Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AGUIxman
Chaac
Level 124
God Stats
3W - 5L
1,687 SR
Queue Stats
9W - 20L
1,381 Elo+
Party 2
Artemis
Artemis
Andsagersaurus
Artemis
Level 168
God Stats
0W - 1L
1,724 SR
Queue Stats
10W - 11L
1,556 Elo+
Party 2
Hel
Hel
RoyaleCouture
Hel
Level 109
God Stats
48W - 51L
1,525 SR
Queue Stats
98W - 99L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Sanniuxw
Ne Zha
Level 116
God Stats
0W - 5L
1,177 SR
Queue Stats
3W - 9L
1,244 Elo+
Solo
Team Averages
Level 138
1,523 SR
1,440 Elo+

VS

Team Averages
Level 138
1,662 SR
1,743 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CaIIMeHappy
Yu Huang
Level 158
God Stats
6W - 1L
1,844 SR
Queue Stats
432W - 119L
1,845 Elo+
Party 1
Tyr
Tyr
Calrick
Tyr
Level 129
God Stats
4W - 1L
1,238 SR
Queue Stats
305W - 83L
1,774 Elo+
Party 1
Artemis
Artemis
DuhLatino
Artemis
Level 157
God Stats
23W - 1L
1,996 SR
Queue Stats
246W - 68L
1,838 Elo+
Party 1
Lancelot
Lancelot
atnhdog
Lancelot
Level 108
God Stats
12W - 0L
1,733 SR
Queue Stats
217W - 75L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 2 / 1
6,589
1,098
3,873
5,148
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
AGUIxman
Chaac
12
1 / 2 / 2
6,848
1,141
4,679
8,869
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 3
6,861
1,144
6,560
6,033
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
6,718
1,120
3,297
5,584
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Sanniuxw
Ne Zha
11
0 / 2 / 2
6,267
1,045
1,772
5,108
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

305

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 8
7,145
1,191
5,233
6,253
4,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
CaIIMeHappy
Yu Huang
13
4 / 0 / 4
7,879
1,313
8,315
2,347
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
13
3 / 0 / 8
7,544
1,257
5,066
5,674
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
DuhLatino
Artemis
13
2 / 1 / 7
7,423
1,237
5,524
3,863
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
atnhdog
Lancelot
13
2 / 1 / 7
7,580
1,263
3,959
4,411
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
3
Kills
12
12
Deaths
3
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
W
Geb
 
Geb
1
1
8
5
L
Chaac
AGUIxman
Chaac
1
2
2
1
L
0
3
3
0.5
W
Yu Huang
CaIIMeHappy
Yu Huang
4
0
4
6
W
Tyr
3
0
8
7
W
Artemis
DuhLatino
Artemis
2
1
7
5.5
L
1
3
2
0.67
L
Ne Zha
Sanniuxw
Ne Zha
0
2
2
0.5
W
Lancelot
atnhdog
Lancelot
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
28,097
30,742
Taken
22,548
14,547
Mitigated
13,183
10,129
Healing
937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,873
135
522
154
5,148
1,494
0
2,101
3,047
8,087
0
W
Geb
 
Geb
5,233
0
0
0
6,253
4,613
0
1,738
4,144
15,852
196
L
Chaac
AGUIxman
Chaac
4,679
38
0
2,309
8,869
8,025
0
3,764
5,105
0
12,196
L
6,560
1,859
0
0
6,033
1,871
0
2,680
3,353
0
25,149
W
Yu Huang
CaIIMeHappy
Yu Huang
8,315
242
0
125
2,347
684
0
1,189
1,064
24,439
0
W
Tyr
5,066
387
0
110
5,674
4,877
0
1,915
3,371
0
6,613
W
Artemis
DuhLatino
Artemis
5,524
1,357
0
285
3,863
1,368
0
367
3,412
0
20,469
L
3,297
180
4,226
2,128
5,584
1,560
0
2,873
2,711
13,274
0
L
Ne Zha
Sanniuxw
Ne Zha
1,772
198
0
790
5,108
1,597
0
2,066
3,042
0
10,699
W
Lancelot
atnhdog
Lancelot
3,959
71
0
417
4,411
1,641
0
1,253
2,863
0
16,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
37,571
124
Minions Killed
126
4
Camps Cleared
8
567,969
Distance Traveled
640,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,589
1,098
13
2
0
128,573
0
W
Geb
7,145
1,191
10
2
0
134,318
0
L
Chaac
6,848
1,141
10
2
0
121,948
0
L
Artemis
6,861
1,144
66
11
1
114,321
0
W
Yu Huang
7,879
1,313
48
8
2
129,019
0
W
Tyr
7,544
1,257
6
1
1
116,358
0
W
Artemis
7,423
1,237
36
6
1
117,621
0
L
Hel
6,718
1,120
20
3
2
124,460
0
L
Ne Zha
6,267
1,045
15
3
1
78,667
0
W
Lancelot
7,580
1,263
26
4
4
143,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role