Player Matchup

The Morrigan
The Morrigan
Rulackniel01
The Morrigan
Level 67
God Stats
2W - 5L
1,437 SR
Queue Stats
142W - 134L
1,501 Elo+
Party 2
Eset
Eset
Sawguyy
Eset
Level 142
God Stats
1W - 1L
1,785 SR
Queue Stats
327W - 326L
1,506 Elo+
Party 3
Yu Huang
Yu Huang
Thebe27
Yu Huang
Level 87
God Stats
10W - 5L
1,725 SR
Queue Stats
272W - 258L
1,455 Elo+
Party 3
Nox
Nox
itzkellerblitch
Nox
Level 119
God Stats
22W - 26L
1,412 SR
Queue Stats
549W - 541L
1,487 Elo+
Party 3
Thor
Thor
thiagoniel
Thor
Level 60
God Stats
0W - 1L
1,337 SR
Queue Stats
34W - 40L
1,413 Elo+
Party 2
Team Averages
Level 95
1,539 SR
1,473 Elo+

VS

Team Averages
Level 136
1,457 SR
1,435 Elo+
Janus
Janus
Lechuga58
Janus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
LordAlddon
Baron Samedi
Level 121
God Stats
2W - 2L
1,168 SR
Queue Stats
209W - 209L
1,413 Elo+
Solo
Fafnir
Fafnir
Phantom_5ohh
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,488 Elo+
Solo
Merlin
Merlin
nnaattee10
Merlin
Level 147
God Stats
2W - 1L
1,487 SR
Queue Stats
141W - 141L
1,495 Elo+
Party 1
Chaac
Chaac
smokingamer420
Chaac
Level 159
God Stats
3W - 1L
1,628 SR
Queue Stats
97W - 107L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Rulackniel01
The Morrigan
15
2 / 6 / 9
8,515
710
7,026
7,070
3,261
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Sawguyy
Eset
15
2 / 4 / 6
8,080
673
10,572
10,863
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Thebe27
Yu Huang
16
5 / 1 / 10
9,146
762
16,543
5,249
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 8
9,005
750
5,286
8,801
9,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 6
8,630
719
6,102
10,423
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lechuga58
Janus
15
2 / 4 / 8
9,294
775
5,242
8,660
2,572
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
LordAlddon
Baron Samedi
16
5 / 4 / 11
9,542
795
12,416
11,515
5,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
16
1 / 4 / 16
10,017
835
4,086
15,821
20,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
nnaattee10
Merlin
15
5 / 3 / 9
9,341
778
6,196
7,679
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 9
9,966
831
10,552
12,887
7,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
72
17
Kills
19
19
Deaths
17
39
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
Lechuga58
Janus
2
4
8
1.5
W
Baron Samedi
LordAlddon
Baron Samedi
5
4
11
2.63
W
Fafnir
1
4
16
2.25
L
The Morrigan
Rulackniel01
The Morrigan
2
6
9
1.08
L
Eset
Sawguyy
Eset
2
4
6
1.25
L
Yu Huang
Thebe27
Yu Huang
5
1
10
10
L
5
3
8
3
W
Merlin
nnaattee10
Merlin
5
3
9
3.17
W
6
2
9
5.25
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,529
Damage
38,492
42,406
Taken
56,562
23,472
Mitigated
38,322
10,056
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Lechuga58
Janus
5,242
327
485
501
8,660
2,572
531
6,249
1,975
22,216
439
W
Baron Samedi
LordAlddon
Baron Samedi
12,416
591
3,764
4,188
11,515
5,205
28
7,228
3,903
25,700
1,425
W
Fafnir
4,086
873
2,331
3,786
15,821
20,738
134
8,793
6,183
8,952
0
L
The Morrigan
Rulackniel01
The Morrigan
7,026
600
182
523
7,070
3,261
0
4,756
2,271
20,556
0
L
Eset
Sawguyy
Eset
10,572
403
310
2,655
10,863
4,123
0
7,043
3,820
20,257
0
L
Yu Huang
Thebe27
Yu Huang
16,543
802
312
1,247
5,249
1,965
0
4,785
464
20,874
254
L
5,286
390
990
1,613
8,801
9,786
0
5,920
2,881
11,578
0
W
Merlin
nnaattee10
Merlin
6,196
170
912
1,664
7,679
2,304
892
5,202
2,117
15,059
0
W
10,552
784
1,157
5,147
12,887
7,503
151
9,102
3,155
616
30,909
L
6,102
677
845
1,379
10,423
4,337
0
5,673
4,750
0
15,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
48,160
100
Minions Killed
138
0
Camps Cleared
0
1,106,367
Distance Traveled
1,096,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,294
775
48
4
0
222,834
0
W
Baron Samedi
9,542
795
32
3
0
209,574
0
W
Fafnir
10,017
835
15
1
0
216,857
0
L
The Morrigan
8,515
710
27
2
0
206,373
0
L
Eset
8,080
673
24
2
0
212,353
0
L
Yu Huang
9,146
762
14
1
0
239,543
0
L
Nox
9,005
750
18
2
0
222,024
0
W
Merlin
9,341
778
18
2
0
222,126
0
W
Chaac
9,966
831
25
2
0
225,268
0
L
Thor
8,630
719
17
1
0
226,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role