Player Matchup

Hou Yi
Hou Yi
KombatOps
Hou Yi
Level 138
God Stats
1W - 3L
1,549 SR
Queue Stats
38W - 38L
1,557 Elo+
Party 3
Cliodhna
Cliodhna
Melonx01
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 171L
1,589 Elo+
Party 1
Chaac
Chaac
TotesNtAGurl
Chaac
Level 123
God Stats
17W - 11L
1,676 SR
Queue Stats
122W - 115L
1,538 Elo+
Party 1
Hera
Hera
crank36
Hera
Level 69
God Stats
1W - 4L
1,282 SR
Queue Stats
150W - 140L
1,541 Elo+
Party 1
Atlas
Atlas
fralopor
Atlas
Level 167
God Stats
9W - 11L
1,514 SR
Queue Stats
97W - 84L
1,496 Elo+
Party 3
Team Averages
Level 125
1,504 SR
1,544 Elo+

VS

Team Averages
Level 103
1,625 SR
1,528 Elo+
Cthulhu
Cthulhu
Morrni
Cthulhu
Level 76
God Stats
14W - 14L
1,664 SR
Queue Stats
62W - 62L
1,563 Elo+
Party 2
Fenrir
Fenrir
ShoeStir
Fenrir
Level 147
God Stats
40W - 32L
1,619 SR
Queue Stats
673W - 651L
1,507 Elo+
Solo
Ymir
Ymir
oogwayGreatness
Ymir
Level 86
God Stats
6W - 4L
1,509 SR
Queue Stats
81W - 75L
1,584 Elo+
Party 2
Medusa
Medusa
themandosimp
Medusa
Level 18
God Stats
23W - 30L
1,668 SR
Queue Stats
33W - 50L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
x2FiNE-
Nu Wa
Level 189
God Stats
118W - 69L
1,666 SR
Queue Stats
454W - 436L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KombatOps
Hou Yi
14
7 / 2 / 1
8,255
516
10,170
10,222
3,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Melonx01
Cliodhna
14
0 / 5 / 2
7,306
457
6,292
15,482
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 0
7,116
445
4,904
18,154
10,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hera
crank36
Hera
12
1 / 6 / 0
7,088
443
6,858
8,576
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
fralopor
Atlas
13
1 / 3 / 7
7,494
468
9,100
18,423
14,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Morrni
Cthulhu
17
9 / 0 / 2
10,946
684
15,170
18,039
16,721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
ShoeStir
Fenrir
16
12 / 0 / 4
10,149
634
12,663
11,754
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 1 / 7
8,601
538
6,154
11,871
9,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
14
0 / 6 / 2
7,178
449
3,913
12,113
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
x2FiNE-
Nu Wa
17
0 / 2 / 11
10,311
644
12,448
8,465
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
23
23
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
KombatOps
Hou Yi
7
2
1
3.75
L
Cliodhna
Melonx01
Cliodhna
0
5
2
0.2
W
Cthulhu
Morrni
Cthulhu
9
0
2
10
W
Fenrir
ShoeStir
Fenrir
12
0
4
14
L
0
7
0
0
L
Hera
crank36
Hera
1
6
0
0.17
L
Atlas
fralopor
Atlas
1
3
7
1.5
W
2
1
7
5.5
W
Medusa
0
6
2
0.17
W
Nu Wa
x2FiNE-
Nu Wa
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
50,348
70,857
Taken
62,242
37,444
Mitigated
38,789
19,340
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
KombatOps
Hou Yi
10,170
4,055
0
3,521
10,222
3,688
0
3,147
6,821
0
65,166
L
Cliodhna
Melonx01
Cliodhna
6,292
1,115
0
6,628
15,482
5,323
0
6,124
9,017
0
67,158
W
Cthulhu
Morrni
Cthulhu
15,170
2,341
0
7,434
18,039
16,721
0
2,425
15,614
79,029
3,557
W
Fenrir
ShoeStir
Fenrir
12,663
4,632
0
6,670
11,754
5,047
0
2,674
9,080
0
80,909
L
4,904
612
0
3,748
18,154
10,923
0
11,793
6,153
0
43,785
L
Hera
crank36
Hera
6,858
2,563
0
445
8,576
2,591
0
3,879
4,466
47,728
1,367
L
Atlas
fralopor
Atlas
9,100
2,790
0
4,998
18,423
14,919
0
7,002
11,072
37,615
0
W
6,154
821
2,846
2,451
11,871
9,253
0
4,605
7,266
25,828
535
W
Medusa
3,913
1,552
0
2,402
12,113
4,660
0
3,341
8,772
0
50,126
W
Nu Wa
x2FiNE-
Nu Wa
12,448
1,521
90
3,463
8,465
3,108
881
2,970
5,495
81,364
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
47,185
458
Minions Killed
491
0
Camps Cleared
0
1,475,285
Distance Traveled
1,686,355
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,255
516
114
7
0
291,026
6
L
Cliodhna
7,306
457
110
7
0
338,508
4
W
Cthulhu
10,946
684
127
8
0
321,283
0
W
Fenrir
10,149
634
103
6
0
401,387
0
L
Chaac
7,116
445
93
6
0
267,107
4
L
Hera
7,088
443
90
6
0
272,723
3
L
Atlas
7,494
468
51
3
0
305,921
8
W
Ymir
8,601
538
44
3
0
338,406
0
W
Medusa
7,178
449
73
5
0
327,522
2
W
Nu Wa
10,311
644
144
9
0
297,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role