Player Matchup

Zhong Kui
Zhong Kui
Aizzis
Zhong Kui
Level 149
God Stats
0W - 1L
1,884 SR
Queue Stats
33W - 36L
1,547 Elo+
Party 2
Athena
Athena
BMART10
Athena
Level 126
God Stats
3W - 6L
1,368 SR
Queue Stats
3W - 7L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
IDoflamingoo
Ah Puch
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,722 Elo+
Party 2
Mulan
Mulan
Tortugle
Mulan
Level 160
God Stats
1W - 3L
1,399 SR
Queue Stats
73W - 59L
1,593 Elo+
Party 2
Charybdis
Charybdis
ZpoppinZ
Charybdis
Level 118
God Stats
3W - 5L
1,493 SR
Queue Stats
15W - 23L
1,440 Elo+
Party 2
Team Averages
Level 133
1,529 SR
1,536 Elo+

VS

Team Averages
Level 146
1,639 SR
1,753 Elo+
Achilles
Achilles
Big_Smooth561
Achilles
Level 165
God Stats
16W - 11L
1,597 SR
Queue Stats
689W - 596L
1,618 Elo+
Solo
Serqet
Serqet
StrikerM
Serqet
Level 189
God Stats
2W - 2L
1,757 SR
Queue Stats
28W - 19L
1,672 Elo+
Solo
Cthulhu
Cthulhu
Unsuccess
Cthulhu
Level 138
God Stats
6W - 0L
2,078 SR
Queue Stats
880W - 83L
2,034 Elo+
Party 1
Olorun
Olorun
llerej
Olorun
Level 148
God Stats
2W - 1L
1,263 SR
Queue Stats
833W - 549L
1,681 Elo+
Solo
Charybdis
Charybdis
losinghope
Charybdis
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 33L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aizzis
Zhong Kui
13
1 / 7 / 3
7,736
860
7,032
12,107
7,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
BMART10
Athena
12
1 / 7 / 2
7,744
860
4,139
18,138
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
IDoflamingoo
Ah Puch
13
3 / 3 / 2
8,398
933
7,931
7,106
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
Tortugle
Mulan
13
0 / 8 / 3
7,446
827
4,832
11,849
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ZpoppinZ
Charybdis
12
0 / 3 / 4
7,360
818
4,318
9,760
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big_Smooth561
Achilles
15
8 / 1 / 13
9,804
1,089
11,461
8,525
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Serqet
StrikerM
Serqet
14
4 / 2 / 13
9,260
1,029
8,142
12,443
13,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Unsuccess
Cthulhu
16
6 / 0 / 15
9,926
1,103
15,879
12,524
8,645
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
llerej
Olorun
15
4 / 2 / 14
9,650
1,072
9,150
5,324
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
losinghope
Charybdis
16
6 / 0 / 9
9,545
1,061
10,802
5,968
2,346
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
92
5
Kills
28
28
Deaths
5
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aizzis
Zhong Kui
1
7
3
0.36
L
Athena
BMART10
Athena
1
7
2
0.29
W
Achilles
Big_Smooth561
Achilles
8
1
13
14.5
L
Ah Puch
IDoflamingoo
Ah Puch
3
3
2
1.33
W
Serqet
StrikerM
Serqet
4
2
13
5.25
L
Mulan
Tortugle
Mulan
0
8
3
0.19
W
Cthulhu
Unsuccess
Cthulhu
6
0
15
13.5
L
Charybdis
ZpoppinZ
Charybdis
0
3
4
0.67
W
Olorun
llerej
Olorun
4
2
14
5.5
W
Charybdis
losinghope
Charybdis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
55,434
58,960
Taken
44,784
34,048
Mitigated
30,043
5,646
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aizzis
Zhong Kui
7,032
598
0
1,196
12,107
7,924
0
5,319
6,557
12,711
441
L
Athena
BMART10
Athena
4,139
1,348
0
1,818
18,138
15,033
0
8,138
9,543
7,630
0
W
Achilles
Big_Smooth561
Achilles
11,461
2,294
0
870
8,525
4,132
872
2,863
5,620
0
24,055
L
Ah Puch
IDoflamingoo
Ah Puch
7,931
335
0
200
7,106
2,455
0
3,908
3,149
19,756
496
W
Serqet
StrikerM
Serqet
8,142
1,924
0
349
12,443
13,068
31
4,560
7,617
0
13,399
L
Mulan
Tortugle
Mulan
4,832
747
0
1,010
11,849
5,619
0
3,326
8,009
0
15,222
W
Cthulhu
Unsuccess
Cthulhu
15,879
701
336
4,838
12,524
8,645
245
5,714
6,562
41,598
1,259
L
Charybdis
ZpoppinZ
Charybdis
4,318
2,037
0
1,422
9,760
3,017
0
3,674
5,689
0
15,186
W
Olorun
llerej
Olorun
9,150
4,912
622
1,700
5,324
1,852
5,618
2,806
2,398
28,357
77
W
Charybdis
losinghope
Charybdis
10,802
5,484
0
3,237
5,968
2,346
2,290
1,988
3,928
0
32,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
48,185
121
Minions Killed
241
0
Camps Cleared
0
745,718
Distance Traveled
999,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,736
860
32
4
0
151,582
0
L
Athena
7,744
860
5
1
0
165,587
0
W
Achilles
9,804
1,089
28
3
0
224,068
0
L
Ah Puch
8,398
933
27
3
0
131,360
0
W
Serqet
9,260
1,029
26
3
0
199,575
0
L
Mulan
7,446
827
27
3
0
128,698
0
W
Cthulhu
9,926
1,103
60
7
0
221,232
2
L
Charybdis
7,360
818
30
3
0
168,491
0
W
Olorun
9,650
1,072
62
7
0
174,636
0
W
Charybdis
9,545
1,061
65
7
0
179,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role