Player Matchup

Charybdis
Charybdis
AshTre37
Charybdis
Level 124
God Stats
16W - 16L
1,561 SR
Queue Stats
94W - 117L
1,460 Elo+
Party 2
Mulan
Mulan
InnerSilent
Mulan
Level 147
God Stats
4W - 10L
1,351 SR
Queue Stats
152W - 168L
1,485 Elo+
Party 2
He Bo
He Bo
IssaFraug
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,322 Elo+
Party 2
Bacchus
Bacchus
joepete09
Bacchus
Level 129
God Stats
21W - 16L
1,625 SR
Queue Stats
116W - 127L
1,468 Elo+
Party 2
Thanatos
Thanatos
oPlushY
Thanatos
Level 126
God Stats
11W - 4L
1,855 SR
Queue Stats
85W - 107L
1,454 Elo+
Party 2
Team Averages
Level 131
1,578 SR
1,438 Elo+

VS

Team Averages
Level 106
1,549 SR
1,528 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Aatroxity
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,542 Elo+
Party 1
Shiva
Shiva
GreekFreak_k
Shiva
Level 134
God Stats
92W - 74L
1,549 SR
Queue Stats
622W - 564L
1,553 Elo+
Solo
Chronos
Chronos
XMontaryPythonX
Chronos
Level 129
God Stats
8W - 0L
1,695 SR
Queue Stats
153W - 126L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AshTre37
Charybdis
10
0 / 4 / 1
5,299
482
6,161
7,352
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
6,333
576
6,475
13,735
8,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
IssaFraug
He Bo
11
0 / 4 / 0
5,771
525
888
4,554
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
joepete09
Bacchus
10
2 / 5 / 0
5,729
521
4,540
12,370
7,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
oPlushY
Thanatos
11
1 / 5 / 2
5,787
526
4,096
10,649
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
13 / 0 / 2
8,687
790
9,957
4,628
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ymir
 
Ymir
11
2 / 0 / 7
6,789
617
3,925
7,143
5,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Aatroxity
Poseidon
12
2 / 1 / 7
6,642
604
6,742
5,126
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
6,923
629
7,201
9,151
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 6
6,296
572
5,509
9,848
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
21
21
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
0
2
14
W
Ymir
 
Ymir
2
0
7
5.5
W
Poseidon
Aatroxity
Poseidon
2
1
7
5.5
L
Charybdis
AshTre37
Charybdis
0
4
1
0.13
W
2
3
3
1.17
L
2
3
1
0.83
L
He Bo
IssaFraug
He Bo
0
4
0
0
W
2
1
6
5
L
Bacchus
joepete09
Bacchus
2
5
0
0.4
L
Thanatos
oPlushY
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
33,334
48,660
Taken
35,896
21,706
Mitigated
16,254
16,498
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,957
7,532
0
1,879
4,628
1,480
126
1,156
3,472
0
54,835
W
Ymir
 
Ymir
3,925
857
0
1,717
7,143
5,030
42
1,108
6,035
14,317
398
W
Poseidon
Aatroxity
Poseidon
6,742
1,365
0
972
5,126
1,309
292
1,763
3,363
39,664
1,267
L
Charybdis
AshTre37
Charybdis
6,161
3,049
0
1,202
7,352
1,853
0
3,084
4,028
0
40,098
W
7,201
1,079
54
3,048
9,151
5,549
23
730
8,421
0
46,812
L
6,475
933
0
4,230
13,735
8,354
0
3,590
9,556
2,393
36,466
L
He Bo
IssaFraug
He Bo
888
0
0
396
4,554
785
0
437
4,037
35,127
76
W
5,509
1,884
0
3,404
9,848
2,886
149
1,694
8,154
39,990
1,283
L
Bacchus
joepete09
Bacchus
4,540
468
1,309
2,805
12,370
7,935
0
4,703
7,356
18,371
920
L
Thanatos
oPlushY
Thanatos
4,096
1,112
0
6,556
10,649
2,779
0
3,255
7,235
0
34,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
35,337
288
Minions Killed
345
0
Camps Cleared
0
1,117,152
Distance Traveled
1,207,016
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,687
790
88
8
0
210,442
0
W
Ymir
6,789
617
19
2
0
245,410
1
W
Poseidon
6,642
604
86
8
0
263,952
2
L
Charybdis
5,299
482
69
6
0
203,772
0
W
Shiva
6,923
629
82
7
0
229,929
0
L
Mulan
6,333
576
70
6
0
207,159
1
L
He Bo
5,771
525
56
5
0
233,675
0
W
Chronos
6,296
572
70
6
0
257,283
2
L
Bacchus
5,729
521
20
2
0
220,160
0
L
Thanatos
5,787
526
73
7
0
252,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role