Player Matchup

Sylvanus
Sylvanus
CovertRhino143
Sylvanus
Level 98
God Stats
2W - 5L
1,455 SR
Queue Stats
537W - 521L
1,469 Elo+
Party 1
Ishtar
Ishtar
MrDragon7086
Ishtar
Level 156
God Stats
5W - 0L
1,750 SR
Queue Stats
43W - 40L
1,564 Elo+
Solo
Agni
Agni
XxPaTrOn_BeAsTxX
Agni
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
131W - 122L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
stiffpancake142
Danzaburou
Level 67
God Stats
28W - 12L
1,819 SR
Queue Stats
198W - 180L
1,510 Elo+
Party 1
Fenrir
Fenrir
wakebake24_7_365
Fenrir
Level 150
God Stats
3W - 8L
1,178 SR
Queue Stats
602W - 568L
1,475 Elo+
Party 3
Team Averages
Level 125
1,497 SR
1,489 Elo+

VS

Team Averages
Level 134
1,454 SR
1,496 Elo+
Bellona
Bellona
DragonBloodLord
Bellona
Level 148
God Stats
1W - 2L
1,560 SR
Queue Stats
139W - 130L
1,519 Elo+
Party 2
Ra
Ra
EXTRATOXICFANG
Ra
Level 80
God Stats
5W - 5L
1,269 SR
Queue Stats
416W - 400L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
Esbi
Kumbhakarna
Level 149
God Stats
0W - 1L
1,378 SR
Queue Stats
39W - 44L
1,441 Elo+
Party 4
Sylvanus
Sylvanus
GobbyWobby7472
Sylvanus
Level 163
God Stats
5W - 6L
1,403 SR
Queue Stats
42W - 47L
1,461 Elo+
Party 4
Ratatoskr
Ratatoskr
GreenDevilDragon
Ratatoskr
Level 128
God Stats
7W - 6L
1,659 SR
Queue Stats
153W - 145L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 2 / 2
5,008
455
2,871
7,431
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
10
0 / 3 / 1
5,514
501
3,271
6,884
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
5,772
525
4,403
6,659
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
stiffpancake142
Danzaburou
13
7 / 1 / 0
9,056
823
7,274
6,575
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 2 / 1
7,197
654
6,645
8,296
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,644
513
2,668
7,015
4,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
6 / 2 / 1
7,322
666
6,282
8,129
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Esbi
Kumbhakarna
10
1 / 5 / 1
5,652
514
813
8,655
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
4 / 1 / 0
6,227
566
5,630
5,193
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
11
2 / 5 / 3
5,671
516
4,088
10,027
3,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
14
Kills
13
13
Deaths
14
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
2
2
0.5
L
0
1
3
1.5
L
6
2
1
3.25
L
Kumbhakarna
Esbi
Kumbhakarna
1
5
1
0.3
L
Sylvanus
4
1
0
4
L
Ratatoskr
2
5
3
0.7
W
Ishtar
0
3
1
0.17
W
1
5
1
0.3
W
Danzaburou
stiffpancake142
Danzaburou
7
1
0
7
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
19,481
35,845
Taken
39,019
12,667
Mitigated
16,885
10,245
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,871
1,312
258
1,078
7,431
3,417
0
3,161
4,197
11,576
4,667
L
2,668
712
89
2,317
7,015
4,349
0
1,866
5,149
0
18,526
L
6,282
883
893
3,222
8,129
2,803
0
3,408
4,721
51,387
239
L
Kumbhakarna
Esbi
Kumbhakarna
813
0
0
519
8,655
3,692
0
0
8,655
17,854
0
L
Sylvanus
5,630
1,676
180
2,340
5,193
2,339
0
1,091
4,102
36,729
12,929
L
Ratatoskr
4,088
1,347
0
1,618
10,027
3,702
25
538
9,489
0
38,753
W
Ishtar
3,271
1,868
0
2,083
6,884
1,574
0
3,303
3,581
0
36,279
W
4,403
166
0
1,108
6,659
1,934
0
3,111
3,548
33,924
990
W
Danzaburou
stiffpancake142
Danzaburou
7,274
3,385
0
4,390
6,575
2,409
140
519
5,902
0
64,519
W
6,645
1,915
0
1,328
8,296
3,333
38
1,968
6,288
0
44,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
30,516
335
Minions Killed
327
0
Camps Cleared
0
1,044,397
Distance Traveled
1,070,954
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,008
455
26
2
0
197,675
2
L
Bellona
5,644
513
25
2
0
211,378
2
L
Ra
7,322
666
102
9
0
212,356
2
L
Kumbhakarna
5,652
514
42
4
0
229,033
0
L
Sylvanus
6,227
566
93
8
0
177,979
0
L
Ratatoskr
5,671
516
65
6
0
240,208
4
W
Ishtar
5,514
501
67
6
0
192,703
0
W
Agni
5,772
525
63
6
0
217,901
0
W
Danzaburou
9,056
823
110
10
0
181,159
2
W
Fenrir
7,197
654
69
6
0
254,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role