Player Matchup

Da Ji
Da Ji
Auronos
Da Ji
Level 324
God Stats
1W - 0L
1,645 SR
Queue Stats
116W - 114L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
DeathNightfear
Xbalanque
Level 68
God Stats
2W - 1L
1,572 SR
Queue Stats
12W - 4L
1,692 Elo+
Party 1
Sylvanus
Sylvanus
FruitOwO
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 75L
1,486 Elo+
Party 1
Scylla
Scylla
RamblinBee
Scylla
Level 89
God Stats
7W - 7L
1,501 SR
Queue Stats
78W - 65L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
SNA1L
Gilgamesh
Level 129
God Stats
10W - 6L
1,611 SR
Queue Stats
118W - 78L
1,537 Elo+
Party 1
Team Averages
Level 152
1,566 SR
1,540 Elo+

VS

Team Averages
Level 123
1,610 SR
1,592 Elo+
Zhong Kui
Zhong Kui
CrimsonGuardian3
Zhong Kui
Level 116
God Stats
5W - 4L
1,609 SR
Queue Stats
839W - 770L
1,504 Elo+
Solo
Ne Zha
Ne Zha
McDoogles2009
Ne Zha
Level 137
God Stats
0W - 2L
1,344 SR
Queue Stats
259W - 254L
1,538 Elo+
Solo
Nu Wa
Nu Wa
NeithToePics
Nu Wa
Level 89
God Stats
0W - 1L
1,552 SR
Queue Stats
48W - 32L
1,633 Elo+
Party 2
Ullr
Ullr
PBndFluff
Ullr
Level 196
God Stats
5W - 2L
1,775 SR
Queue Stats
67W - 41L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
Spantastic
Sylvanus
Level 77
God Stats
20W - 18L
1,771 SR
Queue Stats
294W - 266L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Auronos
Da Ji
15
8 / 5 / 5
9,177
612
7,688
13,283
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
DeathNightfear
Xbalanque
12
0 / 6 / 3
7,083
472
4,400
11,262
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
FruitOwO
Sylvanus
13
2 / 0 / 6
8,541
569
3,941
7,258
4,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Scylla
RamblinBee
Scylla
14
2 / 1 / 7
8,592
573
4,091
6,268
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
SNA1L
Gilgamesh
16
5 / 3 / 7
10,199
680
11,215
18,773
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
5
1 / 3 / 0
5,299
353
1,599
2,692
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 2
8,082
539
8,372
16,743
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 4
7,762
517
4,750
7,207
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
15
4 / 1 / 4
8,717
581
9,957
9,286
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Spantastic
Sylvanus
13
3 / 2 / 5
7,742
516
4,425
11,929
9,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
17
Kills
14
15
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Auronos
Da Ji
8
5
5
2.1
L
Zhong Kui
1
3
0
0.33
W
Xbalanque
DeathNightfear
Xbalanque
0
6
3
0.25
W
Sylvanus
FruitOwO
Sylvanus
2
0
6
5
L
3
6
2
0.67
L
3
5
4
1
L
Ullr
4
1
4
6
W
Scylla
RamblinBee
Scylla
2
1
7
5.5
W
Gilgamesh
SNA1L
Gilgamesh
5
3
7
2.83
L
Sylvanus
Spantastic
Sylvanus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,335
Damage
29,103
56,844
Taken
47,857
24,804
Mitigated
21,139
16,048
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Auronos
Da Ji
7,688
2,043
0
4,120
13,283
4,287
43
1,983
11,205
0
58,084
L
Zhong Kui
1,599
662
0
429
2,692
994
0
0
2,573
6,485
2,088
W
Xbalanque
DeathNightfear
Xbalanque
4,400
1,862
0
1,891
11,262
3,592
516
1,401
9,821
0
39,377
W
Sylvanus
FruitOwO
Sylvanus
3,941
1,519
2,568
2,957
7,258
4,426
350
1,751
5,423
18,152
197
L
8,372
3,417
0
6,343
16,743
5,365
0
2,301
14,177
0
53,421
L
4,750
483
0
535
7,207
1,928
0
1,399
5,673
41,411
0
L
Ullr
9,957
4,947
0
1,251
9,286
3,416
1,393
787
8,409
0
76,627
W
Scylla
RamblinBee
Scylla
4,091
389
0
506
6,268
1,481
1,185
2,043
4,034
61,027
1,644
W
Gilgamesh
SNA1L
Gilgamesh
11,215
4,960
0
4,006
18,773
11,018
1,928
2,989
15,642
840
75,654
L
Sylvanus
Spantastic
Sylvanus
4,425
1,651
1,216
4,179
11,929
9,436
0
3,578
8,271
25,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
37,602
428
Minions Killed
376
0
Camps Cleared
0
1,475,302
Distance Traveled
1,230,289
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,177
612
95
6
0
331,059
1
L
Zhong Kui
5,299
353
20
1
0
67,430
0
W
Xbalanque
7,083
472
65
4
0
257,038
0
W
Sylvanus
8,541
569
28
2
0
311,050
0
L
Ne Zha
8,082
539
92
6
0
316,209
0
L
Nu Wa
7,762
517
84
6
0
283,319
0
L
Ullr
8,717
581
137
9
0
274,433
1
W
Scylla
8,592
573
115
8
0
306,816
2
W
Gilgamesh
10,199
680
125
8
0
269,339
0
L
Sylvanus
7,742
516
43
3
0
288,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role