Player Matchup

Hel
Hel
Silver V
Mesoris
Hel
Silver V
Level 81
God Stats
18W - 23L
1,396 SR
Queue Stats
90W - 146L
817 MMR
Party 1
Artemis
Artemis
Bronze I
cracka-sniffalot
Artemis
Bronze I
Level 64
God Stats
19W - 15L
1,627 SR
Queue Stats
53W - 93L
512 MMR
Solo
Bake Kujira
Bake Kujira
Silver IV
ju-haknyeon
Bake Kujira
Silver IV
Level 84
God Stats
22W - 19L
1,546 SR
Queue Stats
117W - 173L
868 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,523 SR
732 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,496 SR
813 MMR
Nemesis
Nemesis
Silver I
GhettoGodJu
Nemesis
Silver I
Level 146
God Stats
46W - 67L
1,449 SR
Queue Stats
1,373W - 1,650L
1,152 MMR
Solo
Ymir
Ymir
Bronze III
Orions_Link
Ymir
Bronze III
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
155W - 267L
222 MMR
Solo
Raijin
Raijin
Silver IV
SmurfffyMagooo
Raijin
Silver IV
Level 82
God Stats
4W - 4L
1,540 SR
Queue Stats
19W - 36L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
2 / 4 / 4
13,980
777
10,643
18,147
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 8 / 4
13,683
760
14,062
16,214
5,232
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bake Kujira
ju-haknyeon
Bake Kujira
19
3 / 6 / 3
13,307
739
9,926
21,244
25,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bans
ShivaCthulhuAchillesVulcanNu Wa

VS

Bans
MulanKumbhakarnaNe ZhaAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhettoGodJu
Nemesis
20
5 / 1 / 8
15,242
847
14,187
15,617
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 15
14,792
822
7,650
15,866
16,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 5
15,484
860
25,386
14,158
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
18
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GhettoGodJu
Nemesis
5
1
8
9
L
Hel
2
4
4
1
W
3
1
15
10.5
W
10
5
5
2.5
L
2
8
4
0.5
L
Bake Kujira
ju-haknyeon
Bake Kujira
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
47,223
55,605
Taken
45,641
36,498
Mitigated
35,179
16,251
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GhettoGodJu
Nemesis
14,187
6,663
0
2,426
15,617
13,458
2,247
7,313
8,304
0
55,881
L
Hel
10,643
184
6,593
8,502
18,147
5,662
178
10,607
6,254
62,223
0
W
7,650
552
0
375
15,866
16,566
494
4,912
10,954
42,407
1,443
W
25,386
1,568
0
731
14,158
5,155
1,825
7,268
6,890
56,589
0
L
14,062
5,744
0
0
16,214
5,232
536
7,855
7,002
0
46,123
L
Bake Kujira
ju-haknyeon
Bake Kujira
9,926
4,552
0
1,156
21,244
25,604
53
11,034
8,403
38,655
2,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
45,518
214
Minions Killed
220
0
Camps Cleared
0
889,652
Distance Traveled
876,113
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,242
847
63
4
0
352,612
2
L
Hel
13,980
777
102
6
0
324,447
0
W
Ymir
14,792
822
75
4
0
303,110
4
W
Raijin
15,484
860
82
5
0
220,391
6
L
Artemis
13,683
760
65
4
0
275,167
0
L
Bake Kujira
13,307
739
47
3
0
290,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role