Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alanxboi
Chaac
Level 126
God Stats
4W - 1L
1,418 SR
Queue Stats
153W - 135L
1,480 Elo+
Party 3
Atlas
Atlas
Fresh Toast Boi
Atlas
Level 119
God Stats
81W - 59L
1,575 SR
Queue Stats
379W - 320L
1,523 Elo+
Party 3
Thanatos
Thanatos
IcomeInsideYou69
Thanatos
Level 123
God Stats
29W - 30L
1,518 SR
Queue Stats
112W - 96L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Supl0l
Baron Samedi
Level 116
God Stats
1W - 1L
1,542 SR
Queue Stats
248W - 224L
1,482 Elo+
Party 3
Team Averages
Level 118
1,511 SR
1,488 Elo+

VS

Team Averages
Level 68
1,610 SR
1,584 Elo+
Merlin
Merlin
AoX Wary
Merlin
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 226L
1,519 Elo+
Solo
Xing Tian
Xing Tian
ManCream1
Xing Tian
Level 57
God Stats
1W - 1L
1,736 SR
Queue Stats
49W - 24L
1,695 Elo+
Party 2
Mulan
Mulan
McQuefton
Mulan
Level 82
God Stats
67W - 63L
1,598 SR
Queue Stats
191W - 191L
1,531 Elo+
Solo
Kali
Kali
TheDeathleaper
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,535 Elo+
Party 2
Hachiman
Hachiman
logan982016
Hachiman
Level 54
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 7L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 3
6,003
600
6,260
9,093
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Alanxboi
Chaac
11
3 / 0 / 2
6,751
675
6,356
7,136
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 8
6,458
646
4,686
6,693
4,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
5 / 0 / 3
6,337
634
4,369
6,900
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Supl0l
Baron Samedi
12
3 / 0 / 2
6,402
640
5,033
3,356
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AoX Wary
Merlin
10
0 / 4 / 0
5,262
526
2,133
6,156
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ManCream1
Xing Tian
8
1 / 2 / 0
5,317
532
2,478
11,970
3,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
McQuefton
Mulan
8
0 / 5 / 0
5,162
516
3,997
10,045
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
5,309
531
873
7,894
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
logan982016
Hachiman
10
0 / 3 / 1
5,549
555
5,564
8,175
1,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
1
1
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
3
3.5
W
Chaac
Alanxboi
Chaac
3
0
2
4
L
Merlin
AoX Wary
Merlin
0
4
0
0
W
2
0
8
6
W
5
0
3
6.5
L
Xing Tian
ManCream1
Xing Tian
1
2
0
0.5
L
Mulan
McQuefton
Mulan
0
5
0
0
W
Baron Samedi
Supl0l
Baron Samedi
3
0
2
4
L
0
2
1
0.25
L
Hachiman
logan982016
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
15,045
33,178
Taken
44,240
17,637
Mitigated
13,983
19,928
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,260
3,056
0
3,338
9,093
2,600
0
1,270
7,823
0
38,411
W
Chaac
Alanxboi
Chaac
6,356
1,103
0
3,234
7,136
6,593
490
0
7,136
0
41,495
L
Merlin
AoX Wary
Merlin
2,133
271
0
1,540
6,156
1,292
0
3,785
1,975
27,364
0
W
4,686
1,904
0
3,078
6,693
4,591
0
683
6,010
20,952
0
W
4,369
985
0
9,109
6,900
2,326
0
1,407
5,493
0
43,644
L
Xing Tian
ManCream1
Xing Tian
2,478
166
1,387
2,991
11,970
3,504
0
2,596
9,342
13,212
0
L
Mulan
McQuefton
Mulan
3,997
503
0
1,447
10,045
4,547
0
1,129
8,364
0
30,897
W
Baron Samedi
Supl0l
Baron Samedi
5,033
285
120
1,049
3,356
1,527
0
1,251
2,105
37,463
1,499
L
873
485
0
1,604
7,894
2,992
11
773
7,035
0
44,525
L
Hachiman
logan982016
Hachiman
5,564
3,420
0
2,235
8,175
1,648
0
899
7,276
0
39,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
26,599
319
Minions Killed
302
0
Camps Cleared
0
1,095,929
Distance Traveled
1,012,433
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,003
600
63
6
0
216,039
0
W
Chaac
6,751
675
69
7
0
182,827
0
L
Merlin
5,262
526
66
7
0
173,634
0
W
Atlas
6,458
646
23
2
0
236,637
0
W
Thanatos
6,337
634
82
8
0
261,394
1
L
Xing Tian
5,317
532
13
1
0
225,453
2
L
Mulan
5,162
516
64
6
0
201,467
0
W
Baron Samedi
6,402
640
82
8
0
199,032
0
L
Kali
5,309
531
82
8
0
207,499
0
L
Hachiman
5,549
555
77
8
0
204,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role