Player Matchup

Ares
Ares
EminenAntocool
Ares
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,560 Elo+
Party 1
Ra
Ra
Koovv
Ra
Level 122
God Stats
4W - 0L
1,869 SR
Queue Stats
261W - 245L
1,555 Elo+
Party 3
Ah Puch
Ah Puch
MeBadAtGamez
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,638 Elo+
Party 1
Hercules
Hercules
RockRyanator77
Hercules
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,523 Elo+
Party 3
Zeus
Zeus
ShowTyme93
Zeus
Level 146
God Stats
18W - 16L
1,418 SR
Queue Stats
456W - 464L
1,509 Elo+
Solo
Team Averages
Level 89
1,557 SR
1,557 Elo+

VS

Team Averages
Level 137
1,568 SR
1,497 Elo+
Anubis
Anubis
BasilBean7552
Anubis
Level 126
God Stats
5W - 8L
1,519 SR
Queue Stats
512W - 538L
1,512 Elo+
Solo
Apollo
Apollo
Gimmie Neck
Apollo
Level 154
God Stats
0W - 3L
1,406 SR
Queue Stats
43W - 50L
1,478 Elo+
Party 2
Chang'e
Chang'e
PretiinhoBA
Chang'e
Level 127
God Stats
3W - 4L
1,680 SR
Queue Stats
153W - 171L
1,478 Elo+
Solo
Tyr
Tyr
RMBJiggDaDon
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
WontonWeasel
Zhong Kui
Level 147
God Stats
1W - 1L
1,734 SR
Queue Stats
118W - 116L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
6,628
1,326
3,322
7,358
7,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
12
4 / 0 / 9
7,116
1,423
4,668
5,603
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
MeBadAtGamez
Ah Puch
11
6 / 1 / 7
7,217
1,443
9,345
3,543
1,318
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
2 / 0 / 10
6,646
1,329
3,425
7,458
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 8
6,951
1,390
8,577
2,873
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,273
1,055
5,535
6,201
2,975
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
0 / 3 / 2
5,111
1,022
1,753
5,484
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
PretiinhoBA
Chang'e
10
1 / 3 / 3
5,800
1,160
3,335
7,389
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 1
4,748
950
5,878
6,985
7,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
WontonWeasel
Zhong Kui
10
2 / 3 / 2
5,925
1,185
4,428
6,263
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
18
Kills
4
4
Deaths
18
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
2
10
3.5
L
Apollo
0
3
2
0.33
W
Ra
4
0
9
8.5
W
Ah Puch
MeBadAtGamez
Ah Puch
6
1
7
9.5
L
Chang'e
PretiinhoBA
Chang'e
1
3
3
0.83
L
0
5
1
0.1
W
Hercules
2
0
10
7
W
4
1
8
8
L
Zhong Kui
WontonWeasel
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
20,929
26,835
Taken
32,322
17,214
Mitigated
22,398
14,893
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,535
0
212
814
6,201
2,975
0
5,445
756
11,200
0
W
3,322
320
0
1,595
7,358
7,109
1,493
3,493
3,865
3,581
0
L
Apollo
1,753
665
307
933
5,484
1,917
0
4,062
1,422
0
6,762
W
Ra
4,668
449
3,256
3,949
5,603
2,593
832
3,041
2,562
20,112
0
W
Ah Puch
MeBadAtGamez
Ah Puch
9,345
91
586
888
3,543
1,318
890
2,220
1,323
15,816
0
L
Chang'e
PretiinhoBA
Chang'e
3,335
0
3,342
2,810
7,389
2,945
0
6,414
927
11,150
0
L
5,878
1,047
17
729
6,985
7,203
0
4,633
2,316
0
6,733
W
Hercules
3,425
1,174
489
4,006
7,458
5,000
1,326
3,451
4,007
0
5,563
W
8,577
819
0
124
2,873
1,194
942
1,093
1,780
15,458
0
L
Zhong Kui
WontonWeasel
Zhong Kui
4,428
284
400
522
6,263
7,358
0
5,196
989
6,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
26,857
70
Minions Killed
50
0
Camps Cleared
0
549,210
Distance Traveled
520,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,273
1,055
5
1
0
111,843
0
W
Ares
6,628
1,326
0
0
0
109,205
0
L
Apollo
5,111
1,022
12
2
0
92,541
0
W
Ra
7,116
1,423
26
5
0
110,913
0
W
Ah Puch
7,217
1,443
15
3
0
107,918
0
L
Chang'e
5,800
1,160
18
4
0
108,298
0
L
Tyr
4,748
950
3
1
0
101,128
0
W
Hercules
6,646
1,329
7
1
0
115,054
0
W
Zeus
6,951
1,390
22
4
0
106,120
0
L
Zhong Kui
5,925
1,185
12
2
0
106,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role