Player Matchup

Olorun
Olorun
Average Coxx
Olorun
Level 136
God Stats
3W - 0L
1,834 SR
Queue Stats
100W - 112L
1,433 Elo+
Party 1
Sol
Sol
BadSmitePlayer96
Sol
Level 28
God Stats
4W - 3L
1,765 SR
Queue Stats
48W - 54L
1,476 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KeeglerElf98
Maman Brigitte
Level 45
God Stats
2W - 0L
1,712 SR
Queue Stats
82W - 118L
1,408 Elo+
Party 1
Mulan
Mulan
Lungbuster98
Mulan
Level 29
God Stats
3W - 3L
1,323 SR
Queue Stats
72W - 78L
1,433 Elo+
Party 1
Horus
Horus
McSkaybit
Horus
Level 107
God Stats
1W - 1L
1,541 SR
Queue Stats
34W - 27L
1,472 Elo+
Solo
Team Averages
Level 69
1,635 SR
1,444 Elo+

VS

Team Averages
Level 82
1,509 SR
1,503 Elo+
Atlas
Atlas
Grincrant
Atlas
Level 49
God Stats
1W - 4L
1,460 SR
Queue Stats
189W - 179L
1,497 Elo+
Party 2
Ravana
Ravana
StatikTWarmonger
Ravana
Level 148
God Stats
13W - 18L
1,426 SR
Queue Stats
128W - 120L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Texap
Morgan Le Fay
Level 143
God Stats
47W - 52L
1,528 SR
Queue Stats
377W - 345L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
Vrkas Uzhul
Jing Wei
Level 41
God Stats
2W - 2L
1,591 SR
Queue Stats
26W - 33L
1,410 Elo+
Solo
King Arthur
King Arthur
keregishadd
King Arthur
Level 29
God Stats
6W - 13L
1,541 SR
Queue Stats
101W - 106L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 2 / 1
8,664
578
5,055
8,342
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 0 / 3
9,458
631
15,067
7,945
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maman Brigitte
KeeglerElf98
Maman Brigitte
14
4 / 4 / 3
8,103
540
7,966
15,026
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 2
7,765
518
7,818
10,308
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
McSkaybit
Horus
11
1 / 0 / 9
7,855
524
4,825
8,183
5,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grincrant
Atlas
9
0 / 7 / 2
6,401
427
2,880
13,514
6,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 3
7,908
527
6,845
9,594
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Texap
Morgan Le Fay
14
3 / 2 / 1
8,048
537
8,378
5,854
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Vrkas Uzhul
Jing Wei
12
1 / 4 / 0
7,646
510
3,872
9,848
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
keregishadd
King Arthur
13
4 / 3 / 0
8,067
538
7,752
16,533
12,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
10
10
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
1
1.75
W
9
0
3
10.5
L
Atlas
Grincrant
Atlas
0
7
2
0.14
W
Maman Brigitte
KeeglerElf98
Maman Brigitte
4
4
3
1.38
W
1
4
2
0.5
W
Horus
McSkaybit
Horus
1
0
9
5.5
L
2
2
3
1.75
L
Morgan Le Fay
Texap
Morgan Le Fay
3
2
1
1.75
L
Jing Wei
Vrkas Uzhul
Jing Wei
1
4
0
0.25
L
King Arthur
keregishadd
King Arthur
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,731
Damage
29,727
49,804
Taken
55,343
21,906
Mitigated
27,492
22,658
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,055
1,948
129
4,094
8,342
2,926
0
3,861
4,481
63,897
1,144
W
15,067
6,947
0
4,327
7,945
2,660
1,420
1,965
5,980
82,196
0
L
Atlas
Grincrant
Atlas
2,880
1,045
0
1,002
13,514
6,952
0
7,535
5,893
13,150
0
W
Maman Brigitte
KeeglerElf98
Maman Brigitte
7,966
675
0
5,988
15,026
4,612
0
2,695
12,331
45,902
0
W
7,818
1,096
0
3,304
10,308
6,166
0
923
9,385
0
48,541
W
Horus
McSkaybit
Horus
4,825
1,532
881
3,935
8,183
5,542
0
2,406
5,777
0
11,061
L
6,845
1,225
0
4,092
9,594
3,315
0
5,123
4,471
0
71,655
L
Morgan Le Fay
Texap
Morgan Le Fay
8,378
726
0
1,289
5,854
1,953
0
3,627
2,227
62,833
1,386
L
Jing Wei
Vrkas Uzhul
Jing Wei
3,872
2,648
0
2,258
9,848
3,018
878
6,964
2,841
0
47,125
L
King Arthur
keregishadd
King Arthur
7,752
1,200
0
2,880
16,533
12,254
0
4,832
11,255
0
54,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
38,070
414
Minions Killed
419
0
Camps Cleared
0
1,448,146
Distance Traveled
1,549,499
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,664
578
139
9
0
279,222
2
W
Sol
9,458
631
109
7
0
285,212
0
L
Atlas
6,401
427
13
1
0
309,944
2
W
Maman Brigitte
8,103
540
66
4
0
318,673
0
W
Mulan
7,765
518
86
6
0
274,320
0
W
Horus
7,855
524
14
1
0
290,719
2
L
Ravana
7,908
527
116
8
0
352,153
4
L
Morgan Le Fay
8,048
537
103
7
0
319,224
6
L
Jing Wei
7,646
510
101
7
0
287,273
0
L
King Arthur
8,067
538
86
6
0
280,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role