Player Matchup

Hercules
Hercules
Diamond III
MiniKaranqui
Hercules
Diamond III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 50L
1,991 MMR
Party 1
Charybdis
Charybdis
Masters
MiniWeedman
Charybdis
Masters
Level 68
God Stats
10W - 4L
1,879 SR
Queue Stats
99W - 44L
2,478 MMR
Party 1
Xing Tian
Xing Tian
Diamond I
cenix24
Xing Tian
Diamond I
Level 138
God Stats
4W - 7L
1,887 SR
Queue Stats
199W - 187L
2,192 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 91
1,756 SR
2,220 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,645 SR
1,959 MMR
Ao Kuang
Ao Kuang
Diamond III
 
Ao Kuang
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
Venesparg
Bacchus
Diamond V
Level 156
God Stats
10W - 12L
1,639 SR
Queue Stats
118W - 145L
2,184 MMR
Solo
Medusa
Medusa
Diamond II
lGellerl
Medusa
Diamond II
Level 93
God Stats
54W - 33L
1,795 SR
Queue Stats
299W - 255L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MiniKaranqui
Hercules
15
1 / 3 / 1
8,754
730
5,849
13,421
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MiniWeedman
Charybdis
16
1 / 3 / 1
9,444
787
9,325
10,382
3,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
cenix24
Xing Tian
15
0 / 1 / 1
8,500
708
7,131
12,541
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
OdinCthulhuSerqetCharonKuzenbo

VS

Bans
AtlasAresBaron SamediAthenaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 0 / 1
10,471
873
10,040
12,521
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Venesparg
Bacchus
16
0 / 2 / 6
9,318
777
7,511
10,367
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
lGellerl
Medusa
17
1 / 0 / 4
10,503
875
13,742
8,928
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
1
6.5
L
Hercules
MiniKaranqui
Hercules
1
3
1
0.5
L
Charybdis
MiniWeedman
Charybdis
1
3
1
0.5
W
Bacchus
Venesparg
Bacchus
0
2
6
1.5
L
Xing Tian
cenix24
Xing Tian
0
1
1
0.5
W
Medusa
lGellerl
Medusa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
31,293
36,344
Taken
31,816
27,019
Mitigated
24,788
9,378
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,040
1,289
0
6,344
12,521
10,436
258
2,325
9,623
34,972
0
L
Hercules
MiniKaranqui
Hercules
5,849
1,740
0
3,809
13,421
11,047
0
6,122
6,696
0
18,093
L
Charybdis
MiniWeedman
Charybdis
9,325
4,147
0
4,000
10,382
3,506
0
4,306
5,852
0
61,846
W
Bacchus
Venesparg
Bacchus
7,511
481
0
4,134
10,367
10,915
133
2,152
7,707
17,519
3,003
L
Xing Tian
cenix24
Xing Tian
7,131
330
0
1,569
12,541
12,466
0
4,530
7,300
17,223
0
W
Medusa
lGellerl
Medusa
13,742
4,939
0
3,683
8,928
3,437
1,472
1,809
6,615
0
63,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
30,292
157
Minions Killed
173
0
Camps Cleared
0
718,583
Distance Traveled
746,901
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,471
873
36
3
0
250,092
4
L
Hercules
8,754
730
28
2
0
245,990
2
L
Charybdis
9,444
787
106
9
0
206,840
1
W
Bacchus
9,318
777
35
3
0
245,002
2
L
Xing Tian
8,500
708
23
2
0
265,753
0
W
Medusa
10,503
875
102
9
0
251,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role