Player Matchup

Geb
Geb
DubCepticon
Geb
Level 165
God Stats
7W - 7L
1,589 SR
Queue Stats
102W - 104L
1,467 Elo+
Party 3
Charybdis
Charybdis
NullanCO
Charybdis
Level 120
God Stats
2W - 1L
1,558 SR
Queue Stats
21W - 42L
1,409 Elo+
Party 3
Da Ji
Da Ji
TheDemonWithin8
Da Ji
Level 65
God Stats
1W - 6L
1,280 SR
Queue Stats
218W - 276L
1,446 Elo+
Party 3
Ullr
Ullr
XxjmasterxX
Ullr
Level 155
God Stats
12W - 18L
1,719 SR
Queue Stats
77W - 152L
1,425 Elo+
Party 3
Hera
Hera
xTrapLordVader
Hera
Level 123
God Stats
1W - 2L
1,599 SR
Queue Stats
76W - 83L
1,476 Elo+
Party 3
Team Averages
Level 126
1,549 SR
1,445 Elo+

VS

Team Averages
Level 109
1,566 SR
1,535 Elo+
Poseidon
Poseidon
MeltingQuill169
Poseidon
Level 87
God Stats
20W - 13L
1,569 SR
Queue Stats
48W - 51L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Oriigami
Cthulhu
Level 84
God Stats
17W - 10L
1,712 SR
Queue Stats
139W - 121L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 78
God Stats
116W - 110L
1,577 SR
Queue Stats
123W - 122L
1,524 Elo+
Party 1
Nemesis
Nemesis
SKULLCRACKER140
Nemesis
Level 142
God Stats
2W - 1L
1,479 SR
Queue Stats
63W - 62L
1,546 Elo+
Party 2
Osiris
Osiris
SuperChiefJr
Osiris
Level 152
God Stats
3W - 2L
1,492 SR
Queue Stats
151W - 129L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,625
518
852
4,840
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
NullanCO
Charybdis
4
0 / 2 / 0
3,206
458
1,865
3,104
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,991
570
1,082
4,565
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,012
716
2,103
3,863
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,341
620
1,149
2,874
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 0 / 1
4,745
678
1,746
1,895
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Oriigami
Cthulhu
8
1 / 0 / 5
5,076
725
2,402
4,492
2,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Pastramouche
Danzaburou
8
5 / 0 / 1
5,425
775
3,560
2,088
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 1 / 0
4,676
668
2,502
5,004
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Osiris
8
0 / 0 / 0
4,963
709
1,159
4,884
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Poseidon
0
0
1
0.5
L
Charybdis
NullanCO
Charybdis
0
2
0
0
W
Cthulhu
Oriigami
Cthulhu
1
0
5
3.5
W
Danzaburou
Pastramouche
Danzaburou
5
0
1
5.5
W
2
1
0
2
W
Osiris
0
0
0
0
L
1
0
0
1
L
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,051
Damage
11,369
19,246
Taken
18,363
6,754
Mitigated
6,774
3,585
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
852
83
0
408
4,840
2,804
0
1,273
3,567
8,557
0
W
Poseidon
1,746
98
0
492
1,895
436
0
642
1,253
25,801
1,484
L
Charybdis
NullanCO
Charybdis
1,865
1,024
0
1,169
3,104
704
0
1,094
2,010
0
9,329
W
Cthulhu
Oriigami
Cthulhu
2,402
437
806
1,939
4,492
2,063
0
728
3,764
9,775
0
W
Danzaburou
Pastramouche
Danzaburou
3,560
1,583
134
1,076
2,088
590
1,270
346
1,742
0
27,730
W
2,502
1,186
0
1,286
5,004
1,652
0
285
4,719
0
25,969
W
Osiris
1,159
117
0
2,685
4,884
2,033
0
0
4,884
0
33,817
L
1,082
211
0
485
4,565
1,561
0
516
4,049
0
22,051
L
2,103
438
0
1,023
3,863
1,002
0
0
3,863
0
33,393
L
1,149
173
0
500
2,874
683
0
1,251
1,623
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,175
Gold Earned
24,885
208
Minions Killed
214
0
Camps Cleared
0
701,588
Distance Traveled
725,828
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,625
518
15
2
0
135,687
1
W
Poseidon
4,745
678
54
8
0
158,809
0
L
Charybdis
3,206
458
21
3
0
76,742
0
W
Cthulhu
5,076
725
20
3
0
154,611
4
W
Danzaburou
5,425
775
44
6
0
125,097
0
W
Nemesis
4,676
668
42
6
0
148,465
0
W
Osiris
4,963
709
54
8
0
138,846
0
L
Da Ji
3,991
570
43
6
0
191,956
0
L
Ullr
5,012
716
74
11
0
143,723
0
L
Hera
4,341
620
55
8
0
153,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role