Player Matchup

Ganesha
Ganesha
DubCepticon
Ganesha
Level 165
God Stats
4W - 9L
1,355 SR
Queue Stats
95W - 98L
1,458 Elo+
Party 3
Hades
Hades
Marcomcmanman
Hades
Level 185
God Stats
178W - 333L
1,460 SR
Queue Stats
213W - 465L
1,368 Elo+
Party 3
Danzaburou
Danzaburou
TheDemonWithin8
Danzaburou
Level 65
God Stats
16W - 26L
1,466 SR
Queue Stats
157W - 197L
1,438 Elo+
Party 3
Chaac
Chaac
ThunderGoose433
Chaac
Level 176
God Stats
9W - 12L
1,481 SR
Queue Stats
171W - 217L
1,511 Elo+
Party 3
Ra
Ra
XxjmasterxX
Ra
Level 155
God Stats
4W - 9L
1,581 SR
Queue Stats
63W - 115L
1,417 Elo+
Party 3
Team Averages
Level 149
1,468 SR
1,438 Elo+

VS

Team Averages
Level 158
1,669 SR
1,591 Elo+
Nu Wa
Nu Wa
LeaderOfTurtles
Nu Wa
Level 124
God Stats
8W - 5L
1,665 SR
Queue Stats
289W - 292L
1,570 Elo+
Party 1
Charybdis
Charybdis
MAC LUCKYSHOT
Charybdis
Level 163
God Stats
52W - 31L
1,629 SR
Queue Stats
70W - 56L
1,587 Elo+
Party 2
Shiva
Shiva
MemoryStays
Shiva
Level 221
God Stats
16W - 8L
1,661 SR
Queue Stats
306W - 281L
1,597 Elo+
Party 1
Anubis
Anubis
SapphikLit
Anubis
Level 65
God Stats
6W - 3L
1,880 SR
Queue Stats
63W - 43L
1,647 Elo+
Party 1
Maui
Maui
Vytriolic
Maui
Level 217
God Stats
5W - 3L
1,510 SR
Queue Stats
70W - 67L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DubCepticon
Ganesha
9
0 / 4 / 0
5,557
427
1,380
10,427
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
3 / 3 / 0
7,036
541
6,617
11,278
4,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
TheDemonWithin8
Danzaburou
10
0 / 3 / 0
5,809
447
2,757
6,686
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,376
490
2,237
8,779
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 1 / 0
6,781
522
1,633
5,957
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,529
579
5,060
6,805
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
MAC LUCKYSHOT
Charybdis
13
2 / 0 / 6
7,819
601
8,846
5,916
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
6 / 0 / 2
9,312
716
6,184
8,631
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
SapphikLit
Anubis
14
3 / 0 / 3
8,051
619
4,302
5,957
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
12
2 / 0 / 6
7,769
598
3,792
7,022
5,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
15
15
Deaths
3
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DubCepticon
Ganesha
0
4
0
0
W
2
3
5
1.5
W
Charybdis
MAC LUCKYSHOT
Charybdis
2
0
6
5
L
3
3
0
1
W
6
0
2
7
W
Anubis
SapphikLit
Anubis
3
0
3
4.5
L
Danzaburou
TheDemonWithin8
Danzaburou
0
3
0
0
L
0
4
0
0
W
Maui
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
28,184
43,127
Taken
34,331
18,226
Mitigated
16,552
15,512
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DubCepticon
Ganesha
1,380
83
0
1,644
10,427
5,968
0
2,595
7,750
12,939
0
W
5,060
679
0
694
6,805
1,477
0
5,348
1,457
42,112
664
W
Charybdis
MAC LUCKYSHOT
Charybdis
8,846
5,234
0
3,164
5,916
1,952
377
445
5,471
0
73,715
L
6,617
316
480
5,094
11,278
4,982
0
4,107
6,780
52,007
3,014
W
6,184
1,382
0
1,390
8,631
5,207
82
1,752
6,879
0
63,895
W
Anubis
SapphikLit
Anubis
4,302
120
0
3,941
5,957
2,532
971
788
5,169
66,789
762
L
Danzaburou
TheDemonWithin8
Danzaburou
2,757
672
0
2,071
6,686
1,883
0
1,833
4,781
0
33,627
L
2,237
103
0
2,077
8,779
3,494
0
2,021
6,684
0
47,843
W
Maui
3,792
441
0
1,911
7,022
5,384
301
1,906
5,116
14,147
1,591
L
1,633
40
688
3,458
5,957
1,899
0
1,683
4,157
60,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
40,480
412
Minions Killed
476
0
Camps Cleared
0
1,320,421
Distance Traveled
1,289,808
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,557
427
3
0
0
233,245
6
W
Nu Wa
7,529
579
82
6
0
239,852
0
W
Charybdis
7,819
601
139
11
0
224,384
0
L
Hades
7,036
541
119
9
0
244,502
0
W
Shiva
9,312
716
124
10
0
255,835
0
W
Anubis
8,051
619
110
8
0
283,354
4
L
Danzaburou
5,809
447
81
6
0
269,064
1
L
Chaac
6,376
490
73
6
0
242,344
3
W
Maui
7,769
598
21
2
0
286,383
6
L
Ra
6,781
522
136
10
0
331,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role