Player Matchup

Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Cαnαllα
Chronos
Level 142
God Stats
16W - 12L
1,538 SR
Queue Stats
979W - 1,009L
1,579 Elo+
Solo
Geb
Geb
F41nex
Geb
Level 105
God Stats
3W - 1L
1,724 SR
Queue Stats
414W - 432L
1,514 Elo+
Solo
Fafnir
Fafnir
Wuot
Fafnir
Level 145
God Stats
3W - 1L
1,699 SR
Queue Stats
26W - 28L
1,571 Elo+
Solo
Amaterasu
Amaterasu
demonking245111
Amaterasu
Level 27
God Stats
1W - 2L
1,286 SR
Queue Stats
35W - 36L
1,434 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,520 Elo+

VS

Team Averages
Level 138
1,487 SR
1,475 Elo+
Cthulhu
Cthulhu
FlexTOG
Cthulhu
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 160L
1,505 Elo+
Party 1
Bastet
Bastet
LaManoNegra2208
Bastet
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 312L
1,412 Elo+
Party 2
Sobek
Sobek
Nirvanero15
Sobek
Level 198
God Stats
6W - 6L
1,389 SR
Queue Stats
455W - 547L
1,491 Elo+
Party 2
Yemoja
Yemoja
SnitTheBoshi
Yemoja
Level 199
God Stats
1W - 3L
1,251 SR
Queue Stats
185W - 201L
1,487 Elo+
Solo
Charon
Charon
easypro96
Charon
Level 128
God Stats
4W - 1L
1,794 SR
Queue Stats
543W - 510L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 3 / 5
8,205
821
4,088
12,412
7,548
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
Cαnαllα
Chronos
7
0 / 1 / 1
5,844
584
1,849
2,168
933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
F41nex
Geb
15
2 / 2 / 8
7,733
773
10,222
13,953
14,539
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fafnir
Wuot
Fafnir
14
1 / 3 / 8
7,700
770
6,951
11,846
14,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
demonking245111
Amaterasu
13
3 / 6 / 4
7,479
748
9,713
12,404
7,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlexTOG
Cthulhu
14
2 / 2 / 11
8,388
839
13,019
13,254
11,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 6
9,291
929
11,445
8,383
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 5 / 9
8,350
835
9,950
12,011
6,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 1 / 11
7,496
750
3,780
5,919
2,515
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
easypro96
Charon
16
1 / 1 / 12
9,528
953
7,569
10,146
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
11
Kills
15
15
Deaths
12
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
3
5
2.5
L
Chronos
Cαnαllα
Chronos
0
1
1
0.5
L
Geb
F41nex
Geb
2
2
8
3
W
Cthulhu
FlexTOG
Cthulhu
2
2
11
3.75
W
8
3
6
3.67
W
4
5
9
1.7
W
Yemoja
0
1
11
5.5
L
Fafnir
Wuot
Fafnir
1
3
8
1.67
L
Amaterasu
demonking245111
Amaterasu
3
6
4
0.83
W
Charon
easypro96
Charon
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
45,763
52,783
Taken
49,713
45,465
Mitigated
32,520
24,365
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,088
472
9,106
6,852
12,412
7,548
0
8,609
3,803
13,468
517
L
Chronos
Cαnαllα
Chronos
1,849
365
0
192
2,168
933
0
1,238
930
4,393
228
L
Geb
F41nex
Geb
10,222
552
869
3,013
13,953
14,539
0
8,721
5,232
19,669
0
W
Cthulhu
FlexTOG
Cthulhu
13,019
432
1,505
2,497
13,254
11,824
231
4,679
8,074
32,730
2,533
W
11,445
2,520
0
1,227
8,383
3,466
386
3,380
4,921
0
15,183
W
9,950
0
52
1,601
12,011
6,249
0
5,833
5,842
18,183
665
W
Yemoja
3,780
1,694
8,804
1,031
5,919
2,515
209
2,778
2,901
7,050
0
L
Fafnir
Wuot
Fafnir
6,951
1,574
986
1,444
11,846
14,877
0
6,211
5,635
15,553
0
L
Amaterasu
demonking245111
Amaterasu
9,713
2,831
490
1,413
12,404
7,568
0
7,830
4,574
0
14,532
W
Charon
easypro96
Charon
7,569
1,846
2,107
2,619
10,146
8,466
431
4,748
5,196
15,998
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
43,053
85
Minions Killed
102
0
Camps Cleared
0
838,052
Distance Traveled
1,004,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,205
821
29
3
0
205,595
0
L
Chronos
5,844
584
13
1
0
39,429
0
L
Geb
7,733
773
17
2
0
205,181
0
W
Cthulhu
8,388
839
38
4
0
199,180
0
W
Bastet
9,291
929
6
1
0
221,265
0
W
Sobek
8,350
835
24
2
0
196,117
0
W
Yemoja
7,496
750
11
1
0
213,292
0
L
Fafnir
7,700
770
13
1
0
193,304
0
L
Amaterasu
7,479
748
13
1
0
194,543
0
W
Charon
9,528
953
23
2
0
174,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role