Player Matchup

Mulan
Mulan
BatchF
Mulan
Level 48
God Stats
20W - 14L
1,532 SR
Queue Stats
195W - 188L
1,481 Elo+
Solo
Ymir
Ymir
Evolvedplatypus
Ymir
Level 19
God Stats
1W - 2L
1,589 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 2
Hachiman
Hachiman
HUBBaBubbA MAx7
Hachiman
Level 39
God Stats
64W - 110L
1,419 SR
Queue Stats
68W - 113L
1,378 Elo+
Party 2
Pele
Pele
awesomecarter
Pele
Level 29
God Stats
11W - 9L
1,428 SR
Queue Stats
59W - 86L
1,352 Elo+
Party 2
Baba Yaga
Baba Yaga
xNachoo
Baba Yaga
Level 104
God Stats
2W - 1L
1,775 SR
Queue Stats
78W - 90L
1,433 Elo+
Party 2
Team Averages
Level 48
1,549 SR
1,425 Elo+

VS

Team Averages
Level 107
1,613 SR
1,530 Elo+
Bakasura
Bakasura
Manquin125460
Bakasura
Level 67
God Stats
7W - 3L
1,687 SR
Queue Stats
162W - 143L
1,450 Elo+
Solo
Maui
Maui
SirGigglesTV
Maui
Level 69
God Stats
19W - 20L
1,506 SR
Queue Stats
133W - 115L
1,493 Elo+
Party 1
Susano
Susano
TheToxicBoy
Susano
Level 144
God Stats
2W - 0L
1,729 SR
Queue Stats
58W - 29L
1,617 Elo+
Solo
Chernobog
Chernobog
asinadoom45
Chernobog
Level 103
God Stats
17W - 12L
1,640 SR
Queue Stats
200W - 155L
1,599 Elo+
Party 1
Scylla
Scylla
keoni158
Scylla
Level 154
God Stats
3W - 2L
1,505 SR
Queue Stats
118W - 113L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BatchF
Mulan
13
1 / 5 / 0
7,538
503
7,289
13,800
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
5,883
392
2,993
9,196
5,570
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
0 / 7 / 0
6,620
441
6,389
10,751
2,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 1
6,899
460
2,431
9,354
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
xNachoo
Baba Yaga
13
2 / 2 / 1
7,616
508
9,106
6,765
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Manquin125460
Bakasura
16
4 / 0 / 5
9,000
600
4,378
11,154
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 9
8,803
587
4,437
12,762
10,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Susano
16
3 / 1 / 3
9,313
621
7,791
11,644
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
asinadoom45
Chernobog
14
6 / 0 / 5
9,173
612
10,193
9,573
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
keoni158
Scylla
14
3 / 2 / 3
8,432
562
7,180
6,430
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
20
20
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
BatchF
Mulan
1
5
0
0.2
L
0
4
0
0
L
Hachiman
0
7
0
0
W
Bakasura
Manquin125460
Bakasura
4
0
5
6.5
W
4
1
9
8.5
W
Susano
3
1
3
4.5
W
Chernobog
asinadoom45
Chernobog
6
0
5
8.5
L
1
2
1
0.75
W
Scylla
keoni158
Scylla
3
2
3
2.25
L
Baba Yaga
xNachoo
Baba Yaga
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
33,979
49,866
Taken
51,563
21,657
Mitigated
27,264
12,373
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BatchF
Mulan
7,289
1,073
0
2,967
13,800
8,920
0
0
13,295
0
52,489
L
2,993
405
131
1,439
9,196
5,570
0
2,410
6,565
14,835
0
L
Hachiman
6,389
4,063
0
2,297
10,751
2,771
115
2,827
7,862
0
49,719
W
Bakasura
Manquin125460
Bakasura
4,378
2,647
0
6,086
11,154
4,204
915
965
10,075
0
57,858
W
4,437
821
2,786
4,450
12,762
10,302
0
4,590
7,830
18,311
2,135
W
Susano
7,791
2,305
0
2,817
11,644
7,215
0
0
11,644
0
66,479
W
Chernobog
asinadoom45
Chernobog
10,193
6,688
0
5,426
9,573
3,541
474
1,757
7,721
0
73,800
L
2,431
886
0
3,865
9,354
2,509
0
2,887
6,279
0
42,441
W
Scylla
keoni158
Scylla
7,180
339
0
875
6,430
2,002
0
4,225
1,827
61,702
549
L
Baba Yaga
xNachoo
Baba Yaga
9,106
159
0
1,674
6,765
1,887
0
2,063
4,315
54,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
44,721
395
Minions Killed
465
0
Camps Cleared
0
1,445,185
Distance Traveled
1,576,453
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,538
503
88
6
0
250,789
0
L
Ymir
5,883
392
29
2
0
292,086
3
L
Hachiman
6,620
441
86
6
0
281,630
0
W
Bakasura
9,000
600
119
8
0
374,155
0
W
Maui
8,803
587
27
2
0
302,588
3
W
Susano
9,313
621
112
7
0
342,020
0
W
Chernobog
9,173
612
107
7
0
260,994
0
L
Pele
6,899
460
88
6
0
311,535
0
W
Scylla
8,432
562
100
7
0
296,696
5
L
Baba Yaga
7,616
508
104
7
0
309,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role