Player Matchup

Izanami
Izanami
Silver I
Dovahkiin117721
Izanami
Silver I
Level 100
God Stats
18W - 20L
1,489 SR
Queue Stats
84W - 103L
1,217 MMR
Party 1
Cliodhna
Cliodhna
Gold V
GsH XCRVERA
Cliodhna
Gold V
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 116L
1,315 MMR
Party 1
Discordia
Discordia
Silver II
ShadowOfSteel
Discordia
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,212 MMR
Solo
Tyr
Tyr
Silver I
TheShadow0w0
Tyr
Silver I
Level 81
God Stats
10W - 10L
1,421 SR
Queue Stats
247W - 267L
1,296 MMR
Solo
Cthulhu
Cthulhu
Silver I
idler_owl
Cthulhu
Silver I
Level 223
God Stats
34W - 32L
1,597 SR
Queue Stats
564W - 588L
1,299 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,502 SR
1,268 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,494 SR
1,267 MMR
Camazotz
Camazotz
Gold V
BlitzzCreedx
Camazotz
Gold V
Level 159
God Stats
3W - 9L
1,367 SR
Queue Stats
826W - 852L
1,278 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
MOOCTEZUMA
Sun Wukong
Gold V
Level 89
God Stats
13W - 14L
1,590 SR
Queue Stats
115W - 124L
1,272 MMR
Solo
Apollo
Apollo
Bronze I
NovaPrime2099
Apollo
Bronze I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,201 MMR
Solo
Agni
Agni
Gold V
RiSe RANDOM
Agni
Gold V
Level 106
God Stats
5W - 6L
1,530 SR
Queue Stats
66W - 77L
1,316 MMR
Solo
Maui
Maui
Gold V
SupaFlyGuyXZ
Maui
Gold V
Level 146
God Stats
12W - 12L
1,481 SR
Queue Stats
58W - 58L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,938
529
6,376
9,206
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
GsH XCRVERA
Cliodhna
14
5 / 1 / 4
8,534
569
6,434
11,946
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ShadowOfSteel
Discordia
14
2 / 1 / 7
8,700
580
6,949
5,786
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 2
9,357
624
11,893
16,494
14,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
idler_owl
Cthulhu
12
3 / 0 / 4
7,791
519
5,319
9,583
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Chang'eAwilixKaliKukulkanThanatos

VS

Bans
MedusaThothMaman BrigitteAmaterasuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BlitzzCreedx
Camazotz
12
1 / 2 / 0
6,818
455
2,316
9,749
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MOOCTEZUMA
Sun Wukong
14
1 / 4 / 1
8,665
578
11,269
14,436
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 3 / 2
7,361
491
5,331
10,528
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 0
7,490
499
8,766
9,386
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
6,768
451
3,035
12,252
9,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
7
7
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BlitzzCreedx
Camazotz
1
2
0
0.5
W
0
4
2
0.25
W
Cliodhna
GsH XCRVERA
Cliodhna
5
1
4
7
L
Sun Wukong
MOOCTEZUMA
Sun Wukong
1
4
1
0.38
L
2
3
2
1
L
2
5
0
0.4
W
Discordia
ShadowOfSteel
Discordia
2
1
7
5.5
L
1
2
0
0.5
W
6
1
2
7
W
Cthulhu
idler_owl
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
30,717
53,015
Taken
56,351
30,646
Mitigated
30,317
18,722
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BlitzzCreedx
Camazotz
2,316
260
0
6,649
9,749
2,864
0
1,676
8,073
0
42,570
W
6,376
4,198
0
0
9,206
3,450
2,470
920
8,286
0
65,011
W
Cliodhna
GsH XCRVERA
Cliodhna
6,434
659
0
7,754
11,946
3,822
0
3,504
8,180
0
56,097
L
Sun Wukong
MOOCTEZUMA
Sun Wukong
11,269
1,050
0
1,815
14,436
12,131
0
1,198
13,238
1,153
61,173
L
5,331
2,932
0
1,812
10,528
2,936
0
2,375
8,153
0
39,681
L
8,766
912
0
1,855
9,386
3,151
0
4,452
4,934
40,401
1,793
W
Discordia
ShadowOfSteel
Discordia
6,949
608
0
1,000
5,786
1,723
672
1,702
3,862
60,994
0
L
3,035
633
0
4,306
12,252
9,235
0
2,835
9,417
30,957
926
W
11,893
1,154
0
5,944
16,494
14,427
0
2,618
13,800
1,450
61,566
W
Cthulhu
idler_owl
Cthulhu
5,319
244
394
3,630
9,583
7,224
62
3,316
6,096
26,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
37,102
457
Minions Killed
408
0
Camps Cleared
0
1,613,372
Distance Traveled
1,454,727
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,818
455
72
5
0
250,475
0
W
Izanami
7,938
529
105
7
0
290,596
0
W
Cliodhna
8,534
569
85
6
0
366,878
0
L
Sun Wukong
8,665
578
115
8
0
274,379
0
L
Apollo
7,361
491
74
5
0
300,116
0
L
Agni
7,490
499
95
6
0
297,902
0
W
Discordia
8,700
580
105
7
0
334,881
2
L
Maui
6,768
451
52
3
0
331,855
5
W
Tyr
9,357
624
121
8
0
294,675
0
W
Cthulhu
7,791
519
41
3
0
326,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role