 
Baron Samedi
1,565
54
799
75
2,173
1,544
1,144
0
2,173
5,662
250
W
Hun Batz
 
Hun Batz
1,885
0
123
532
3,253
1,249
539
117
3,136
0
6,897
L
Cu Chulainn
 
Cu Chulainn
760
0
0
226
1,437
408
0
485
884
0
760
W
Hou Yi
EdbertAlan
Hou Yi
4,033
1,043
0
502
2,597
912
2,172
633
1,918
0
11,235
L
Chernobog
Raithen2
Chernobog
2,857
978
0
298
3,181
1,045
0
989
2,117
0
11,473
W
Vamana
2,020
50
117
620
5,029
4,297
240
830
4,119
437
4,949
L
407
35
127
164
2,067
864
0
1,001
1,033
1,337
0
L
He Bo
904
183
159
83
4,095
1,089
0
1,391
2,632
1,959
63
L
Olorun
papaskunk
Olorun
395
315
74
306
2,549
848
0
1,480
1,069
4,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
23,836
59
Minions Killed
42
0
Camps Cleared
0
465,484
Distance Traveled
278,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,711
1,342
19
4
0
104,558
0
W
Baron Samedi
6,134
1,227
4
1
0
92,841
0
W
Hun Batz
5,454
1,091
6
1
0
87,504
0
L
Cu Chulainn
4,357
871
0
0
0
18,867
0
W
Hou Yi
7,081
1,416
21
4
0
80,939
0
L
Chernobog
5,386
1,077
23
5
0
86,319
0
W
Vamana
5,806
1,161
9
2
0
99,642
0
L
Geb
4,560
912
0
0
0
40,069
0
L
He Bo
4,671
934
6
1
0
72,173
0
L
Olorun
4,862
972
13
3
0
60,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role