Player Matchup

Xbalanque
Xbalanque
BrickTheSiren8u
Xbalanque
Level 125
God Stats
8W - 3L
1,664 SR
Queue Stats
285W - 264L
1,490 Elo+
Party 2
Nemesis
Nemesis
EvG Rogue
Nemesis
Level 146
God Stats
5W - 5L
1,521 SR
Queue Stats
449W - 400L
1,517 Elo+
Party 2
Anubis
Anubis
HamothyTheGreat
Anubis
Level 154
God Stats
34W - 26L
1,528 SR
Queue Stats
518W - 488L
1,522 Elo+
Solo
Sylvanus
Sylvanus
SetoKaiba666lol
Sylvanus
Level 154
God Stats
3W - 6L
1,471 SR
Queue Stats
586W - 510L
1,535 Elo+
Party 2
Cerberus
Cerberus
paraNoiâ
Cerberus
Level 159
God Stats
8W - 6L
1,522 SR
Queue Stats
291W - 259L
1,570 Elo+
Solo
Team Averages
Level 148
1,541 SR
1,527 Elo+

VS

Team Averages
Level 128
1,455 SR
1,508 Elo+
Kukulkan
Kukulkan
Fortunate NO
Kukulkan
Level 132
God Stats
8W - 10L
1,667 SR
Queue Stats
277W - 267L
1,470 Elo+
Party 1
Chiron
Chiron
InnateBeast1841
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 262L
1,538 Elo+
Party 3
Chaac
Chaac
MarkLost
Chaac
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
214W - 225L
1,465 Elo+
Party 1
Ravana
Ravana
Monster382
Ravana
Level 124
God Stats
0W - 4L
1,150 SR
Queue Stats
155W - 132L
1,587 Elo+
Party 3
Geb
Geb
V1ctr0n
Geb
Level 125
God Stats
58W - 54L
1,458 SR
Queue Stats
246W - 255L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrickTheSiren8u
Xbalanque
14
0 / 3 / 4
7,768
518
4,321
9,017
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
EvG Rogue
Nemesis
16
6 / 0 / 6
9,192
613
4,480
8,645
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
14 / 1 / 6
10,393
693
16,728
6,586
3,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
16
3 / 1 / 5
9,953
664
9,220
11,424
9,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cerberus
paraNoiâ
Cerberus
12
4 / 0 / 6
8,415
561
5,635
10,778
7,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fortunate NO
Kukulkan
15
1 / 7 / 2
8,692
579
5,470
9,171
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 0
7,875
525
6,724
11,536
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
MarkLost
Chaac
12
1 / 4 / 0
6,986
466
3,748
13,111
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ravana
Monster382
Ravana
11
0 / 7 / 2
6,397
426
5,974
8,893
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
9
0 / 5 / 2
6,355
424
5,308
12,184
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
27
Kills
5
5
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BrickTheSiren8u
Xbalanque
0
3
4
0.67
W
Nemesis
EvG Rogue
Nemesis
6
0
6
9
L
Kukulkan
Fortunate NO
Kukulkan
1
7
2
0.29
W
14
1
6
17
L
3
4
0
0.75
L
Chaac
MarkLost
Chaac
1
4
0
0.25
L
Ravana
Monster382
Ravana
0
7
2
0.14
W
Sylvanus
3
1
5
5.5
L
Geb
0
5
2
0.2
W
Cerberus
paraNoiâ
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
27,224
46,450
Taken
54,895
26,852
Mitigated
19,470
19,444
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BrickTheSiren8u
Xbalanque
4,321
1,412
0
2,188
9,017
3,025
377
1,331
7,686
0
55,608
W
Nemesis
EvG Rogue
Nemesis
4,480
1,409
0
6,042
8,645
3,001
336
1,050
7,595
0
67,737
L
Kukulkan
Fortunate NO
Kukulkan
5,470
487
0
50
9,171
1,757
0
6,435
2,736
63,447
0
W
16,728
790
0
2,029
6,586
3,157
197
2,286
4,300
77,635
257
L
6,724
2,428
221
3,572
11,536
2,324
0
6,381
5,155
0
55,527
L
Chaac
MarkLost
Chaac
3,748
462
0
2,353
13,111
6,758
0
6,758
6,353
0
42,010
L
Ravana
Monster382
Ravana
5,974
2,380
0
768
8,893
2,132
0
4,551
4,342
0
45,883
W
Sylvanus
9,220
2,584
62
6,021
11,424
9,746
0
3,083
8,341
51,940
18,379
L
Geb
5,308
332
0
1,362
12,184
6,499
0
6,545
5,639
16,481
2,447
W
Cerberus
paraNoiâ
Cerberus
5,635
421
0
3,102
10,778
7,923
0
3,116
7,662
30,102
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
36,305
489
Minions Killed
389
0
Camps Cleared
0
1,600,438
Distance Traveled
1,427,421
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,768
518
79
5
0
297,732
0
W
Nemesis
9,192
613
122
8
0
394,817
0
L
Kukulkan
8,692
579
126
8
0
289,607
2
W
Anubis
10,393
693
104
7
0
323,175
3
L
Chiron
7,875
525
102
7
0
263,260
4
L
Chaac
6,986
466
71
5
0
284,844
0
L
Ravana
6,397
426
72
5
0
305,692
0
W
Sylvanus
9,953
664
117
8
0
236,868
0
L
Geb
6,355
424
18
1
0
284,018
4
W
Cerberus
8,415
561
67
4
0
347,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role