Player Matchup

Medusa
Medusa
Cdog185
Medusa
Level 42
God Stats
1W - 2L
1,549 SR
Queue Stats
31W - 40L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
InMaui
Cthulhu
Level 89
God Stats
0W - 5L
1,412 SR
Queue Stats
177W - 145L
1,472 Elo+
Party 1
Cupid
Cupid
LtDansLegsGone
Cupid
Level 123
God Stats
4W - 5L
1,529 SR
Queue Stats
111W - 98L
1,495 Elo+
Solo
Thanatos
Thanatos
No Kappo
Thanatos
Level 78
God Stats
11W - 16L
1,438 SR
Queue Stats
128W - 117L
1,478 Elo+
Party 1
Chang'e
Chang'e
SulingNinja
Chang'e
Level 108
God Stats
11W - 17L
1,431 SR
Queue Stats
30W - 27L
1,424 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,460 Elo+

VS

Team Averages
Level 140
1,554 SR
1,516 Elo+
Baba Yaga
Baba Yaga
ARchit3KT
Baba Yaga
Level 147
God Stats
17W - 11L
1,589 SR
Queue Stats
246W - 251L
1,455 Elo+
Solo
Sobek
Sobek
Angeles031
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Party 2
Chaac
Chaac
Black_ghost91_
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,503 Elo+
Party 2
Medusa
Medusa
THE MARK 25
Medusa
Level 173
God Stats
68W - 64L
1,525 SR
Queue Stats
307W - 306L
1,436 Elo+
Solo
Pele
Pele
dooknasty619
Pele
Level 109
God Stats
13W - 7L
1,656 SR
Queue Stats
40W - 40L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cdog185
Medusa
14
1 / 4 / 2
8,014
471
4,916
10,626
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
InMaui
Cthulhu
11
0 / 6 / 1
7,187
423
5,705
14,073
7,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
1 / 0 / 0
9,093
535
1,894
8,912
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
No Kappo
Thanatos
15
2 / 3 / 1
8,086
476
5,174
17,294
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SulingNinja
Chang'e
13
1 / 5 / 2
7,892
464
8,072
13,851
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ARchit3KT
Baba Yaga
16
3 / 1 / 1
9,846
579
10,000
6,632
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
13
2 / 2 / 4
7,532
443
1,923
10,969
9,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 2 / 0
10,446
614
14,588
14,184
14,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
5 / 0 / 2
9,452
556
13,235
6,879
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 1 / 5
8,800
518
5,880
10,064
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
18
18
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ARchit3KT
Baba Yaga
3
1
1
3.5
W
Sobek
2
2
4
2
W
6
2
0
3
L
Medusa
Cdog185
Medusa
1
4
2
0.5
L
Cthulhu
InMaui
Cthulhu
0
6
1
0.08
L
1
0
0
1
L
Thanatos
No Kappo
Thanatos
2
3
1
0.83
L
Chang'e
SulingNinja
Chang'e
1
5
2
0.4
W
Medusa
5
0
2
6
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
45,626
64,756
Taken
48,728
24,940
Mitigated
34,034
26,295
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ARchit3KT
Baba Yaga
10,000
83
0
1,932
6,632
2,895
789
1,073
5,525
68,811
2,634
W
Sobek
1,923
28
189
1,225
10,969
9,489
31
2,559
8,334
10,265
534
W
14,588
2,107
0
4,996
14,184
14,880
0
6,138
7,969
0
78,199
L
Medusa
Cdog185
Medusa
4,916
1,318
0
1,494
10,626
4,103
0
1,120
9,506
0
61,228
L
Cthulhu
InMaui
Cthulhu
5,705
418
339
1,553
14,073
7,437
0
3,490
10,583
39,691
0
L
1,894
793
542
4,239
8,912
2,823
652
4,160
4,752
0
71,105
L
Thanatos
No Kappo
Thanatos
5,174
1,687
0
12,836
17,294
6,466
0
2,501
14,793
0
63,490
L
Chang'e
SulingNinja
Chang'e
8,072
687
392
4,900
13,851
4,111
0
452
13,399
39,212
0
W
Medusa
13,235
4,868
0
2,538
6,879
2,880
436
1,080
5,783
0
95,233
W
5,880
1,226
0
1,670
10,064
3,890
48
2,682
7,340
0
78,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
46,076
514
Minions Killed
543
0
Camps Cleared
0
1,777,594
Distance Traveled
1,768,859
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,846
579
127
7
0
330,362
9
W
Sobek
7,532
443
14
1
0
330,198
0
W
Chaac
10,446
614
127
7
0
314,471
2
L
Medusa
8,014
471
109
6
0
356,660
0
L
Cthulhu
7,187
423
68
4
0
341,095
2
L
Cupid
9,093
535
143
8
0
350,251
0
L
Thanatos
8,086
476
113
7
0
382,968
0
L
Chang'e
7,892
464
81
5
0
346,620
0
W
Medusa
9,452
556
159
9
0
379,084
2
W
Pele
8,800
518
116
7
0
414,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role