Player Matchup

Raijin
Raijin
BrickTheSiren8u
Raijin
Level 125
God Stats
2W - 1L
1,489 SR
Queue Stats
285W - 264L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
EvG Rogue
Danzaburou
Level 146
God Stats
15W - 11L
1,602 SR
Queue Stats
449W - 400L
1,522 Elo+
Party 1
Loki
Loki
SetoKaiba666lol
Loki
Level 154
God Stats
8W - 6L
1,504 SR
Queue Stats
586W - 510L
1,539 Elo+
Party 1
Fenrir
Fenrir
corruptsolee
Fenrir
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,571 Elo+
Party 2
Sobek
Sobek
fwutt
Sobek
Level 77
God Stats
1W - 1L
1,184 SR
Queue Stats
152W - 148L
1,557 Elo+
Party 2
Team Averages
Level 132
1,456 SR
1,537 Elo+

VS

Team Averages
Level 65
1,556 SR
1,428 Elo+
Loki
Loki
Arod2906
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
Careless UCF
Sylvanus
Level 67
God Stats
50W - 55L
1,571 SR
Queue Stats
202W - 191L
1,546 Elo+
Solo
Freya
Freya
EZ_Drak_420
Freya
Level 131
God Stats
1W - 1L
1,801 SR
Queue Stats
169W - 169L
1,457 Elo+
Party 3
Skadi
Skadi
Vern85190
Skadi
Level 23
God Stats
0W - 5L
1,418 SR
Queue Stats
1W - 7L
1,199 Elo+
Party 3
Ra
Ra
ZeMeekerz
Ra
Level 61
God Stats
1W - 1L
1,491 SR
Queue Stats
142W - 147L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,056
506
2,476
4,070
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EvG Rogue
Danzaburou
10
3 / 1 / 3
5,999
600
7,836
5,788
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 0
7,656
766
4,312
7,066
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
10
1 / 0 / 0
5,101
510
1,487
4,186
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
fwutt
Sobek
9
2 / 1 / 2
4,951
495
1,662
6,049
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 5 / 0
4,729
473
2,342
7,056
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Careless UCF
Sylvanus
7
0 / 2 / 1
4,647
465
1,955
7,322
4,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,635
464
305
4,954
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Vern85190
Skadi
8
2 / 4 / 0
4,981
498
3,688
6,555
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,344
634
1,380
3,507
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
3
3
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
0
0
W
0
1
0
0
L
Sylvanus
Careless UCF
Sylvanus
0
2
1
0.25
L
0
0
0
0
W
Danzaburou
EvG Rogue
Danzaburou
3
1
3
4.5
W
5
0
0
5
L
Skadi
Vern85190
Skadi
2
4
0
0.5
L
1
0
0
1
W
Fenrir
1
0
0
1
W
Sobek
fwutt
Sobek
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
9,670
27,159
Taken
29,394
13,623
Mitigated
10,350
5,662
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,342
946
0
500
7,056
1,756
0
0
7,056
0
29,995
W
2,476
0
0
0
4,070
984
10
1,431
2,639
30,230
0
L
Sylvanus
Careless UCF
Sylvanus
1,955
393
1,581
3,325
7,322
4,216
0
863
6,459
16,774
2,143
L
305
78
0
2,062
4,954
1,687
0
274
4,592
25,037
0
W
Danzaburou
EvG Rogue
Danzaburou
7,836
2,948
0
2,035
5,788
1,697
0
959
4,829
0
38,398
W
4,312
1,278
0
1,264
7,066
4,083
0
0
7,066
0
54,501
L
Skadi
Vern85190
Skadi
3,688
1,682
0
250
6,555
1,774
0
799
5,756
0
19,261
L
1,380
0
72
1,334
3,507
917
0
1,726
1,393
43,709
557
W
Fenrir
1,487
72
0
886
4,186
1,612
0
53
4,133
0
35,115
W
Sobek
fwutt
Sobek
1,662
135
0
1,477
6,049
5,247
0
1,164
4,885
16,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
25,336
310
Minions Killed
259
0
Camps Cleared
0
966,559
Distance Traveled
921,316
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,729
473
53
5
0
186,678
0
W
Raijin
5,056
506
69
7
0
212,805
0
L
Sylvanus
4,647
465
27
3
0
179,704
6
L
Freya
4,635
464
53
5
0
207,240
0
W
Danzaburou
5,999
600
59
6
0
163,009
0
W
Loki
7,656
766
101
10
0
193,901
0
L
Skadi
4,981
498
32
3
0
164,648
0
L
Ra
6,344
634
94
9
0
183,046
2
W
Fenrir
5,101
510
57
6
0
216,674
0
W
Sobek
4,951
495
24
2
0
180,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role