Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
RapidPup5829433
Janus
Silver II
Level 118
God Stats
4W - 6L
1,487 SR
Queue Stats
33W - 38L
1,499 MMR
Solo
Horus
Horus
Silver I
RedHairedDon
Horus
Silver I
Level 147
God Stats
2W - 1L
1,709 SR
Queue Stats
19W - 18L
1,427 MMR
Party 2
Hercules
Hercules
Silver II
RedHairedRad
Hercules
Silver II
Level 127
God Stats
1W - 0L
1,550 SR
Queue Stats
12W - 8L
1,473 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
WetHairDontCare
Ao Kuang
Gold II
Level 254
God Stats
4W - 2L
1,709 SR
Queue Stats
256W - 257L
1,498 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,591 SR
1,479 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,585 SR
1,502 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
BigbyVanLupus
Fafnir
Bronze III
Level 149
God Stats
15W - 18L
1,572 SR
Queue Stats
40W - 51L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
BlueJuJu012
Ix Chel
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,455 MMR
Solo
Danzaburou
Danzaburou
Gold III
HarryPotter3107
Danzaburou
Gold III
Level 165
God Stats
4W - 1L
1,851 SR
Queue Stats
531W - 542L
1,503 MMR
Solo
Amaterasu
Amaterasu
Bronze III
dread_QUACK
Amaterasu
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 2 / 6
6,516
652
5,951
7,128
2,373
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 2
6,954
695
3,558
5,205
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
6,523
652
4,694
8,648
5,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
RedHairedRad
Hercules
12
2 / 1 / 3
7,092
709
7,767
7,194
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
13
7 / 0 / 4
7,263
726
6,246
7,264
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Yu HuangKumbhakarnaAchilles

VS

Bans
BacchusAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 3 / 0
5,563
556
3,812
7,498
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 2
5,235
524
2,486
7,663
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
BlueJuJu012
Ix Chel
9
0 / 5 / 2
5,345
535
4,007
7,486
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HarryPotter3107
Danzaburou
9
1 / 3 / 0
5,140
514
6,677
7,907
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
dread_QUACK
Amaterasu
9
1 / 5 / 0
5,472
547
3,973
11,534
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
6
2.5
L
Hun Batz
 
Hun Batz
3
3
0
1
L
0
1
2
1
L
Ix Chel
BlueJuJu012
Ix Chel
0
5
2
0.2
L
Danzaburou
HarryPotter3107
Danzaburou
1
3
0
0.33
W
4
1
2
5
W
2
1
5
4.5
W
Hercules
RedHairedRad
Hercules
2
1
3
3.5
W
Ao Kuang
7
0
4
9
L
Amaterasu
dread_QUACK
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
20,955
35,439
Taken
42,088
16,044
Mitigated
15,343
15,145
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,951
3,168
0
2,135
7,128
2,373
601
1,610
5,518
0
41,508
L
Hun Batz
 
Hun Batz
3,812
1,192
0
2,542
7,498
2,157
0
1,672
5,754
0
31,205
L
2,486
489
1,303
2,658
7,663
4,979
0
1,320
6,343
14,148
0
L
Ix Chel
BlueJuJu012
Ix Chel
4,007
494
50
1,918
7,486
1,774
0
3,976
3,173
29,493
0
L
Danzaburou
HarryPotter3107
Danzaburou
6,677
2,520
0
3,259
7,907
2,430
0
2,144
5,763
0
39,777
W
3,558
347
0
861
5,205
1,522
720
3,614
1,591
37,654
224
W
4,694
1,280
690
3,161
8,648
5,839
0
924
7,724
2,706
15,854
W
Hercules
RedHairedRad
Hercules
7,767
3,215
0
3,678
7,194
3,766
0
0
7,194
0
40,023
W
Ao Kuang
6,246
1,268
0
4,620
7,264
2,544
0
345
6,919
46,405
1,374
L
Amaterasu
dread_QUACK
Amaterasu
3,973
1,742
0
5,443
11,534
4,003
0
828
10,218
0
28,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
26,755
345
Minions Killed
249
0
Camps Cleared
0
1,132,854
Distance Traveled
1,028,705
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,516
652
77
8
0
247,746
0
L
Hun Batz
5,563
556
62
6
0
245,122
0
L
Fafnir
5,235
524
18
2
0
213,344
3
L
Ix Chel
5,345
535
53
5
0
176,169
4
L
Danzaburou
5,140
514
66
7
0
174,361
0
W
Janus
6,954
695
67
7
0
235,247
2
W
Horus
6,523
652
39
4
0
227,467
4
W
Hercules
7,092
709
81
8
0
184,954
3
W
Ao Kuang
7,263
726
81
8
0
237,440
0
L
Amaterasu
5,472
547
50
5
0
219,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role