Player Matchup

Anubis
Anubis
Berartur
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 140L
1,575 Elo+
Solo
Da Ji
Da Ji
SaltiestBean
Da Ji
Level 123
God Stats
7W - 1L
1,903 SR
Queue Stats
270W - 79L
1,751 Elo+
Party 1
Cthulhu
Cthulhu
WheeledTjKiller
Cthulhu
Level 136
God Stats
5W - 2L
1,946 SR
Queue Stats
81W - 22L
1,740 Elo+
Party 1
Anhur
Anhur
freshlemonde
Anhur
Level 148
God Stats
17W - 5L
1,866 SR
Queue Stats
551W - 105L
1,800 Elo+
Party 1
King Arthur
King Arthur
蓝色忧郁
King Arthur
Level 81
God Stats
7W - 6L
1,636 SR
Queue Stats
138W - 133L
1,568 Elo+
Solo
Team Averages
Level 127
1,770 SR
1,687 Elo+

VS

Team Averages
Level 124
1,506 SR
1,517 Elo+
Athena
Athena
BigEric00
Athena
Level 68
God Stats
12W - 3L
1,785 SR
Queue Stats
125W - 142L
1,479 Elo+
Party 2
Fafnir
Fafnir
MushHusky
Fafnir
Level 242
God Stats
28W - 17L
1,546 SR
Queue Stats
656W - 657L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raul 1234567891
Morgan Le Fay
Level 135
God Stats
1W - 0L
1,192 SR
Queue Stats
28W - 21L
1,573 Elo+
Solo
Hun Batz
Hun Batz
iiONx
Hun Batz
Level 129
God Stats
3W - 3L
1,322 SR
Queue Stats
203W - 208L
1,532 Elo+
Solo
Chernobog
Chernobog
smellypoop675
Chernobog
Level 47
God Stats
2W - 0L
1,687 SR
Queue Stats
76W - 82L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Berartur
Anubis
16
6 / 5 / 6
11,483
1,148
16,570
13,527
2,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 5 / 6
10,039
1,004
7,456
8,794
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 5 / 7
10,008
1,001
1,987
13,237
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 4 / 7
10,436
1,044
6,463
7,908
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
蓝色忧郁
King Arthur
16
3 / 1 / 9
10,353
1,035
4,055
7,594
9,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

297

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigEric00
Athena
18
15 / 3 / 4
14,778
1,478
14,281
9,528
13,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
MushHusky
Fafnir
13
0 / 1 / 4
8,608
861
103
4,592
1,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Raul 1234567891
Morgan Le Fay
14
0 / 2 / 7
7,447
745
0
4,610
669
Hun Batz
iiONx
Hun Batz
13
0 / 2 / 6
8,757
876
2,007
6,091
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
smellypoop675
Chernobog
16
3 / 10 / 9
10,861
1,086
7,642
16,617
5,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
18
Kills
18
20
Deaths
18
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
Berartur
Anubis
6
5
6
1.8
W
Athena
BigEric00
Athena
15
3
4
5.67
W
Fafnir
MushHusky
Fafnir
0
1
4
2
W
Morgan Le Fay
Raul 1234567891
Morgan Le Fay
0
2
7
1.75
L
4
5
6
1.4
L
2
5
7
1.1
L
3
4
7
1.63
W
Hun Batz
iiONx
Hun Batz
0
2
6
1.5
W
Chernobog
smellypoop675
Chernobog
3
10
9
0.75
L
King Arthur
蓝色忧郁
King Arthur
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
24,033
51,060
Taken
41,438
31,749
Mitigated
22,795
9,965
Healing
1,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Berartur
Anubis
16,570
319
0
6,145
13,527
2,771
0
1,584
4,222
48,390
1,030
W
Athena
BigEric00
Athena
14,281
4,288
52
824
9,528
13,561
0
2,655
6,873
32,527
661
W
Fafnir
MushHusky
Fafnir
103
0
12
232
4,592
1,770
0
3,316
1,276
921
0
W
Morgan Le Fay
Raul 1234567891
Morgan Le Fay
0
0
0
0
4,610
669
0
4,610
0
0
0
L
7,456
3,228
0
447
8,794
4,640
0
3,374
5,420
0
16,835
L
1,987
191
0
1,555
13,237
11,146
0
3,691
7,580
6,302
0
L
6,463
3,649
0
1,818
7,908
3,601
0
2,527
4,720
0
20,979
W
Hun Batz
iiONx
Hun Batz
2,007
73
0
140
6,091
1,411
0
4,978
1,113
0
4,135
W
Chernobog
smellypoop675
Chernobog
7,642
4,459
0
237
16,617
5,384
0
2,683
13,934
0
17,119
L
King Arthur
蓝色忧郁
King Arthur
4,055
1,056
0
0
7,594
9,591
0
2,547
5,047
0
10,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
50,451
168
Minions Killed
75
7
Camps Cleared
4
665,532
Distance Traveled
303,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,483
1,148
77
8
3
126,450
0
W
Athena
14,778
1,478
50
5
2
127,202
0
W
Fafnir
8,608
861
0
0
0
21,301
0
W
Morgan Le Fay
7,447
745
0
0
0
0
0
L
Da Ji
10,039
1,004
21
2
2
127,124
0
L
Cthulhu
10,008
1,001
12
1
0
95,905
0
L
Anhur
10,436
1,044
34
3
2
143,312
0
W
Hun Batz
8,757
876
1
0
0
28,310
0
W
Chernobog
10,861
1,086
24
2
2
126,276
0
L
King Arthur
10,353
1,035
24
2
0
172,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role