Player Matchup

Freya
Freya
JmmComanda
Freya
Level 139
God Stats
2W - 2L
1,576 SR
Queue Stats
188W - 214L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Lukkowo
Erlang Shen
Level 59
God Stats
18W - 18L
1,615 SR
Queue Stats
73W - 67L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
LuxDesTroYeR
The Morrigan
Level 168
God Stats
7W - 10L
1,525 SR
Queue Stats
211W - 228L
1,387 Elo+
Solo
Kali
Kali
iBrunss
Kali
Level 80
God Stats
18W - 8L
1,771 SR
Queue Stats
149W - 138L
1,553 Elo+
Party 2
Osiris
Osiris
santimitchi
Osiris
Level 83
God Stats
14W - 9L
1,598 SR
Queue Stats
142W - 122L
1,530 Elo+
Party 2
Team Averages
Level 106
1,617 SR
1,499 Elo+

VS

Team Averages
Level 156
1,657 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Nahuel150
Sun Wukong
Level 158
God Stats
8W - 1L
1,898 SR
Queue Stats
268W - 89L
1,610 Elo+
Party 1
Nemesis
Nemesis
Qsason
Nemesis
Level 167
God Stats
4W - 3L
1,459 SR
Queue Stats
382W - 143L
1,627 Elo+
Party 1
Yu Huang
Yu Huang
Shebas
Yu Huang
Level 159
God Stats
2W - 0L
1,926 SR
Queue Stats
62W - 24L
1,601 Elo+
Party 1
Nut
Nut
madkakaka
Nut
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
6
0 / 1 / 0
3,163
633
1,579
2,780
721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Lukkowo
Erlang Shen
7
1 / 3 / 1
3,600
720
2,663
5,461
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Morrigan
LuxDesTroYeR
The Morrigan
1
0 / 0 / 0
2,484
497
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
iBrunss
Kali
6
1 / 3 / 2
3,516
703
2,662
5,434
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
5
1 / 3 / 0
3,336
667
2,478
6,035
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
2 / 1 / 2
4,177
835
1,826
4,005
1,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Nahuel150
Sun Wukong
8
2 / 0 / 1
4,300
860
2,614
3,282
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
Qsason
Nemesis
8
3 / 0 / 3
4,215
843
2,406
3,151
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Yu Huang
Shebas
Yu Huang
7
2 / 2 / 1
4,079
816
2,453
2,897
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 2
4,045
809
1,992
2,505
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
2
3
L
Freya
0
1
0
0
L
Erlang Shen
Lukkowo
Erlang Shen
1
3
1
0.5
L
The Morrigan
LuxDesTroYeR
The Morrigan
0
0
0
0
W
Sun Wukong
Nahuel150
Sun Wukong
2
0
1
2.5
W
Nemesis
Qsason
Nemesis
3
0
3
4.5
W
Yu Huang
Shebas
Yu Huang
2
2
1
1.25
L
Kali
iBrunss
Kali
1
3
2
0.67
W
1
0
2
2
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,382
Damage
11,291
19,710
Taken
15,840
6,331
Mitigated
4,958
6,094
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,826
415
465
1,678
4,005
1,348
0
244
3,761
11,063
0
L
Freya
1,579
516
0
1,132
2,780
721
0
329
2,451
10,980
0
L
Erlang Shen
Lukkowo
Erlang Shen
2,663
1,545
0
1,517
5,461
1,817
0
1,075
4,301
0
17,347
L
The Morrigan
LuxDesTroYeR
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Nahuel150
Sun Wukong
2,614
611
0
1,444
3,282
1,149
0
0
3,282
0
27,129
W
Nemesis
Qsason
Nemesis
2,406
835
0
590
3,151
1,002
0
77
3,074
0
21,665
W
Yu Huang
Shebas
Yu Huang
2,453
469
0
473
2,897
819
0
0
2,897
18,004
1,297
L
Kali
iBrunss
Kali
2,662
933
0
1,742
5,434
1,390
0
2,104
3,260
0
16,046
W
1,992
1,456
0
1,296
2,505
640
0
1,258
1,247
0
20,428
L
Osiris
2,478
1,165
0
1,703
6,035
2,403
0
486
5,501
0
12,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,099
Gold Earned
20,816
102
Minions Killed
175
0
Camps Cleared
0
450,577
Distance Traveled
582,524
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,177
835
8
2
0
118,520
0
L
Freya
3,163
633
20
4
0
96,626
0
L
Erlang Shen
3,600
720
34
7
0
120,407
0
L
The Morrigan
2,484
497
0
0
0
8,786
0
W
Sun Wukong
4,300
860
43
9
0
103,736
0
W
Nemesis
4,215
843
36
7
0
163,035
0
W
Yu Huang
4,079
816
45
9
0
98,790
0
L
Kali
3,516
703
25
5
0
130,695
0
W
Nut
4,045
809
43
9
0
98,443
0
L
Osiris
3,336
667
23
5
0
94,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role