Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BTGGG_Subside
Arachne
Level 88
God Stats
32W - 17L
1,592 SR
Queue Stats
404W - 378L
1,485 Elo+
Solo
Horus
Horus
Savage19982015
Horus
Level 99
God Stats
6W - 8L
1,393 SR
Queue Stats
117W - 121L
1,469 Elo+
Solo
Bacchus
Bacchus
fabianMDN
Bacchus
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
lhkukl
Chang'e
Level 146
God Stats
5W - 4L
1,534 SR
Queue Stats
138W - 133L
1,482 Elo+
Party 2
Team Averages
Level 100
1,504 SR
1,487 Elo+

VS

Team Averages
Level 89
1,605 SR
1,480 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EL HASIEL
Kumbhakarna
Level 62
God Stats
8W - 5L
1,596 SR
Queue Stats
209W - 208L
1,498 Elo+
Solo
Neith
Neith
ZoeyHeart
Neith
Level 63
God Stats
9W - 9L
1,656 SR
Queue Stats
135W - 122L
1,448 Elo+
Solo
Janus
Janus
hunter4boza
Janus
Level 128
God Stats
7W - 4L
1,497 SR
Queue Stats
130W - 111L
1,553 Elo+
Party 1
Arachne
Arachne
xBekfest
Arachne
Level 47
God Stats
5W - 1L
1,777 SR
Queue Stats
139W - 161L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
1
0 / 0 / 0
3,103
388
0
0
0
Arachne
9
2 / 2 / 1
4,749
594
3,189
5,693
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,766
596
3,028
7,376
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
fabianMDN
Bacchus
1
0 / 0 / 0
1,584
198
0
0
0
Chang'e
lhkukl
Chang'e
8
1 / 0 / 0
4,698
587
3,762
3,561
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 0
5,408
676
3,449
6,062
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
EL HASIEL
Kumbhakarna
7
0 / 0 / 1
4,111
514
1,067
3,219
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
ZoeyHeart
Neith
10
0 / 0 / 0
5,212
652
164
804
213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 0
5,297
662
3,110
4,192
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xBekfest
Arachne
9
0 / 2 / 0
4,537
567
1,977
5,889
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Cthulhu
 
Cthulhu
2
1
0
2
L
Arachne
2
2
1
1.25
W
Kumbhakarna
EL HASIEL
Kumbhakarna
0
0
1
0.5
L
1
2
0
0.5
W
Neith
ZoeyHeart
Neith
0
0
0
0
L
Bacchus
fabianMDN
Bacchus
0
0
0
0
W
2
1
0
2
L
Chang'e
lhkukl
Chang'e
1
0
0
1
W
Arachne
xBekfest
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,979
Damage
9,767
16,630
Taken
20,166
5,949
Mitigated
7,114
7,389
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
 
Cthulhu
3,449
334
0
2,364
6,062
2,861
0
98
5,616
29,239
723
L
Arachne
3,189
2,288
0
2,270
5,693
1,556
0
2,137
3,306
0
21,330
W
Kumbhakarna
EL HASIEL
Kumbhakarna
1,067
45
0
911
3,219
1,301
0
569
2,549
8,028
0
L
3,028
1,237
0
3,123
7,376
3,485
0
2,872
3,910
422
24,947
W
Neith
ZoeyHeart
Neith
164
0
0
337
804
213
0
0
804
0
29,849
L
Bacchus
fabianMDN
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
3,110
160
0
500
4,192
955
0
2,089
1,867
31,183
772
L
Chang'e
lhkukl
Chang'e
3,762
274
200
1,796
3,561
908
0
1,465
1,950
21,612
0
W
Arachne
xBekfest
Arachne
1,977
1,131
0
3,055
5,889
1,784
0
643
5,091
0
32,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,900
Gold Earned
24,565
127
Minions Killed
286
0
Camps Cleared
0
553,084
Distance Traveled
813,839
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,103
388
0
0
0
1,716
0
W
Cthulhu
5,408
676
64
8
0
173,570
0
L
Arachne
4,749
594
40
5
0
196,714
0
W
Kumbhakarna
4,111
514
17
2
0
177,977
3
L
Horus
4,766
596
40
5
0
169,976
1
W
Neith
5,212
652
63
8
0
90,810
0
L
Bacchus
1,584
198
0
0
0
0
0
W
Janus
5,297
662
76
10
0
164,813
0
L
Chang'e
4,698
587
47
6
0
184,678
0
W
Arachne
4,537
567
66
8
0
206,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role