Player Matchup

Horus
Horus
CowboyCorgi
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,619 Elo+
Solo
Kukulkan
Kukulkan
DATDADDYKOOLAID
Kukulkan
Level 68
God Stats
5W - 8L
1,383 SR
Queue Stats
60W - 57L
1,406 Elo+
Party 2
Neith
Neith
Datmommy2koo
Neith
Level 85
God Stats
49W - 62L
1,407 SR
Queue Stats
67W - 76L
1,368 Elo+
Party 2
Charon
Charon
Ghanjaholiku
Charon
Level 91
God Stats
107W - 107L
1,441 SR
Queue Stats
467W - 481L
1,422 Elo+
Solo
Izanami
Izanami
MrMusclini
Izanami
Level 106
God Stats
19W - 14L
1,588 SR
Queue Stats
234W - 238L
1,495 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,462 Elo+

VS

Team Averages
Level 161
1,549 SR
1,502 Elo+
Hel
Hel
 
Hel
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Brawllyllama
Horus
Level 156
God Stats
219W - 119L
1,620 SR
Queue Stats
363W - 308L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
lackofemotion
Nu Wa
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 1
Tyr
Tyr
lackofenvy
Tyr
Level 148
God Stats
16W - 12L
1,579 SR
Queue Stats
939W - 826L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
mkvsupra
Hou Yi
Level 129
God Stats
410W - 365L
1,548 SR
Queue Stats
803W - 784L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,529
1,106
2,792
9,729
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
10
1 / 6 / 0
5,915
1,183
4,265
7,851
2,482
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 1
5,433
1,087
3,138
5,126
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
10
0 / 0 / 0
5,220
1,044
1,828
2,156
1,358
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrMusclini
Izanami
10
0 / 4 / 1
5,530
1,106
3,341
10,180
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

327

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 0 / 13
5,945
1,189
2,559
2,920
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 0 / 13
6,957
1,391
3,445
7,624
7,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 11
6,456
1,291
6,641
2,168
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 6
6,908
1,382
6,495
5,577
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
mkvsupra
Hou Yi
11
6 / 0 / 9
7,262
1,452
13,030
3,777
1,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
1
Kills
16
16
Deaths
1
3
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
13
6.5
W
2
0
13
8.5
L
0
3
1
0.17
L
Kukulkan
1
6
0
0.17
L
0
3
1
0.17
L
Charon
0
0
0
0
L
Izanami
MrMusclini
Izanami
0
4
1
0.13
W
2
0
11
7.5
W
6
1
6
9
W
Hou Yi
mkvsupra
Hou Yi
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
32,170
35,042
Taken
22,066
16,894
Mitigated
16,290
3,411
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,559
141
4,123
1,652
2,920
1,250
0
530
2,314
5,102
0
W
3,445
1,449
1,513
3,163
7,624
7,165
0
2,436
5,012
0
4,512
L
2,792
1,237
411
1,690
9,729
8,024
0
2,759
6,824
0
6,129
L
Kukulkan
4,265
724
0
0
7,851
2,482
0
1,257
6,488
10,837
0
L
3,138
1,184
0
511
5,126
1,658
0
2,095
2,952
0
9,847
L
Charon
1,828
108
50
326
2,156
1,358
0
940
1,176
5,908
0
L
Izanami
MrMusclini
Izanami
3,341
2,431
0
423
10,180
3,372
0
1,934
8,193
0
19,098
W
6,641
1,655
0
0
2,168
799
0
590
1,539
13,249
492
W
6,495
396
0
784
5,577
5,450
0
1,539
3,962
0
9,256
W
Hou Yi
mkvsupra
Hou Yi
13,030
7,283
0
1,699
3,777
1,626
0
998
2,779
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
33,528
77
Minions Killed
55
3
Camps Cleared
3
317,813
Distance Traveled
549,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,945
1,189
6
1
0
122,362
0
W
Horus
6,957
1,391
1
0
0
115,945
0
L
Horus
5,529
1,106
10
2
0
92,779
0
L
Kukulkan
5,915
1,183
16
3
0
61,857
0
L
Neith
5,433
1,087
14
3
3
66,622
0
L
Charon
5,220
1,044
5
1
0
24,137
0
L
Izanami
5,530
1,106
32
6
0
72,418
0
W
Nu Wa
6,456
1,291
13
3
2
104,766
0
W
Tyr
6,908
1,382
8
2
0
108,579
0
W
Hou Yi
7,262
1,452
27
5
1
97,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role